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Archive => Infinite Nightmare 20x server => Obsolete => General => Topic started by: VforVanilla on August 22, 2009, 01:36:37 PM

Title: Mage Damage Increasement
Post by: VforVanilla on August 22, 2009, 01:36:37 PM
Dear Track,

I am quite curious why you decided to increase mages damage which was even with resistances quite good and noone was complaining about it and not to increase daggers blow damage which sucks hard. If you decided to do it cause mages got raped by archers Icarus bows its your fault and your duty to fix it and not push some other classes to worst condition. Better remove pvp damage penalty from all now where reistances add a lot of protection or nerf heals. How i am supposed to kill a mage who heals 2k when my damage with pp/bd buffs and rb jewels doesn't exceed 1k? (i don't talk about being out of mana after about 30 blows while mage hasn't even used 1/3 mp on heals of course). What about 100% blizzard land rate?
Title: Re: Mage Damage Increasement
Post by: our4n0s on August 22, 2009, 02:04:12 PM
Quote from: VforVanilla on August 22, 2009, 01:36:37 PM
Dear Track,

I am quite curious why you decided to increase mages damage which was even with resistances quite good and noone was complaining about it and not to increase daggers blow damage which sucks hard. If you decided to do it cause mages got raped by archers Icarus bows its your fault and your duty to fix it and not push some other classes to worst condition. Better remove pvp damage penalty from all now where reistances add a lot of protection or nerf heals. How i am supposed to kill a mage who heals 2k when my damage with pp/bd buffs and rb jewels doesn't exceed 1k? (i don't talk about being out of mana after about 30 blows while mage hasn't even used 1/3 mp on heals of course). What about 100% blizzard land rate?
yeah updates suck hard, being ee/es i claim for former lethal rate wich was perfect, mage damage increased... well i don't care about that
Title: Re: Mage Damage Increasement
Post by: Deavon on August 22, 2009, 02:09:37 PM
I disslike bitching but i dont mind if mages got boosted on m.attack BUT i care about 2 things ,first one and important imo is that Dragon servers still missing Attribute stones working,this shit will change a lot of things and sometime must be fixed.Also since mages got all their skills working , fix the damn archer skills which aint working atm ,for example Counter dash/Counter Rapidshot.

Second thing that must checked is blizzard land rate ,dunno if it supposed to be like this but its annoying when i got 3k+ m.def to get blizzard 24/7 .It would nt be cool if my hamstring shot had land 100% on everyone.
Title: Re: Mage Damage Increasement
Post by: =^TrackZero^= on August 22, 2009, 02:24:40 PM
Quote from: VforVanilla on August 22, 2009, 01:36:37 PM
Dear Track,

I am quite curious why you decided to increase mages damage which was even with resistances quite good and noone was complaining about it and not to increase daggers blow damage which sucks hard. If you decided to do it cause mages got raped by archers Icarus bows its your fault and your duty to fix it and not push some other classes to worst condition. Better remove pvp damage penalty from all now where reistances add a lot of protection or nerf heals. How i am supposed to kill a mage who heals 2k when my damage with pp/bd buffs and rb jewels doesn't exceed 1k? (i don't talk about being out of mana after about 30 blows while mage hasn't even used 1/3 mp on heals of course). What about 100% blizzard land rate?
Let me fix server 1st, and later on we will look how "badly mages are op", we can always change back so stfu QQ, especially u mark QQking.
Title: Re: Mage Damage Increasement
Post by: Ashlynn on August 22, 2009, 02:27:14 PM
noooo :(
Think about poor Ashlynn! :( She has only mix of C & A grade jewels :( I'll drop everyday now :(
Title: Re: Mage Damage Increasement
Post by: Kamillo29 on August 22, 2009, 02:56:26 PM
Quote from: mark_elesse on August 22, 2009, 02:28:41 PM
one thing for you tardo who is fag even to msg back on msn : .i.i.i.i..i.i.i.i.i.i.i..i gayPIMP
gay
Title: Re: Mage Damage Increasement
Post by: Kamillo29 on August 22, 2009, 03:47:10 PM
Quote from: mark_elesse on August 22, 2009, 02:57:38 PM
kamiLOL
elesseGAY
Title: Re: Mage Damage Increasement
Post by: TheLox on August 22, 2009, 03:49:25 PM
Strange how all gays in this topic commented how other one is gay.  ;D
Title: Re: Mage Damage Increasement
Post by: Sali on August 22, 2009, 03:54:35 PM
Quote from: G4rro on August 22, 2009, 02:21:12 PM
QQ its time to reroll xxx time ^^
QQ im playing archer from kinda long. As he/pp i got nerfed everything what make this char , and now even more my main pvp targets get boost ! WTF :< Imo dont see point of mages boost. Server was closes to be balance, mages dont hit hard, but also dont get big dmg and got selfheal. Archers dont hit hard bcos of windstorm+cop and have no self heal so WHY da fak ur screwing archers even more? well i wont even mention daggers who can kill ppl just with lethals bcos even elpy making bigger dmg than them
Title: Re: Mage Damage Increasement
Post by: Soltys on August 22, 2009, 05:10:13 PM
Imo mage increasment is good move by trackzero, since everyone has place on buff bars for all resists and mages make dmg ~500  ::)
Title: Re: Mage Damage Increasement
Post by: VforVanilla on August 22, 2009, 05:12:37 PM
Quote from: Soltys on August 22, 2009, 05:10:13 PM
Imo mage increasment is good move by trackzero, since everyone has place on buff bars for all resists and mages make dmg ~500  ::)

So to be good it should be 1000 and mcrit 4000?
Title: Re: Mage Damage Increasement
Post by: BassSultan^^ on August 22, 2009, 05:18:51 PM
nah mcrit is also over 4 k ;)

blizzard crit = 8,8 k with trnaserpain :D:D:D (if tp helps there dunno i used it ) and i had tate jwels + 4 / +5
Title: Re: Mage Damage Increasement
Post by: VforVanilla on August 22, 2009, 05:23:53 PM
I think if damage exeeds pet hp goes directly to you.
Title: Re: Mage Damage Increasement
Post by: cthon on August 22, 2009, 05:57:21 PM
let's all be honest and admit that mages sucked... me + kobrapwns + toshiro made a test and toshiro with 17k m atk hited me for 174 dmg..
Title: Re: Mage Damage Increasement
Post by: Soltys on August 22, 2009, 06:05:06 PM
Quote from: VforVanilla on August 22, 2009, 05:12:37 PM
So to be good it should be 1000 and mcrit 4000?

yes
Title: Re: Mage Damage Increasement
Post by: BassSultan^^ on August 22, 2009, 06:10:34 PM
Quote from: VforVanilla on August 22, 2009, 05:23:53 PM
I think if damage exeeds pet hp goes directly to you.

dont think so cuz my pet had over 10 k hp and my hp was 5 k or sometihng


Title: Re: Mage Damage Increasement
Post by: leobruno on August 22, 2009, 07:50:59 PM
FINALY AS GOOD NEWS!!!!
Title: Re: Mage Damage Increasement
Post by: NIORI on August 22, 2009, 10:59:40 PM
Well mages for sure needed that. becouse the current damage was like 300-500 WTF on full buff so u should not complaing about mages boost m attack,
Title: Re: Mage Damage Increasement
Post by: Sephiroth on August 23, 2009, 12:04:05 AM
Quote from: NIORI on August 22, 2009, 10:59:40 PM
Well mages for sure needed that. becouse the current damage was like 300-500 WTF on full buff so u should not complaing about mages boost m attack,

Still big M.Crit rate/dmg+2,2k+ Cast.Speed(at least 2k no matter the mage u play)+SelfHeal(most of mages)+WindStorn+COP.U don't even need Icarus weapon,even with AM+A+3 is enough,while an archer fullbuffed with DB+F+3 cannot do shit against that.Have in mind that not all archers have Icarus Spitter.

Quote from: cthon on August 22, 2009, 05:57:21 PM
let's all be honest and admit that mages sucked... me + kobrapwns + toshiro made a test and toshiro with 17k m atk hited me for 174 dmg..

Do u wanna show us how pro u'r once again? That's not an objective comment,not helpful to this topic.

Quote from: Soltys on August 22, 2009, 05:10:13 PM
Imo mage increasment is good move by trackzero, since everyone has place on buff bars for all resists and mages make dmg ~500  ::)

And ur dmg input? Like 1k max with the proper and easy to take buffs? A BP is able to heal up to 2k...

Title: Re: Mage Damage Increasement
Post by: cthon on August 23, 2009, 01:04:43 AM
Quote from: Sephiroth on August 23, 2009, 12:04:05 AM
Do u wanna show us how pro u'r once again? That's not an objective comment,not helpful to this topic.

like your comments are so helpful lol :)) and yes i am pro and i just pointed out that is not such a big deal that mages got a boost.... but i guess u are kinda frustrated cause mark and pigzor revealed your orientation but np g@y is ok

PS : shoot the freak and walk away
Title: Re: Mage Damage Increasement
Post by: qwertyzxc on August 23, 2009, 01:17:30 AM
yea yea why u cry all abaout mage ? cuz mage cant spam cp pots like acrhers who spam only f1 f1 f1   mage need  heal self, hit enemy,  debufs and bla bla    show me mage who use cp pots fast like any archer  so stop cry   and look  fighters and mage  hp/cp <<<
Title: Re: Mage Damage Increasement
Post by: VforVanilla on August 23, 2009, 08:40:47 AM
Quote from: qwertyzxc on August 23, 2009, 01:17:30 AM
yea yea why u cry all abaout mage ? cuz mage cant spam cp pots like acrhers who spam only f1 f1 f1   mage need  heal self, hit enemy,  debufs and bla bla    show me mage who use cp pots fast like any archer  so stop cry   and look  fighters and mage  hp/cp <<<

Stop jerking off with the one hand and use both for l2. In one hand spam cp pots and with the other use whatever you want cause you have 5 fingers.
Title: Re: Mage Damage Increasement
Post by: Sephiroth on August 23, 2009, 10:00:44 AM
Quote from: cthon on August 23, 2009, 01:04:43 AM
like your comments are so helpful lol :)) and yes i am pro and i just pointed out that is not such a big deal that mages got a boost.... but i guess u are kinda frustrated cause mark and pigzor revealed your orientation but np g@y is ok

PS : shoot the freak and walk away

Compared to urs any comment is more helpful lol
Frustrated? Shall I be frustrated cos some guys in a game's forum cannot even argue properly? Nice one...

Title: Re: Mage Damage Increasement
Post by: Kobra on August 23, 2009, 11:49:37 AM
Quote from: cthon on August 22, 2009, 05:57:21 PM
let's all be honest and admit that mages sucked... me + kobrapwns + toshiro made a test and toshiro with 17k m atk hited me for 174 dmg..
/true ... guys i think when u on archer take resist +elemental protect +elemental song+song m def ...hmm so dmg is too much low , and in mass pvp mages every time lost all MP to kill 1 person who have good buffs ,... so now is pvp only about buffs , if u dont take resist u will take dmg .... like we try toshiro with 17k m atak hit cthon for 170 dmg lol :D
Title: Re: Mage Damage Increasement
Post by: TomekAlmighty on August 23, 2009, 12:50:54 PM
Since we have the extra buff bar for songs+dances (which is a GRACIA feature) everything is freaked up. Everyone is full buffed like in some bullshit 1000x pvp server. But well at least i have no more desire to even log from time to time for a siege or varka pvp anymore...

Anyways, any1 knows anything about Burton snowboard bindings? xD
Title: Re: Mage Damage Increasement
Post by: NIORI on August 23, 2009, 01:05:56 PM
Well that 500 more m attack isnt big deal at all. for me is same.

but i would like to know how that would be me .i mean would be there on magic attack more 500  from what we have now , or it would be passive on damage ? and on status we will have same magic as before . i never understand that  :P
Title: Re: Mage Damage Increasement
Post by: TomekAlmighty on August 23, 2009, 01:13:48 PM
Quote from: mark_elesse on August 23, 2009, 12:55:20 PM
i do, and its a crap :D buy Nitro instead ;)

Nah burton snowboards are ftw and i really like this model:
http://blog.tightboards.com/wp-content/uploads/2009/06/b_custom_ics_162_09.jpg

So i need EST bindings cuz of the ICS snowboard and only burton has the EST bindings xD
Title: Re: Mage Damage Increasement
Post by: tzuc on August 23, 2009, 01:29:26 PM
well on retail they added "attributes" with the new buff system. basically even full buffed with 120 dark resist, without dark resist attribute on armor, a necro with 200+ dark attack on weapon would deal good dmg.
Title: Re: Mage Damage Increasement
Post by: leobruno on August 23, 2009, 06:31:30 PM
Quote from: tzuc on August 23, 2009, 01:29:26 PM
necro with 200+ dark attack on weapon would deal good dmg.

But max isnt 150 on weapon atributes ? o.O
Title: Re: Mage Damage Increasement
Post by: BassSultan^^ on August 23, 2009, 07:08:07 PM
Quote from: leobruno on August 23, 2009, 06:31:30 PM
But max isnt 150 on weapon atributes ? o.O

nope 200 is max on every server i palyedi t was 200
Title: Re: Mage Damage Increasement
Post by: tzuc on August 24, 2009, 08:28:11 PM
max is 300, you go up to 150 using stones and from 150 to 300 using crystals. it was 150 on 1st gracia and changed to 300 on gracia 2. but the crystals are extremely hard to get, only after seeds ... like once every couple of days and few :) and it has 30% of success upon applying. for example on Luna the seeds are controlled by 1 clan which controls crystals prices ... 1 crystal = 90kk which is about the price for 1 a-grade set :).


a lvl 84 sps with vesper weapon and 250 water on weapon 2 shots a destro in oly :) (after enlightenment ofc) so ... QQ :) .. ofc if the SPS uses the celestial before the destro he gets 1-2 shot by the destro :)) so QQ
Title: Re: Mage Damage Increasement
Post by: Javardsnegger on August 25, 2009, 02:04:18 PM
update was uncalled for imo! Mages where alrdy over powerd, why do they need to hit for 1k dmg when they have magic crits every 5 hits??


Stupid update!!
Title: Re: Mage Damage Increasement
Post by: leobruno on August 25, 2009, 06:43:32 PM
Quote from: Javardsnegger on August 25, 2009, 02:04:18 PM
update was uncalled for imo! Mages where alrdy over powerd, why do they need to hit for 1k dmg when they have magic crits every 5 hits??
Stupid update!!

Dude realize! If mage hit u 1k u need learn more about this update. Now all got Elemental Protection + Resists + Songs Elemental + Rune Protect + Elemental Atributs (in furture) ... so how u can get 1k dmg from mage ? The most fair update from track in years. And i think need up more the dmg from mage.
Title: Re: Mage Damage Increasement
Post by: Mohit0 on August 25, 2009, 09:46:05 PM
bla bla bla
poor archers  :'(
Title: Re: Mage Damage Increasement
Post by: Sephiroth on August 25, 2009, 09:53:02 PM
Quote from: leobruno on August 25, 2009, 06:43:32 PM
Dude realize! If mage hit u 1k u need learn more about this update. Now all got Elemental Protection + Resists + Songs Elemental + Rune Protect + Elemental Atributs (in furture) ... so how u can get 1k dmg from mage ? The most fair update from track in years. And i think need up more the dmg from mage.

U'r SH/OL and u cannot do 1k dmg? Then u'r the one who need to learn'bout this game.

Quote from: Mohit0 on August 25, 2009, 09:46:05 PM
bla bla bla
poor archers  :'(

U'll get raped by'em the same way lol
Title: Re: Mage Damage Increasement
Post by: leobruno on August 25, 2009, 10:38:32 PM
Quote from: Sephiroth on August 25, 2009, 09:53:02 PM
U'r SH/OL and u cannot do 1k dmg? Then u'r the one who need to learn'bout this game.
U'll get raped by'em the same way lol

I do more than 1k in most of pvp... but sometimes i dont, maybe my gear inst to good.  :-\
Title: Re: Mage Damage Increasement
Post by: Sephiroth on August 25, 2009, 10:43:36 PM
Quote from: leobruno on August 25, 2009, 10:38:32 PM
I do more than 1k in most of pvp... but sometimes i dont, maybe my gear inst to good.  :-\

Ur gear is good enough to make at least 750 + or - pvping...and most of times ur enemies use Berk (Even with Songs lol) so dmg should be up to 1,5k.
Title: Re: Mage Damage Increasement
Post by: lKentl on August 26, 2009, 12:49:38 AM
6k m atk and 300 dmg, no tp on my target
Title: Re: Mage Damage Increasement
Post by: Javardsnegger on August 26, 2009, 03:29:56 PM
Sr/tk fullbuffed (no resists) dyna H +3 / rb set +3/+4 and still get 750dmg b4 update, now i get 1k +/- 4-5k crits..... not good :/
Title: Re: Mage Damage Increasement
Post by: Furesy on August 26, 2009, 03:36:50 PM
Quote from: Javardsnegger on August 26, 2009, 03:29:56 PM
Sr/tk fullbuffed (no resists) dyna H +3 / rb set +3/+4 and still get 750dmg b4 update, now i get 1k +/- 4-5k crits..... not good :/
Try with resists lol