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NEVER TAKE GOKLY

Started by Cyclonaras, March 09, 2014, 11:52:31 AM

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Cyclonaras

Fix golkondas!

All Big clans with S grade make last hit, respawn window is too long also every golky give 1-2 horns wtf?

I see people hitting golky with already sub..
LET US SUB IDIOTS BECAUSE AFTER U CRY ''DEAD SERVER'' ''NO PVP'' BECAUSE PEOPLE WILL LEAVE.

Gms make changes, people leaving dont see?

Dont mention about dynamic exp. This is just a joke. Smaller level mobs give better xp than same level mobs or bigger.YOU CANT MAKE DYNAMIC ON L2, SCRIPTS ARE FAIL.

Thank you, hope something change.





Csenky

Just wow.
Dude, go touch urself, get a xanax, breath some fresh air and never come back, thanks.
Shadow x10: Zsu
Tarantula: Lycan

Cyclonaras

I was upset sorry but its true.

Csenky

Quote from: Cyclonaras on March 09, 2014, 11:57:43 AM
I was upset sorry but its true.
Looks better, now:
- Golky is about luck, nothing to do with S grade. Pure luck, just like craft, enchant, drops, so everything in this game.
- Rates are low because long term it is better for the server, there are plenty of mid-high rate servers for those who prefer to hit the endgame in 2 weeks, or simply has no time for 3x rates.
- Probably you are missing this too: on lv78, you lose 1,5% base exp on death, 0,75% with clan hall res, bishop res gives back all exp.
Shadow x10: Zsu
Tarantula: Lycan

Cyclonaras


Csenky

Shadow x10: Zsu
Tarantula: Lycan

Cyclonaras

and u are clearly from jerks clan

=drake=

Quote from: Cyclonaras on March 09, 2014, 11:52:31 AM
Fix golkondas!
All Big clans with S grade make last hit, respawn window is too long also every golky give 1-2 horns wtf?
I see people hitting golky with already sub..
LET US SUB IDIOTS BECAUSE AFTER U CRY ''DEAD SERVER'' ''NO PVP'' BECAUSE PEOPLE WILL LEAVE.

TOI: http://www.dragon-network.net/drop/iteminfo.php?name=sub_item&server_id=1&from_level=0
Quest: http://www.dragon-network.net/drop/iteminfo.php?name=q_sub_item&server_id=1&from_level=0

as you can see the quantity of horns and the speed of people subclassing is perfectly matching (the amount is flat-stable and  doesnt have a trend going neither down or up).

From this i can conclude the respawn rate is perfectly matching our server rates and players' population.

Morel

Quote from: Cyclonaras on March 09, 2014, 11:52:31 AM
Fix golkondas!

All Big clans with S grade make last hit, respawn window is too long also every golky give 1-2 horns wtf?

I see people hitting golky with already sub..


Let me give you a hint:
Make full party > get buffs > spam aura flare / use orcs for last hit

Acutally there is like 60+ppl on every q golky. As I have seen so far only Wolfes mains/Enclave orcs/SF orcs are starting golky, other ppl just camping for last hit. I wonder how would you kill it without that "omfg big clans"
Morela - True hero of common people

ozyn

Join FarmClub or QQuel easy horns there :)

When nothink goes right, go left

sm0g

Quote from: ozyn on March 09, 2014, 12:39:41 PM
Join FarmClub or QQuel easy horns there :)
yea bro,we even beat the RNG.
null.void

lbiguiml

IMO Quest Golks should be 1 Quest Horn for last hit and 1 Quest Horn the pt with higher damage.

Last week we were in golks and no 1 start for over 40 minutes.... we started with a archer hitting and running while we heal with EE...... onlys us hitting golk until 30% left...... can u image how borring was that? When it dead..... ty god we got the horn for out pt...... could imagine how would we be frustated with we dont get it?