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Archive => Infinite Nightmare 20x server => Obsolete => General => Topic started by: Shreed on February 06, 2010, 05:01:41 PM

Title: Siege/Manor Idea !
Post by: Shreed on February 06, 2010, 05:01:41 PM
Hello Mates !

I wanna put here my new Idea.
Like all of you know Week by week we have Sieges. Some of them are nice but most of them suxs hard :P Why ? you will tell me that Temps are op and have all blablabla. I think its not true !  The problem is that we have some nice castles like Rune/Goddard which gaves nice profits and castels like gludio/dion etc which dont give a sh1t. Why  should i send 50 ppl to fight by 2 hours for 3 Bogs ?

I have 2 Ideas;

1. Update Manor system from Castle - Oren/Gludio/innadril/giran etc.. make them more valuable for exepmle 80 bogs/1 week insead of 3 :P
put more mats for players farming manor for exemple give them Adamantine/Orichaculum etc.. / Update a litlle manor goods for catsle owners for exemple put bews/ews beas/eas insead of crystals and some sh1ts.

2. How to give a chance for castle to other allys ? - Make all Castels in ONE week insead of TWO. For exemple every Saturday make
Goddard/Aden/Dion/Oren/Giran. and every Sunday make Rune/Innadrill/Giran/Gludio. There will be almost Immposible for temps to hold more than 2 castle per day :P

Ok i am waiting for your opinios :P Cya


Title: Re: Siege/Manor Idea !
Post by: TomekAlmighty on February 06, 2010, 05:26:10 PM
I agree on putting more sieges at the same hour and day, but maybe there should be only one castle that would give some really nice things, maybe aden or rune or w/e and that castle would be the most important in the server and everyone would like to have it cuz of the great bonus. (have no idea what the bonus could be, maybe also a 1 hour buff that increases your p.def m.def or w/e, just to motivate people more to fight for that castle)

The thing is that there are too many castles for the ammouth of people that this server has, so why not making one castle special that everyone would like to have and there would be atleast 1 great siege where people would group together and fight for it :)
Title: Re: Siege/Manor Idea !
Post by: Neozinhu on February 06, 2010, 05:32:58 PM
About more sieges..i agree with shreed...could bring more fun @ weekends (well....the "gk block" will be a problem for newbs.. but anyway...there's some ways to go cityes instead of gk)

About bews / ews... beas / eas ... it could kill the economy (imagine...like 300 bews / week [All castles together]) price will fall...and u'll see enchants @ 50kk and many more jedi weapons..


idea is nice......but with some changes...will be better...
Title: Re: Siege/Manor Idea !
Post by: =^TrackZero^= on February 06, 2010, 05:38:32 PM
Quote from: TomekAlmighty on February 06, 2010, 05:26:10 PM
I agree on putting more sieges at the same hour and day, but maybe there should be only one castle that would give some really nice things, maybe aden or rune or w/e and that castle would be the most important in the server and everyone would like to have it cuz of the great bonus. (have no idea what the bonus could be, maybe also a 1 hour buff that increases your p.def m.def or w/e, just to motivate people more to fight for that castle)

The thing is that there are too many castles for the ammouth of people that this server has, so why not making one castle special that everyone would like to have and there would be atleast 1 great siege where people would group together and fight for it :)
Lets place bets who will have that "powefrul castle"
Title: Re: Siege/Manor Idea !
Post by: Shreed on February 06, 2010, 05:45:59 PM
Quote from: TomekAlmighty on February 06, 2010, 05:26:10 PM
I agree on putting more sieges at the same hour and day, but maybe there should be only one castle that would give some really nice things, maybe aden or rune or w/e and that castle would be the most important in the server and everyone would like to have it cuz of the great bonus. (have no idea what the bonus could be, maybe also a 1 hour buff that increases your p.def m.def or w/e, just to motivate people more to fight for that castle)

The thing is that there are too many castles for the ammouth of people that this server has, so why not making one castle special that everyone would like to have and there would be atleast 1 great siege where people would group together and fight for it :)

No ! No ! Tomek my idea is to give more fun to other allys. Your looks like: "Lets give more fun and goods to Temp :("

And No ammount of people is ok but they prefer to go some fortess than go and be killed by Temps. I understand those ppl but if there will be 5 castels in the same time they will get chance to win with 1 pt of temp :P

Quote from: Neozinhu on February 06, 2010, 05:32:58 PM
About more sieges..i agree with shreed...could bring more fun @ weekends (well....the "gk block" will be a problem for newbs.. but anyway...there's some ways to go cityes instead of gk)

About bews / ews... beas / eas ... it could kill the economy (imagine...like 300 bews / week [All castles together]) price will fall...and u'll see enchants @ 50kk and many more jedi weapons..


idea is nice......but with some changes...will be better...

Why 300 per week ?? we can make around 50 bogs, 2 bews, 2 beas, 5 ews, 5 eas form low garde catsel and 100 bogs 5, bews, 5 beas, 10 ews, 5 eas form powerfull castles
Its just a exemple
Title: Re: Siege/Manor Idea !
Post by: Neozinhu on February 06, 2010, 05:53:18 PM
Quote from: Shreed on February 06, 2010, 05:45:59 PM
Why 300 per week ?? we can make around 50 bogs, 2 bews, 2 beas, 5 ews, 5 eas form low garde catsel and 100 bogs 5, bews, 5 beas, 10 ews, 5 eas form powerfull castles
Its just a exemple
i've said 300 bcuz of the goddard bog numbers @ c4 (was many...dont remember...but was 60+)

And imo...keep all castles with same "manor bonus" (50 bogs, 2 bews, 2 beas, 5 ews, 5 eas) ...and all castles will be useful....if we make "lower ones" and "higher ones" u'll see all server going to a high one ...and leaving the low w/o any action :P

With all with the same rewards...lower clans could have the same rewards in gludio that one big clan @ aden
Title: Re: Siege/Manor Idea !
Post by: TomekAlmighty on February 06, 2010, 06:06:36 PM
Quote from: Shreed on February 06, 2010, 05:45:59 PM
No ! No ! Tomek my idea is to give more fun to other allys. Your looks like: "Lets give more fun and goods to Temp :("

I agreed with the idea to put more sieges on the same date and same hour so one ally/clan cant have most of castles. But im also suggesting to make one siege a special one, just like the old times when Aden was the most imporant siege.

Quote from: TrackZero on February 06, 2010, 05:38:32 PM
Lets place bets who will have that "powefrul castle"

If the reward is cool enough maybe this could bring the rest of the server together to fight with temps for it... You could also edit it somehow that the castle would be hard to keep (you could remove life control towers from the castle so the owners of the castle wouldnt be able to rez each other in it and would need to wait 8 minutes for respawn). And to prevent people from taking and keeping this castle just with bot clans the rewards should be some custom buffs, so having the castle with a bot clan would make no sense...
Title: Re: Siege/Manor Idea !
Post by: Sali on February 06, 2010, 06:20:04 PM
+1 for change manor rewards and apply orichalcum and adamantine
-1 for all castles in 1 week, it wont bring more fun, it will even rise boredom, all clans/allies will split betwen difrent castles and u wont see any fights there
-1 for bews/beas- i feel like enchant events made ppl think totaly wrong about those items.... now its like " i dont know what to do, lets sell bews!" wtf? imo bews should be rare item that can be obtained by long long farm since lets say bews can worth 230 coins if ur enchanting ur new brand icarus weapon, hopefully u get what i mean
Title: Re: Siege/Manor Idea !
Post by: IvolveR on February 06, 2010, 06:28:55 PM
Its not the whole network's problem that ur sieges r boring so u have to fk up our market too with zilion of cheap BOGs/mats from manor.
Stupid idea.
Title: Re: Siege/Manor Idea !
Post by: Curtis on February 06, 2010, 07:06:59 PM
Quote from: IvolveR on February 06, 2010, 06:28:55 PM
Its not the whole network's problem that ur sieges r boring so u have to fk up our market too with zilion of cheap BOGs/mats from manor.
Stupid idea.

Same like it was not whole network problem that some mages from dn cant kill archer/tank so they cry to drake about nerf.
Thx bb
Title: Re: Siege/Manor Idea !
Post by: luckyluke13 on February 06, 2010, 09:29:20 PM
Quote from: Shreed on February 06, 2010, 05:01:41 PM
Hello Mates !

I wanna put here my new Idea.
Like all of you know Week by week we have Sieges. Some of them are nice but most of them suxs hard :P Why ? you will tell me that Temps are op and have all blablabla. I think its not true !  The problem is that we have some nice castles like Rune/Goddard which gaves nice profits and castels like gludio/dion etc which dont give a sh1t. Why  should i send 50 ppl to fight by 2 hours for 3 Bogs ?

I have 2 Ideas;

1. Update Manor system from Castle - Oren/Gludio/innadril/giran etc.. make them more valuable for exepmle 80 bogs/1 week insead of 3 :P
put more mats for players farming manor for exemple give them Adamantine/Orichaculum etc.. / Update a litlle manor goods for catsle owners for exemple put bews/ews beas/eas insead of crystals and some sh1ts.

2. How to give a chance for castle to other allys ? - Make all Castels in ONE week insead of TWO. For exemple every Saturday make
Goddard/Aden/Dion/Oren/Giran. and every Sunday make Rune/Innadrill/Giran/Gludio. There will be almost Immposible for temps to hold more than 2 castle per day :P

Ok i am waiting for your opinios :P Cya



I agree with Shreed +1
Title: Re: Siege/Manor Idea !
Post by: eswues on February 06, 2010, 09:56:39 PM
Quote from: Shreed on February 06, 2010, 05:01:41 PM
Hello Mates !

I wanna put here my new Idea.
Like all of you know Week by week we have Sieges. Some of them are nice but most of them suxs hard :P Why ? you will tell me that Temps are op and have all blablabla. I think its not true !  The problem is that we have some nice castles like Rune/Goddard which gaves nice profits and castels like gludio/dion etc which dont give a sh1t. Why  should i send 50 ppl to fight by 2 hours for 3 Bogs ?

I have 2 Ideas;

1. Update Manor system from Castle - Oren/Gludio/innadril/giran etc.. make them more valuable for exepmle 80 bogs/1 week insead of 3 :P
put more mats for players farming manor for exemple give them Adamantine/Orichaculum etc.. / Update a litlle manor goods for catsle owners for exemple put bews/ews beas/eas insead of crystals and some sh1ts.

2. How to give a chance for castle to other allys ? - Make all Castels in ONE week insead of TWO. For exemple every Saturday make
Goddard/Aden/Dion/Oren/Giran. and every Sunday make Rune/Innadrill/Giran/Gludio. There will be almost Immposible for temps to hold more than 2 castle per day :P

Ok i am waiting for your opinios :P Cya




Good idea!
+1 for Shreed :)
Title: Re: Siege/Manor Idea !
Post by: slimx on February 06, 2010, 10:09:12 PM
Quote from: TrackZero on February 06, 2010, 05:38:32 PM
Lets place bets who will have that "powefrul castle"
not temp for sure  ;D
Title: Re: Siege/Manor Idea !
Post by: Sali on February 07, 2010, 01:57:12 AM
Quote from: Curtis on February 06, 2010, 07:06:59 PM
Same like it was not whole network problem that some mages from dn cant kill archer/tank so they cry to drake about nerf.
Thx bb
owned :D +1 :D
Title: Re: Siege/Manor Idea !
Post by: Teh noob on February 07, 2010, 03:28:06 AM
the idea pwns.
but it will result in one - having one strong side , and 10000 small clans, the strong side will take all the castles leaving u with nothing. u re trying to pervert gameplay, again, cause u need moar bogs moar itenz and moar everything. why should anyone edit siege times? if u re not capable of defending yourself, your allies sak. or gtfo.
the more  updates u offer, the more u mess the gameplay.
Title: Re: Siege/Manor Idea !
Post by: Sali on February 07, 2010, 03:37:10 AM
Quote from: Teh noob on February 07, 2010, 03:28:06 AM
the idea pwns.
but it will result in one - having one strong side , and 10000 small clans, the strong side will take all the castles leaving u with nothing. u re trying to pervert gameplay, again, cause u need moar bogs moar itenz and moar everything. why should anyone edit siege times? if u re not capable of defending yourself, your allies sak. or gtfo.
the more  updates u offer, the more u mess the gameplay.
well u have totaly missed the idea then, Temps are strong and big ally but not big enough to defend 4-5 castles in 1 time, even if they can get 2, still 3 left for some1 else, tho as i said, sieges will be even more boring after every clan will stick his ass to his own castle.
Title: Re: Siege/Manor Idea !
Post by: Teh noob on February 07, 2010, 03:43:05 AM
salizor, u missed the idea.
if someone isnt capable of defending his ass, that means 2 things:
1.u cant talk for "oposition" cause the "opposing force " is fighting inside itself - thats not temps mistake , but is linked to our own arrogancy, that some one calls "cokcy attitude".
2.3/4/5 castles in 1 day rly makes no sence, cause all temps have to do is invite moar ppl.


Title: Re: Siege/Manor Idea !
Post by: Sali on February 07, 2010, 03:50:21 AM
Quote from: Teh noob on February 07, 2010, 03:43:05 AM
salizor, u missed the idea.
if someone isnt capable of defending his ass, that means 2 things:
1.u cant talk for "oposition" cause the "opposing force " is fighting inside itself - thats not temps mistake , but is linked to our own arrogancy, that some one calls "cokcy attitude".
2.3/4/5 castles in 1 day rly makes no sence, cause all temps have to do is invite moar ppl.



u rly didint noticed they are recruting everything that is moving anyway? So no it wont make them recruit more since they recruit every1 atm
Also i dont agree with this idea, but i think my arguments are more resonable than urs, that was my point ;P
Title: Re: Siege/Manor Idea !
Post by: Teh noob on February 07, 2010, 03:55:28 AM
well yes. but for me that sounds like "shreck wants secure castle, a lot of bogs and if possible free enchants for being nice". there isnt a day w/o someone crying about shiat happening @ cows, @ farm locations , and all this is linked to BB/DN. so , even if the idea is right i doubt that it has no second thoughts. and that it will serve well to the guerillas , trying to pwn local regime.

Title: Re: Siege/Manor Idea !
Post by: Sali on February 07, 2010, 04:02:44 AM
Quote from: Teh noob on February 07, 2010, 03:55:28 AM
well yes. but for me that sounds like "shreck wants secure castle, a lot of bogs and if possible free enchants for being nice". there isnt a day w/o someone crying about shiat happening @ cows, @ farm locations , and all this is linked to BB/DN. so , even if the idea is right i doubt that it has no second thoughts. and that it will serve well to the guerillas , trying to pwn local regime.


so we both agree that this idea is more like "i want to... " than "would be better for server to...", yet i can understand them since they are close to top, but still so far from it :) if u know what i mean
Title: Re: Siege/Manor Idea !
Post by: Teh noob on February 07, 2010, 04:03:57 AM
but ofc. i`ve been there myself allready :P
Title: Re: Siege/Manor Idea !
Post by: Shreed on February 07, 2010, 12:50:05 PM
Ungoasslicker and Sali i think you still dont get the point :P my Idea is going to give more fun to other clans/allys on the server and force them to move on batlefield and get some profits form it. we have many small clans atm but they are fighting on fortess etc. Why they choosing fortess or Oly transfer insead of Siege ? and why You Sali and many others choose to be lonleywolf than try to fight, and why 1xxxxxxxxxx ppl leave NM ? Coz atm (since 2 years) you have 3 option: Join Temp, get beaten or leave. And Belive me iam not even dream about "top" and all those goods. There is no option and any chance to bit them atm or in next 5 years but if we can make another option for other ppl to farm a litlle (like it is in RB case atm) and bring some fun why not? :

1. Coz ppl will split:  We are f@cking splited since ages !  to many "bigdks" to many heaters and to many tears to organise some good ally (iForce, ruthelss, laststand, over.... and many more all failed hard)

2. Coz Sieges will become boring: They are f@cking boring since ages !  Temps pwnage on big castels and noone fighting for small one. No profits form them and no chance to get them.

3. Coz my Idea will destroy server economy: How ? if we give ppl chance to farm ? Valakas/Antharas/Baium is blocked since ages ! We have now boosted RB so why not boost Castles ? coz some noobs will get 1 bews and 3 bogs form CL >? yep it will riun everything
Title: Re: Siege/Manor Idea !
Post by: cthon on February 07, 2010, 01:10:10 PM
Quote from: IvolveR on February 06, 2010, 06:28:55 PM
Its not the whole network's problem that ur sieges r boring so u have to fk up our market too with zilion of cheap BOGs/mats from manor.
Stupid idea.

u already got owned at this reply but let me tell u that this nerf at tank/xx is not the single shit that comes from dragon and is fuking all network... so i think is better for u to stfu...
Title: Re: Siege/Manor Idea !
Post by: Danilo on February 07, 2010, 02:32:27 PM
I don't agre in all sieges at the same time, i think it will make all sieges dead, it wont bring fun, it maybe help weak clans but we wont have fun.

My idea is to made all siege at diferent time, why? if we have only one siege at same time, all server will be there, and certainly will be nice siege.

Ahh, and for sure, if whole server is playing at same siege and the whole serve  isn't able to defeat temp, my idea is close the server.
Title: Re: Siege/Manor Idea !
Post by: Sali on February 07, 2010, 03:06:48 PM
Quote from: Shreed on February 07, 2010, 12:50:05 PM
Ungoasslicker and Sali i think you still dont get the point :P my Idea is going to give more fun to other clans/allys on the server and force them to move on batlefield and get some profits form it. we have many small clans atm but they are fighting on fortess etc. Why they choosing fortess or Oly transfer insead of Siege ? and why You Sali and many others choose to be lonleywolf than try to fight, and why 1xxxxxxxxxx ppl leave NM ? Coz atm (since 2 years) you have 3 option: Join Temp, get beaten or leave. And Belive me iam not even dream about "top" and all those goods. There is no option and any chance to bit them atm or in next 5 years but if we can make another option for other ppl to farm a litlle (like it is in RB case atm) and bring some fun why not? :

1. Coz ppl will split:  We are f@cking splited since ages !  to many "bigdks" to many heaters and to many tears to organise some good ally (iForce, ruthelss, laststand, over.... and many more all failed hard)

2. Coz Sieges will become boring: They are f@cking boring since ages !  Temps pwnage on big castels and noone fighting for small one. No profits form them and no chance to get them.

3. Coz my Idea will destroy server economy: How ? if we give ppl chance to farm ? Valakas/Antharas/Baium is blocked since ages ! We have now boosted RB so why not boost Castles ? coz some noobs will get 1 bews and 3 bogs form CL >? yep it will riun everything
1. iForce fail only bcos SR left server, if not that, who know what would happen.
2. Im lonelywolf bcos im just sick of politics here and there, being hanged by time of sieges/rb, preasure from ally side to do smthing with curently situation
3. Anyway, as i pointed b4, moving sieges to 1 day wont bring more fun, it will just fill pockets of small clans with bews, what is a totaly NOT needed . Also its pretty cool small clans fight for fortress, they know where is their place and also they can enjoy sieges fighting with equal enemy. As i said, moving sieges to 1 day will make every1 stick to his own castle, temps will control 2-3 and rest is for others, but yet we dont have so many clans at NM that there will be any fights, every1 will find some castle and keep defending it.
Only 1 good thing u proposed is to add new mats to manor, it can move a manor system and bring more bogs from it,
Title: Re: Siege/Manor Idea !
Post by: Shreed on February 07, 2010, 04:41:47 PM
Quote from: DarkMagician on February 07, 2010, 04:05:47 PM
QQ or try to get giran/rune/aden  ;D

Goddard gives more than Aden and Giran :P but if you dont know nothing about game you can only put some poor flame like  "QQ..." 
Title: Re: Siege/Manor Idea !
Post by: M3tta on February 07, 2010, 05:52:18 PM
well maybe manor diea is good... but more sieges at one time is not. why? bcs you guys (or at least most of clans) already have problems to manage parties on 2 sieges... if there would be 5 sieges it would be like... temp takes 2 castles and camp there forever. another 2 goes to big opposite clans. some opposite clans go to fight with temp and the one which left goes to random clan. stil... any action that could happen would happen on temp territory so... everything its abouts is to get more bogs enchants mats to have chance kick temps ass imo.

sry for english. ;)
Title: Re: Siege/Manor Idea !
Post by: jygh on February 07, 2010, 06:50:02 PM
Quote from: M3tta on February 07, 2010, 05:52:18 PM
well maybe manor diea is good... but more sieges at one time is not. why? bcs you guys (or at least most of clans) already have problems to manage parties on 2 sieges... if there would be 5 sieges it would be like... temp takes 2 castles and camp there forever. another 2 goes to big opposite clans. some opposite clans go to fight with temp and the one which left goes to random clan. stil... any action that could happen would happen on temp territory so... everything its abouts is to get more bogs enchants mats to have chance kick temps ass imo.

sry for english. ;)
they just dont make pt cuz what is the point to make 3 pt for example and die by 6-8 temp pt and after listen bulshits on shouts like " so easy " that all ? " etc (hi ary ) ppls got bored of it plus in my opinion all sieges in same time would bring some fun for smaller clan . fortress give a shit :P and iff smaller clans would start to go to sieges will be fun cuz for example lets say renesance will get aden and will be boring so they ll try to get giran in same moment , and in same moment another clan for example dn would attack aden making em to fast back etc.... dunno in my opinion track could change it for lil time and just see what happen
Title: Re: Siege/Manor Idea !
Post by: Sali on February 07, 2010, 06:57:10 PM
Quote from: jygh on February 07, 2010, 06:50:02 PM
they just dont make pt cuz what is the point to make 3 pt for example and die by 6-8 temp pt and after listen bulshits on shouts like " so easy " that all ? " etc (hi ary ) ppls got bored of it plus in my opinion all sieges in same time would bring some fun for smaller clan . fortress give a shit :P and iff smaller clans would start to go to sieges will be fun cuz for example lets say renesance will get aden and will be boring so they ll try to get giran in same moment , and in same moment another clan for example dn would attack aden making em to fast back etc.... dunno in my opinion track could change it for lil time and just see what happen  
be realistic, if some1 will have his place that give bews/beas no1 will move faking ass out from his own castle just to make sure he wont lose any $$$$ in upcoming weeks lol...
Title: Re: Siege/Manor Idea !
Post by: jygh on February 07, 2010, 07:23:56 PM
Quote from: Sali on February 07, 2010, 06:57:10 PM
be realistic, if some1 will have his place that give bews/beas no1 will move faking ass out from his own castle just to make sure he wont lose any $$$$ in upcoming weeks lol...
so they dont have to give bews/beas then :P simple
Title: Re: Siege/Manor Idea !
Post by: Sali on February 07, 2010, 07:26:15 PM
Quote from: jygh on February 07, 2010, 07:23:56 PM
so they dont have to give bews/beas then :P simple
whats the point of summing all sieges to 1 day then? :P
Title: Re: Siege/Manor Idea !
Post by: Teh noob on February 07, 2010, 08:22:02 PM
we just had temps and pride ally attacking us together. that means only one - 80 % of the posts here are complete bullshit. also pay attention ,that all the "this is so mtf great' posts come from DN members.
Title: Re: Siege/Manor Idea !
Post by: Equi on February 07, 2010, 08:26:10 PM
Quote from: Danilo on February 07, 2010, 02:32:27 PM
I don't agre in all sieges at the same time, i think it will make all sieges dead, it wont bring fun, it maybe help weak clans but we wont have fun.

My idea is to made all siege at diferent time, why? if we have only one siege at same time, all server will be there, and certainly will be nice siege.

Ahh, and for sure, if whole server is playing at same siege and the whole serve  isn't able to defeat temp, my idea is close the server.

This was my ideea also, you can add some things like : make all castle give the same amount of bogs, and put adamantine and orichalcum at manor, no bews etc...
And i agree if all server can't take the castle from temp , server should be closed....
Title: Re: Siege/Manor Idea !
Post by: Sali on February 07, 2010, 08:48:09 PM
Quote from: Equi on February 07, 2010, 08:26:10 PM

And i agree if all server can't take the castle from temp , server should be closed....
well then server should be closed long time ago, like we never had a zergs here, just some ppl knew when to say enough and break the alliances.
Title: Re: Siege/Manor Idea !
Post by: Equi on February 07, 2010, 08:57:37 PM
Quote from: Sali on February 07, 2010, 08:48:09 PM
well then server should be closed long time ago, like we never had a zergs here, just some ppl knew when to say enough and break the alliances.
Having 60-max 90 online for siege is not fukking  zerg,  live with that.... And i really don't ever belive that an alliance broke, because they were to succesfull =)) =)) =)) =)) fukking joke =))
Title: Re: Siege/Manor Idea !
Post by: jygh on February 07, 2010, 09:18:53 PM
Quote from: Equi on February 07, 2010, 08:57:37 PM
Having 60-max 90 online for siege is not fukking  zerg,  live with that.... And i really don't ever belive that an alliance broke, because they were to succesfull =)) =)) =)) =)) fukking joke =))
u r a joke here . every big ally who had all , eclipse / touchmymonkey  were broked cause had everything and ppls became bored cuz of no enemy who could bring em rly good fun . and with ur live with that . atm 60-90 ppls when u can get 40 max cuz ppls dont give a shit aobut siege cuz they know even iff will be 80 ppls temps will call all to get 120 is not sence . since temps started to zergingg and to ve no enemy ppls stoped to give a shit about sieges and before in every regulamin of each clan was about going to each siege every week and now no 1 care:P
Title: Re: Siege/Manor Idea !
Post by: mortal on February 07, 2010, 09:30:37 PM
Quote from: jygh on February 07, 2010, 09:18:53 PM
u r a joke here . every big ally who had all , eclipse / touchmymonkey  were broked cause had everything and ppls became bored cuz of no enemy who could bring em rly good fun . and with ur live with that . atm 60-90 ppls when u can get 40 max cuz ppls dont give a shit aobut siege cuz they know even iff will be 80 ppls temps will call all to get 120 is not sence . since temps started to zergingg and to ve no enemy ppls stoped to give a shit about sieges and before in every regulamin of each clan was about going to each siege every week and now no 1 care:P

In my opinion its not temp foult that they zerg server :) We had eclipse age ,v3 sins age, nowadays we have temp age in our community . We cant change it bcs server is boring as hell nowadays, lack of new players and main reason, every freaking ally against temp was broken bcs  of dissagreement------------> freak it i leave this server-----------> less enemies for temp--------> more temp zerg (its only my opinion) sry for english
Title: Re: Siege/Manor Idea !
Post by: Equi on February 07, 2010, 09:31:05 PM
Quote from: jygh on February 07, 2010, 09:18:53 PM
u r a joke here . every big ally who had all , eclipse / touchmymonkey  were broked cause had everything and ppls became bored cuz of no enemy who could bring em rly good fun . and with ur live with that . atm 60-90 ppls when u can get 40 max cuz ppls dont give a shit aobut siege cuz they know even iff will be 80 ppls temps will call all to get 120 is not sence . since temps started to zergingg and to ve no enemy ppls stoped to give a shit about sieges and before in every regulamin of each clan was about going to each siege every week and now no 1 care:P

You can't make sense in last 2 sentences, try it again. About Eclipse i can't comment even though SINS and V3  and other strongs clans were active in those times. About touchmymonkey  you can't speculate that they left cuz no enemys, in that time there were many ppl that played on NM (i can only say that they broke cuz of conflicts = a rezonable answer, not cuz of boredom lol). And if ppl are bored to even log for siege, who's fault is that ? temp ?
Even WindPhoenix agnoledge what is the problem, and is not temp , if you can't understand that, that doesn't mean is not true, your just denying it. I hope argument about zerg is over.
As for a good solution for sieges, i say again, to have every siege at diferent times, is a nice ideea to try to implement for 1 month at least and we see if is a godd change or not .
Title: Re: Siege/Manor Idea !
Post by: Sali on February 07, 2010, 09:45:07 PM
Quote from: Equi on February 07, 2010, 09:31:05 PM
You can't make sense in last 2 sentences, try it again. About Eclipse i can't comment even though SINS and V3  and other strongs clans were active in those times. About touchmymonkey  you can't speculate that they left cuz no enemys, in that time there were many ppl that played on NM (i can only say that they broke cuz of conflicts = a rezonable answer, not cuz of boredom lol). And if ppl are bored to even log for siege, who's fault is that ? temp ?
Even WindPhoenix agnoledge what is the problem, and is not temp , if you can't understand that, that doesn't mean is not true, your just denying it. I hope argument about zerg is over.
As for a good solution for sieges, i say again, to have every siege at diferent times, is a nice ideea to try to implement for 1 month at least and we see if is a godd change or not .
ehhh and u still dont get it...
About ur idea, it will only make sieges less playable - every siege on otehr hour mean ull need whole day for sieges, who else than Temp will show up there/ faking no1, so ur idea will make Temps have all castles, is this what u rly want to achieve?
Title: Re: Siege/Manor Idea !
Post by: jygh on February 07, 2010, 09:46:55 PM
Quote from: Equi on February 07, 2010, 09:31:05 PM

Even WindPhoenix agnoledge what is the problem, and is not temp , if you can't understand that, that doesn't mean is not true, your just denying it. I hope argument about zerg is over.

iff u didnt found out yet wind was not on any siege since 1-2 years lol  its like listening virginpl from c3 times what he think about siege now when he dont know a shit about it
Title: Re: Siege/Manor Idea !
Post by: Equi on February 07, 2010, 09:49:23 PM
Quote from: jygh on February 07, 2010, 09:46:55 PM
iff u didnt found out yet wind was not on any siege since 1-2 years lol  its like listening virginpl from c3 times what he think about siege now when he dont know a shit about it
Maybe a few moths away from l2, can let you see the real picture of the server, so like i say, if you don't agree of the problem, that doesn't mean is not true (is just your opinion)...
Title: Re: Siege/Manor Idea !
Post by: Sali on February 07, 2010, 09:50:12 PM
Quote from: Ungolianth on February 07, 2010, 09:45:32 PM
ye sali but look on some ppl tha fuking dont care about temp and fuking dont care about no pvp , siege etc etc they just love to play lineage farm a grade equip and kill low level rbs...so u just close server cuz big lords dont have fun? try look down there where are ppl with cheap equip byt they enjoy game maybe much more then u ....think about it
read what ive quoted and then read my reply and ull find a sense in it.
Title: Re: Siege/Manor Idea !
Post by: FeelmyBow on February 07, 2010, 10:39:22 PM
Quote from: Equi on February 07, 2010, 09:31:05 PM
You can't make sense in last 2 sentences, try it again. About Eclipse i can't comment even though SINS and V3  and other strongs clans were active in those times. About touchmymonkey  you can't speculate that they left cuz no enemys, in that time there were many ppl that played on NM (i can only say that they broke cuz of conflicts = a rezonable answer, not cuz of boredom lol). And if ppl are bored to even log for siege, who's fault is that ? temp ?
Even WindPhoenix agnoledge what is the problem, and is not temp , if you can't understand that, that doesn't mean is not true, your just denying it. I hope argument about zerg is over.
As for a good solution for sieges, i say again, to have every siege at diferent times, is a nice ideea to try to implement for 1 month at least and we see if is a godd change or not .
Well, you are partly right and partly wrong here.

Yes some ally's got dissolved just cause of disagremeents, ALTHO the biggest problem is Ego. let me give you an example.
Peoples fight eachother for a while on varka / mos etc. They were ingame enemy's for a while and didn't show this on pvp only but also by using flames etc. Let's say: 2 Leaders have been chatting and trying to make a new ally, 1 of the 2 leaders decided to give it a shot and try to make his clan bigger by recruiting active players. He invites an enemy of his ally mates. What will happen first?
"if he joins i leave" Mostly that is being said by peoples who got the gear they want and are just interested in pvp the more the better.
Personally i think that is the biggest problem of ally dissolvings.
And about the v3 + Sins ally it was dissolved by the fact it was boring for those peoples cause they had everything and they didn't see the fun of the game anymore, so they decided to dissolve it and become "enemy's" so they got new challenges.
Title: Re: Siege/Manor Idea !
Post by: Equi on February 08, 2010, 07:49:53 AM
Quote from: FeelmyBow on February 07, 2010, 10:39:22 PM
Well, you are partly right and partly wrong here.

Yes some ally's got dissolved just cause of disagremeents, ALTHO the biggest problem is Ego. let me give you an example.
Peoples fight eachother for a while on varka / mos etc. They were ingame enemy's for a while and didn't show this on pvp only but also by using flames etc. Let's say: 2 Leaders have been chatting and trying to make a new ally, 1 of the 2 leaders decided to give it a shot and try to make his clan bigger by recruiting active players. He invites an enemy of his ally mates. What will happen first?
"if he joins i leave" Mostly that is being said by peoples who got the gear they want and are just interested in pvp the more the better.
Personally i think that is the biggest problem of ally dissolvings.
And about the v3 + Sins ally it was dissolved by the fact it was boring for those peoples cause they had everything and they didn't see the fun of the game anymore, so they decided to dissolve it and become "enemy's" so they got new challenges.
About V3 and SINS spleating , imo your version is bullshit. I only know from reading forums, and as i recall SINS were farming Valakas and antharas alone (sometimes), and didn't call V3 , CrazyyNecro got pissed and left, if i recall well ... I stick to my opinion that an ally didn't ever broke cuz they did't had enemys, cuz back then, there were way more active clans. Maybe some players left the game, but that didn't broke an ally also...
Title: Re: Siege/Manor Idea !
Post by: Shreed on February 08, 2010, 12:14:01 PM
Quote from: DarkMagician on February 08, 2010, 10:02:28 AM
how do u know that goddard gives more BOGs than giran and aden if u never had them  ;D

how do u know that u have brain if u never used it ?

Try to ask ppl about information insead of flame them :P
Title: Re: Siege/Manor Idea !
Post by: Weezer on February 08, 2010, 01:50:54 PM
Wanna beat Temp?!?

1st - stop with big egos (from all sides) and make an ally merging clans that wanna fight then

2nd - find someone better on tatics than u have now

3rd - control people from all clans, some shit will happen between clans, the difference about breaking an ally and keeping it alive is HOW LEADERS R INVOLVED IN KEEPING THE ALLY ALIVE.

4th - go some sieges to improve ally organization.

Prepar to fight against Temp and other clans that will support then if they start getting zerged, like always happened.

The most problem atm is people simple dont wanna talk and all fell they PRO and dont need other people, believe me all people is needed when u need to fight a zerg.

Temp isnt a zerg like we had on the past (like Fenix), they have good gear, some skilled players and tons of people.
Title: Re: Siege/Manor Idea !
Post by: VampyRUL on February 08, 2010, 02:35:05 PM
There is a couple of problems with your sugestions:
1. you will keep many towns for 2 houres every week-end locked -NO TELEPORT, not all of the players go to siege and by keeping 4 towns locked every week-end  sucks.
2.Shreed you need bews?beas? you will make TEMP OE because they allready have most of the castles and continue to hold them with the new goods.
3.  As i see it you want more goods for yourself because the good castle will be keeped by temp and the lesser one by you and you hope to get something , right?
4. Implementing adamantines will do what? more dyna wep? allready people work hard in HB for those mats and craft wepons and raids drop dyna wep, are you lazy to spoil HB? If adamantines  will be at manor who will spoil HB?
Title: Re: Siege/Manor Idea !
Post by: tzuc on February 08, 2010, 04:11:08 PM
imo start an ally named Permanent ... the name alone should win vs Temp


=)))

and fmb's version of v3 - sins splitting is correct :), we always had diferences with sins and it would always be drama on ally chat but that's not what split, v3 were borred, had no one to fight with and one day "hey, let's leave ally and war sins since there's no one else to fight vs"
Title: Re: Siege/Manor Idea !
Post by: 666VeNoM on February 08, 2010, 04:24:38 PM
Good idea, but need to change bews and bogs idea...
Title: Re: Siege/Manor Idea !
Post by: Sali on February 08, 2010, 06:00:17 PM
Quote from: Weezer on February 08, 2010, 01:50:54 PM
blalblalbla
Pentai, its faking obvious but u should be 1 of those ppl who exacly know its close to be imposible, so repeating same sentences wont create and ally and make it strong from 1st day, or u always can give a shoot for it, im in if u ask me ;)
Title: Re: Siege/Manor Idea !
Post by: Neozinhu on February 08, 2010, 06:40:30 PM
Quote from: Sali on February 08, 2010, 06:00:17 PM
Pentai, its faking obvious but u should be 1 of those ppl who exacly know its close to be imposible, so repeating same sentences wont create and ally and make it strong from 1st day, or u always can give a shoot for it, im in if u ask me ;)
Well...some of those sentences made Milicia @ the past :P (Many BR clans hated eachother...The leaders made a topic to discuss...and after 2 weeks...we were alive in the server...with a nice organization...)


And ye....Goddard give more BOGS  ;D
Title: Re: Siege/Manor Idea !
Post by: Weezer on February 08, 2010, 06:42:56 PM
Quote from: DarkMagician on February 08, 2010, 06:12:33 PM
can u translate this plx? :P

U remember old zergs on server?!? If u dont try to check Moule video about Aden siege (sry cant find the link), 3 clans x 18 clans if i'm right.

That was a zerg (Fenix) but the difference that Fenix had a lot of people still on C or B Grade, while SINS and v3 had all on A Grades.

Temp isnt like the old zergs we had on server.
Title: Re: Siege/Manor Idea !
Post by: Teh noob on February 08, 2010, 06:54:38 PM
weezer is absolutely right. like i said , the arrogance of the ppl and the "cokcy" morons, leading the siege made temp strong. a simple example. sali rushing rune and shouting "rush the gate , brainless meatwall".  smth more. shreck and company want to defeat temp, but they backstab "for fun" the ppl who re supposed to be their allies - n/c . even more - tho skilled (or not) small clans are caught between the hammer and the anvill, dealing with greedy morons like prides, and fighting temp, cause temps can allow themselves to fight vs the server.

ill say again - this is your fault, and before closing smth , ud better think before openig. your mouth. the ppl who play here for the game itself do not CARE about sides. the game is ment to represent a feodal kingdom, so there is obvious that 1 side will be stronger than the other. allways. and if someone doesnt like that, run-----> CS Source ----> pwn pwn. thats all.
Title: Re: Siege/Manor Idea !
Post by: Neozinhu on February 08, 2010, 07:13:39 PM
Quote from: Weezer on February 08, 2010, 06:42:56 PM
U remember old zergs on server?!? If u dont try to check Moule video about Aden siege (sry cant find the link), 3 clans x 18 clans if i'm right.

http://www.youtube.com/watch?v=s2tTFFR5NSA   (part 1)
http://www.youtube.com/watch?v=x_UvTRpR1xM&feature=related (part 2)

Title: Re: Siege/Manor Idea !
Post by: lKentl on February 08, 2010, 08:05:28 PM
Quote from: Weezer on February 08, 2010, 01:50:54 PM
Wanna beat Temp?!?

1st - stop with big egos (from all sides) and make an ally merging clans that wanna fight then

2nd - find someone better on tatics than u have now

3rd - control people from all clans, some shit will happen between clans, the difference about breaking an ally and keeping it alive is HOW LEADERS R INVOLVED IN KEEPING THE ALLY ALIVE.

4th - go some sieges to improve ally organization.

Prepar to fight against Temp and other clans that will support then if they start getting zerged, like always happened.

The most problem atm is people simple dont wanna talk and all fell they PRO and dont need other people, believe me all people is needed when u need to fight a zerg.

Temp isnt a zerg like we had on the past (like Fenix), they have good gear, some skilled players and tons of people.

problem is there are too many greedy freaks in many clans :D (say, DN is full of those)
Title: Re: Siege/Manor Idea !
Post by: seboulba on February 08, 2010, 08:11:09 PM
and temp was the best FlagsKillers at this time :) http://www.youtube.com/watch?v=8hJm3xxlY3g&feature=related
Title: Re: Siege/Manor Idea !
Post by: TomekAlmighty on February 08, 2010, 08:20:58 PM
Quote from: tzuc on February 08, 2010, 04:11:08 PM
imo start an ally named Permanent ... the name alone should win vs Temp


=)))

and fmb's version of v3 - sins splitting is correct :), we always had diferences with sins and it would always be drama on ally chat but that's not what split, v3 were borred, had no one to fight with and one day "hey, let's leave ally and war sins since there's no one else to fight vs"

Also the BH ally with recruiting SINS(or was it envy?)+v3+katamaran and dunno who else broke cuz we didnt like being in such a zerg ally, since nobody would have a chance against us...   :)
Title: Re: Siege/Manor Idea !
Post by: Sali on February 09, 2010, 01:31:47 AM
Quote from: Neozinhu on February 08, 2010, 06:40:30 PM
Well...some of those sentences made Milicia @ the past :P (Many BR clans hated eachother...The leaders made a topic to discuss...and after 2 weeks...we were alive in the server...with a nice organization...)


And ye....Goddard give more BOGS  ;D
make ally and run ally, its not the same....
Title: Re: Siege/Manor Idea !
Post by: TomekAlmighty on February 09, 2010, 05:29:51 AM
Quote from: mark_elesse on February 09, 2010, 01:31:35 AM
srsly Tomek, what the freak are you talkin' about ?? the core of BH is still v3+SINS(envy)+BH .... + smth like 30% randoms... but Katamaran ??? dude log ig more often, but dont hurt my little precious feelings with comments like this !! <3

hehe what the freak are you talking about xD Im talking abour broken up allys far back when BH came to server making a zerg ally witch we didnt agree on being in so we killed em in aden siege and left the zone ;) I didnt log for a year so i have no idea about any situations ingame at all  :)
Title: Re: Siege/Manor Idea !
Post by: macris-0007 on February 09, 2010, 03:30:18 PM
Quote from: TomekAlmighty on February 08, 2010, 08:20:58 PM
Also the BH ally with recruiting SINS(or was it envy?)+v3+katamaran and dunno who else broke cuz we didnt like being in such a zerg ally, since nobody would have a chance against us...   :)

why u did soe for baium  :'(

about topic but i think that nm got still same problem... clan leaders... hide ur pride hooomie and try to do smth serious with others to beat TH...

maybe dn surv ? w/o subs ofc. ??????????????? kidding i know u love all those fckng updates for smashin ur chars more and more.  :-*
Title: Re: Siege/Manor Idea !
Post by: =^TrackZero^= on February 09, 2010, 04:03:17 PM
Quote from: macris-0007 on February 09, 2010, 03:30:18 PM
why u did soe for baium  :'(

about topic but i think that nm got still same problem... clan leaders... hide ur pride hooomie and try to do smth serious with others to beat TH...

maybe dn surv ? w/o subs ofc. ??????????????? kidding i know u love all those fckng updates for smashin ur chars more and more.  :-*
Sorry but you are still a big fail.
Title: Re: Siege/Manor Idea !
Post by: macris-0007 on February 09, 2010, 04:23:11 PM
Quote from: TrackZero on February 09, 2010, 04:03:17 PM
Sorry but you are still a big fail.

uuu maybe bun my 2nd forum acc?

srsly dude u dont know me and dont know u but for most of us (not asslickers) ure just a "dude" who came here and took all fun away. Most of ppl left nm coz of epics ( u cant go and kill them bb ) or coz of all that nerfs and new rules... so srsly joining a dead surv to be a "god gm" serious plan for life.

so dont be a mad kamel srsly we need our love to make world better  :-*

hate in air ...  ;)
Title: Re: Siege/Manor Idea !
Post by: =^TrackZero^= on February 09, 2010, 04:35:43 PM
Quote from: macris-0007 on February 09, 2010, 04:23:11 PM
uuu maybe bun my 2nd forum acc?

srsly dude u dont know me and dont know u but for most of us (not asslickers) ure just a "dude" who came here and took all fun away. Most of ppl left nm coz of epics ( u cant go and kill them bb ) or coz of all that nerfs and new rules... so srsly joining a dead surv to be a "god gm" serious plan for life.

so dont be a mad kamel srsly we need our love to make world better  :-*

hate in air ...  ;)
That thing " u cant go epics " is actually 2 years old, and they are 100% available like 2+ years already, and once again you are faildozer.
Title: Re: Siege/Manor Idea !
Post by: macris-0007 on February 09, 2010, 04:49:14 PM
Quote from: TrackZero on February 09, 2010, 04:35:43 PM
That thing " u cant go epics " is actually 2 years old, and they are 100% available like 2+ years already, and once again you are faildozer.

oohh ooohhh sad panda now. Nvm random dude cya tc.
Title: Re: Siege/Manor Idea !
Post by: Kamillo29 on February 09, 2010, 05:03:43 PM
This game is gettin' too old, that's all ; x
Title: Re: Siege/Manor Idea !
Post by: =^TrackZero^= on February 09, 2010, 05:17:12 PM
Quote from: macris-0007 on February 09, 2010, 04:49:14 PM
oohh ooohhh sad panda now. Nvm random dude cya tc.
Right , since i crashed you with the facts toy are running away, like you always do :)
Title: Re: Siege/Manor Idea !
Post by: TomekAlmighty on February 09, 2010, 05:36:07 PM
Quote from: macris-0007 on February 09, 2010, 03:30:18 PM
why u did soe for baium  :'(

about topic but i think that nm got still same problem... clan leaders... hide ur pride hooomie and try to do smth serious with others to beat TH...

maybe dn surv ? w/o subs ofc. ??????????????? kidding i know u love all those fckng updates for smashin ur chars more and more.  :-*

Probably cuz baium gave us more than a castle i guess or it made no sence fighting a zerg  ;D? Its not like we did it once, we did it more times while we were on sieges and still won sieges too ;)
And DN sub system is why we are all playing here ( or used to play here)... If you remove that, who would want to stay here? :)
Title: Re: Siege/Manor Idea !
Post by: =^TrackZero^= on February 09, 2010, 05:57:07 PM
Quote from: TomekAlmighty on February 09, 2010, 05:36:07 PM
Probably cuz baium gave us more than a castle i guess or it made no sence fighting a zerg  ;D? Its not like we did it once, we did it more times while we were on sieges and still won sieges too ;)
And DN sub system is why we are all playing here ( or used to play here)... If you remove that, who would want to stay here? :)
He is just jealouse cause so many people plays on NM and DN and we are still best l2 server around, and he cant join us cause he fails in everything he trys, he cant win temps? QQ / leave and use exuses for "bad gm"
Title: Re: Siege/Manor Idea !
Post by: macris-0007 on February 09, 2010, 06:08:40 PM
Quote from: TrackZero on February 09, 2010, 05:57:07 PM
He is just jealouse cause so many people plays on NM and DN and we are still best l2 server around, and he cant join us cause he fails in everything he trys, he cant win temps? QQ / leave and use exuses for "bad gm"

Tomi i was joking still <3 Fearless

So many ppl on NM? thats why in all topic "we need to keep nm alive... why ppl are leaving etc bla bla" and Tracky still best l2 server around fail... best imo DEX servers as privet... fails here u mean selling rb jewls sets to TH players (hi Luci) plx dont ban them now and ahh yea u ban my acc for misspk som... he cant win with temps? srsly dude when i was playing here Astri was asking me permission to kill anth/valak... maybe u mean that short story here at february 2009 rune/giran siegs fraps? i was playing just to kill time cos Celes was opening.

still luv ya bro, ur funny sh1ts about players that were playing here a long before ya... Tracky ig = niori confirmed? hydro & return? joke i know not funny  :-*

Title: Re: Siege/Manor Idea !
Post by: Kamillo29 on February 09, 2010, 06:09:45 PM
Quote from: TomekAlmighty on February 09, 2010, 05:36:07 PM
Probably cuz baium gave us more than a castle i guess or it made no sence fighting a zerg  ;D? Its not like we did it once, we did it more times while we were on sieges and still won sieges too ;)
And DN sub system is why we are all playing here ( or used to play here)... If you remove that, who would want to stay here? :)
haha I remember when I was on your(sins) ventrillo and I heard where you're cleaning pk on Varka, I did some cryts killed you both with Danny and 1s before pressing return I heard you voice "OMG, I bet he saw I dropped dc helmet" so I picked it :D
Title: Re: Siege/Manor Idea !
Post by: =^TrackZero^= on February 09, 2010, 06:15:00 PM
Quote from: macris-0007 on February 09, 2010, 06:08:40 PM
Tomi i was joking still <3 Fearless

So many ppl on NM? thats why in all topic "we need to keep nm alive... why ppl are leaving etc bla bla" and Tracky still best l2 server around fail... best imo DEX servers as privet... fails here u mean selling rb jewls sets to TH players (hi Luci) plx dont ban them now and ahh yea u ban my acc for misspk som... he cant win with temps? srsly dude when i was playing here Astri was asking me permission to kill anth/valak... maybe u mean that short story here at february 2009 rune/giran siegs fraps? i was playing just to kill time cos Celes was opening.

still luv ya bro, ur funny sh1ts about players that were playing here a long before ya... Tracky ig = niori confirmed? hydro & return? joke i know not funny  :-*


Please do not visit our forum anymore cause you are really sticked between alisa in wonderland and pockemon, and since we "sux" so much no need to read or post anymore since u found ur crapiness somewhere else, thank you.
Title: Re: Siege/Manor Idea !
Post by: macris-0007 on February 09, 2010, 06:17:01 PM
ohh hmm ehh hmm no? cya
Title: Re: Siege/Manor Idea !
Post by: Lolita on February 09, 2010, 06:37:33 PM
Quote from: TrackZero on February 09, 2010, 05:57:07 PM
He is just jealouse cause so many people plays on NM and DN and we are still best l2 server around, and he cant join us cause he fails in everything he trys, he cant win temps? QQ / leave and use exuses for "bad gm"

best l2 server around, Loled.
Title: Re: Siege/Manor Idea !
Post by: TomekAlmighty on February 09, 2010, 06:37:53 PM
Quote from: Kamillo29 on February 09, 2010, 06:09:45 PM
haha I remember when I was on your(sins) ventrillo and I heard where you're cleaning pk on Varka, I did some cryts killed you both with Danny and 1s before pressing return I heard you voice "OMG, I bet he saw I dropped dc helmet" so I picked it :D

Omg, yea you bastard i remember that! >.<  Dc robe parts were freaking expensive those days but i droped sooo many of them for stupid reasons xD

Give it back biatch!  ;D
Title: Re: Siege/Manor Idea !
Post by: trooperXkoki on February 09, 2010, 06:59:56 PM
Quote from: Lolita on February 09, 2010, 06:37:33 PM
best l2 server around, Loled.

simply. go to ur thousands braAzilian servers and stfu ok?
Title: Re: Siege/Manor Idea !
Post by: Lolita on February 09, 2010, 07:17:40 PM
Quote from: trooperXkoki on February 09, 2010, 06:59:56 PM
simply. go to ur thousands braAzilian server and stfu ok?

wat?
Title: Re: Siege/Manor Idea !
Post by: Sali on February 09, 2010, 08:32:19 PM
Quote from: Teh noob on February 08, 2010, 06:54:38 PM
example. sali rushing rune and shouting "rush the gate , brainless meatwall".  smth more. shreck and company want to defeat temp, but
i wish u to try lead a siege, just a faking one time, and mby ull understand.
Title: Re: Siege/Manor Idea !
Post by: Shreed on February 09, 2010, 11:04:46 PM
Quote from: Sali on February 09, 2010, 08:32:19 PM
i wish u to try lead a siege, just a faking one time, and mby ull understand.

Duxi was the best in it :P

"Always remember a fallen soldier
Always Remember Buried in history" (Sabaton)
Title: Re: Siege/Manor Idea !
Post by: Sali on February 09, 2010, 11:30:10 PM
Quote from: Shreed on February 09, 2010, 11:04:46 PM
Duxi was the best in it :P

"Always remember a fallen soldier
Always Remember Buried in history" (Sabaton)

have duxi ever lead some serious siege? doubt so...
Title: Re: Siege/Manor Idea !
Post by: TomekAlmighty on February 10, 2010, 02:10:52 PM
Quote from: Sali on February 09, 2010, 11:30:10 PM
have duxi ever lead some serious siege? doubt so...

lol, you just remembered me of the guy who did the movie from oren siege that i think was from duxels clan... making all that funny comments between the movie  :D
Title: Re: Siege/Manor Idea !
Post by: Sali on February 10, 2010, 02:15:28 PM
Quote from: TomekAlmighty on February 10, 2010, 02:10:52 PM
lol, you just remembered me of the guy who did the movie from oren siege that i think was from duxels clan... making all that funny comments between the movie  :D
o fuk i remember this movie, cant remind myself name or who made it but it was fail of the year Oo
tho Duxel's production with Pussycat Dolls music was not bad either xD
Title: Re: Siege/Manor Idea !
Post by: jygh on February 10, 2010, 03:51:28 PM
Quote from: Sali on February 10, 2010, 02:15:28 PM
o fuk i remember this movie, cant remind myself name or who made it but it was fail of the year Oo
tho Duxel's production with Pussycat Dolls music was not bad either xD
it was drakslord iff i remember well . i mean owner of movie
Title: Re: Siege/Manor Idea !
Post by: Equi on February 10, 2010, 06:48:55 PM
Quote from: Danilo on February 07, 2010, 02:32:27 PM
I don't agre in all sieges at the same time, i think it will make all sieges dead, it wont bring fun, it maybe help weak clans but we wont have fun.

My idea is to made all siege at diferent time, why? if we have only one siege at same time, all server will be there, and certainly will be nice siege.

Ahh, and for sure, if whole server is playing at same siege and the whole serve  isn't able to defeat temp, my idea is close the server.

bump
Title: Re: Siege/Manor Idea !
Post by: seboulba on February 10, 2010, 09:37:03 PM
Quote from: jygh on February 10, 2010, 03:51:28 PM
it was drakslord iff i remember well . i mean owner of movie

it was Drako2 from DOI


http://www.youtube.com/watch?v=Xq1ouOgZrXE&feature=related
Title: Re: Siege/Manor Idea !
Post by: Sali on February 11, 2010, 04:15:30 AM
Quote from: seboulba on February 10, 2010, 09:37:03 PM
it was Drako2 from DOI


http://www.youtube.com/watch?v=Xq1ouOgZrXE&feature=related
ajaaajahahahah xD +1 seb xD
Title: Re: Siege/Manor Idea !
Post by: Gonzal on February 11, 2010, 04:22:57 AM
Make manor to sell 3x more fruits... the ppl who need mats to craft need that (well is better to buy them or make bots to spoil...)
Title: Re: Siege/Manor Idea !
Post by: TomekAlmighty on February 11, 2010, 07:52:02 AM
Quote from: seboulba on February 10, 2010, 09:37:03 PM
it was Drako2 from DOI


http://www.youtube.com/watch?v=Xq1ouOgZrXE&feature=related

Haha, i watched it like 10 times already but its still funny  :D

"aaaaa Back stab!!!!"  ;D
Title: Re: Siege/Manor Idea !
Post by: tzuc on February 11, 2010, 10:52:08 AM
Quote from: seboulba on February 10, 2010, 09:37:03 PM
it was Drako2 from DOI


http://www.youtube.com/watch?v=Xq1ouOgZrXE&feature=related

rotfl =))) this is funnyyy
Title: Re: Siege/Manor Idea !
Post by: cthon on February 11, 2010, 11:12:56 AM
Quote from: seboulba on February 10, 2010, 09:37:03 PM
it was Drako2 from DOI


http://www.youtube.com/watch?v=Xq1ouOgZrXE&feature=related

LOL i forgot about it :)) HE IS NOT CHICKEN..
Title: Re: Siege/Manor Idea !
Post by: Lolita on February 11, 2010, 03:34:24 PM
Quote from: seboulba on February 10, 2010, 09:37:03 PM
it was Drako2 from DOI


http://www.youtube.com/watch?v=Xq1ouOgZrXE&feature=related


:D
Title: Re: Siege/Manor Idea !
Post by: Duxel on March 26, 2010, 12:39:54 AM
Quote from: Sali on February 09, 2010, 11:30:10 PM
have duxi ever lead some serious siege? doubt so...

Are u seriosly doubt of my leading or just want to show that ur leading is better ?
Serious siege? When u was atacking oren castle my 2 partys was able to suport it,
other sieges was helping to ur ass like a serious leading from ur part and DoI was
helping for nothing... This how is, ur serious siege leading ffs

How some one like u can judge me, when every siege was getting pms to help u,
and not to temps.

Dont talk into my back, if u wont others to do the some with u.

Title: Re: Siege/Manor Idea !
Post by: TomekAlmighty on March 26, 2010, 12:47:04 AM
Quote from: Duxel on March 26, 2010, 12:39:54 AM


Well duxel, you got my respect for never joining the zerg side... If i remember well :P
Title: Re: Siege/Manor Idea !
Post by: VooWong on March 26, 2010, 01:53:39 AM
Quote from: seboulba on February 10, 2010, 09:37:03 PM
it was Drako2 from DOI


http://www.youtube.com/watch?v=Xq1ouOgZrXE&feature=related
;D ;D ;D
Title: Re: Siege/Manor Idea !
Post by: Sali on March 26, 2010, 03:20:40 AM
Quote from: TomekAlmighty on March 26, 2010, 12:47:04 AM
Well duxel, you got my respect for never joining the zerg side... If i remember well :P
should i start to look for DoI with Temp crest?
Quote from: Duxel on March 26, 2010, 12:39:54 AM
Are u seriosly doubt of my leading or just want to show that ur leading is better ?
Serious siege? When u was atacking oren castle my 2 partys was able to suport it,
other sieges was helping to ur ass like a serious leading from ur part and DoI was
helping for nothing... This how is, ur serious siege leading ffs

How some one like u can judge me, when every siege was getting pms to help u,
and not to temps.

Dont talk into my back, if u wont others to do the some with u.


im talking behind ur back? doubt so, i said it hear so all can read it.
Title: Re: Siege/Manor Idea !
Post by: TomekAlmighty on March 26, 2010, 08:14:43 AM
Quote from: Sali on March 26, 2010, 03:20:40 AM
should i start to look for DoI with Temp crest?

Well than i just didnt notice them when i fought them hehe xD
Title: Re: Siege/Manor Idea !
Post by: Furesy on March 26, 2010, 08:26:06 AM
Quote from: TomekAlmighty on March 26, 2010, 08:14:43 AM
Well than i just didnt notice them when i fought them hehe xD
That's only because Tomek did join the zerg side!!111!!
Title: Re: Siege/Manor Idea !
Post by: Duxel on March 26, 2010, 09:17:32 AM
Quote from: Sali on March 26, 2010, 03:20:40 AM
should i start to look for DoI with Temp crest?im talking behind ur back? doubt so, i said it hear so all can read it.

U was talking about me, nothing to have with:

Quoteso all can read it

I was off line for a long time, and who knows if I will finaly back to play...
So if u want to speack smth about me, check first if im on line or no, cause
in my opinion, talking about people who have stopped playing is very badly,
and is more if the subject its about u. Let the things of the past in the past,
im sure u wont remove ur fails like a "serious leading".
Title: Re: Siege/Manor Idea !
Post by: milampalas on March 26, 2010, 09:24:27 AM
about upgrade some castles it would be a boog idea...
about 1 week sieges... not bad cause we will have nice pvp... but i think it will be focused again in 1-2 castles...
and about mats... very bad idea for those who don't have walker...
Title: Re: Siege/Manor Idea !
Post by: TomekAlmighty on March 26, 2010, 04:14:45 PM
Quote from: Furesy on March 26, 2010, 08:26:06 AM
That's only because Tomek did join the zerg side!!111!!

Thats actually true, since the ones that arent playing here anymore are the zerg  ;D So your the zerg too, newb!