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"FAKE" shops

Started by =^TrackZero^=, April 05, 2014, 10:34:21 PM

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=^TrackZero^=

Recently people are selling coins to shops that arent really fake. If they set TITLE 17K  its not scamm and it wont be punished. Unless they wrote 17kk and buying for 17k (or any other value)


In other words PEOPLE OPEN EYES AND SPEND 45 sec AND READ WHAT SHOP SAYS!!!
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unhandledexeption

A friend's char got permajailed for similar thing... it seems the rules are quite flexible.
Disconnect HE/WK infinity 5x, BlackArmy (abandoned with the server...)
Farostlemez TK rpg-club federation (abandoned)

=^TrackZero^=

Quote from: unhandledexeption on April 05, 2014, 11:39:25 PM
A friend's char got permajailed for similar thing... it seems the rules are quite flexible.
He wasnt jailed for sure if the title was correct and matching prices inside the shop.
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zocha

Quote from: unhandledexeption on April 05, 2014, 11:39:25 PM
A friend's char got permajailed for similar thing... it seems the rules are quite flexible.
awesome friends u have ;)
Fr3zer - TH/PP
http://www.youtube.com/watch?v=g_c5d6VrdZ8
http://www.youtube.com/watch?v=ESjqET27qf0

ilucek

I am sure it wasn't ur friend, It was ur Dworf xD

unhandledexeption

nope, my dorf was jailed only for 1 week 1 month ago ;)

Quote from: =^TrackZero^= on April 05, 2014, 11:53:20 PM
He wasnt jailed for sure if the title was correct and matching prices inside the shop.

Maybe the prices wasn't matching... but who decides what is the correct price?

BTW the website item price graphs should exclude the extreme low and high prices, as if someone sells things for 1 adena it makes the graph go crazy...
Disconnect HE/WK infinity 5x, BlackArmy (abandoned with the server...)
Farostlemez TK rpg-club federation (abandoned)

=drake=

Quote from: unhandledexeption on April 06, 2014, 11:48:31 AM
nope, my dorf was jailed only for 1 week 1 month ago ;)

Maybe the prices wasn't matching... but who decides what is the correct price?

BTW the website item price graphs should exclude the extreme low and high prices, as if someone sells things for 1 adena it makes the graph go crazy...

that's why exists open/close values.
maybe i will remove min/max from the graph

unhandledexeption

Quote from: =drake= on April 06, 2014, 01:18:12 PM
that's why exists open/close values.
maybe i will remove min/max from the graph

The graph doesn't excludes the extremes. If i sell 1 stem for 200 kk to my dualbox char, then the graph of the stem price will go up. The graph (not the open close box), should show an average price, excluding the extreme prices that are greatly differing from the most of the transactions.
Disconnect HE/WK infinity 5x, BlackArmy (abandoned with the server...)
Farostlemez TK rpg-club federation (abandoned)

=^TrackZero^=

Quote from: unhandledexeption on April 06, 2014, 02:06:14 PM
The graph doesn't excludes the extremes. If i sell 1 stem for 200 kk to my dualbox char, then the graph of the stem price will go up. The graph (not the open close box), should show an average price, excluding the extreme prices that are greatly differing from the most of the transactions.
You do know how average number formula works?
Sum the numbers then devide them with amount of (shops that have item) in our case. So your dualbox cant actually make average in arithmetic mean.
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Painkiler

if there r 200 shops selling item for 20k each, and one guy sell for 20kk each, tell me Track - it will be ~20k or 200*20k+1*20kk/201~=119k?

=^TrackZero^=

Quote from: Painkiler on April 06, 2014, 06:20:45 PM
if there r 200 shops selling item for 20k each, and one guy sell for 20kk each, tell me Track - it will be ~20k or 200*20k+1*20kk/201~=119k?
Let me make it example for you for average mean in arithmetic meaning :

10 shops with pieces  1 adena 2 adena ..... 10 adena, you sum up 1+2+3...+10 and divide with 10 , that means average.
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=drake=

you are both wrong :D

min/max as of now IS the min/max as the name states.
While Open/Close instead are the averages of all sells done at begin and end of the day (in fact: open and close of the market)

I think i will change a bit the graph system to use a different approach more useful to players.