Okey about recent "nerf", duel spirit,glads etc... here it is a quick guide:
Duelist Spirit on official works like this: +speed to duals, +pvp dmg to duals here, for some RANDOM reasons was +speed to duals, +pvp dmg to ALL ,ofc this wsnt right (OBVIOUS).
So to not create crybabies we didnt made it like on official instead we made it +speed duals, +pvp dmg duals, +small pvp dmg all VALUES was +15% dmg to ALL.
We made it +15% DUALS, +5% ALL so, even if you arent a "duelist" you still can gain from it AND, best of all, xx/glad now is much more powerful than before because got all his reuses more than halved is quite a lot dynamic as class now ; damage remained same but time between skills got massively reduced.
The glad class IS a class , is not just a way to get few random skills to empower the already powerful archers glad class is meant to be playable as GLAD also not just he/glad (for example).
About TH, they are mainly dagger user(means MELEE combat). They want a bow? Chnage the game then ,this is not AION where there is RANGER (dagger+bow)
We hardly doubt dagger users atm needs any boost :D they are the KINGs of the server is the class that kills everyone that's why daggers got the critical power/chance drop and it affects only daggers because we touched levels from 4 to 6 and the drop is nothing OMFG instead of do critical 5000 they do 4900 not big deal.
P.S. We know about lame siege morons who are dcing the server etc... (is in progress of fix) stop opening new topics it sux.
P.S.2 In future if your class does quad core 666666666 damage something is not correct OBVIOUS so if later you get normal damage ITS NOT A NERF,WIPE, W/E its a FIX!!!!!!!!!!!
about des/tyr nerf any info?
As a dagger I can tell you that this 'nerf' isn't a big deal, so if daggers from your server will cry they must be disabled or something ;)
But I got a question about Trance skill. Are you planning to do something with it? Because now it has about 95% landrate, no matter of resists or target's m def (guy without spiritshots landed trance on me with 10k mdef [ama+sof] in his second attempt). I know that you have changed those ridiculous resists from epic jewels and now they are fine and debuffs are useful again, nevertheless trance is zilion times OP in comparison to other debuffs.
Thanks in advance for response.
Quote from: TrackZero on January 09, 2011, 06:56:50 PM
Okey about recent "nerf", duel spirit,glads etc... here it is a quick guide:
Duelist Spirit on official works like this: +speed to duals, +pvp dmg to duals here, for some RANDOM reasons was +speed to duals, +pvp dmg to ALL ,ofc this wsnt right (OBVIOUS).
So to not create crybabies we didnt made it like on official instead we made it +speed duals, +pvp dmg duals, +small pvp dmg all VALUES was +15% dmg to ALL.
We made it +15% DUALS, +5% ALL so, even if you arent a "duelist" you still can gain from it AND, best of all, xx/glad now is much more powerful than before because got all his reuses more than halved is quite a lot dynamic as class now ; damage remained same but time between skills got massively reduced.
The glad class IS a class , is not just a way to get few random skills to empower the already powerful archers glad class is meant to be playable as GLAD also not just he/glad (for example).
About TH, they are mainly dagger user(means MELEE combat). They want a bow? Chnage the game then ,this is not AION where there is RANGER (dagger+bow)
We hardly doubt dagger users atm needs any boost :D they are the KINGs of the server is the class that kills everyone that's why daggers got the critical power/chance drop and it affects only daggers because we touched levels from 4 to 6 and the drop is nothing OMFG instead of do critical 5000 they do 4900 not big deal.
P.S. We know about lame siege morons who are dcing the server etc... (is in progress of fix) stop opening new topics it sux.
P.S.2 In future if your class does quad core 666666666 damage something is not correct OBVIOUS so if later you get normal damage ITS NOT A NERF,WIPE, W/E its a FIX!!!!!!!!!!!
+1 this time for GM, what people want its information about whats going on.
I see no reason why do u waste ur time on such changes nobody cares about like focus power/death with bow since it was never nearly OP or w/e while there are much more serious things to take care about.
Also as Blizzer mentioned about trance, take care of debuffs like trance/root/paralyze and other crap which u boosted couple months ago. Now with RB jewels having 2x less defense from debuffs+adding land rate of debuffs the lande rate of sleeps, roots and similiar stuff became simply insane.
Quote from: Blizzer on January 09, 2011, 07:21:34 PM
As a dagger I can tell you that this 'nerf' isn't a big deal, so if daggers from your server will cry they must be disabled or something ;)
But I got a question about Trance skill. Are you planning to do something with it? Because now it has about 95% landrate, no matter of resists or target's m def (guy without spiritshots landed trance on me with 10k mdef [ama+sof] in his second attempt). I know that you have changed those ridiculous resists from epic jewels and now they are fine and debuffs are useful again, nevertheless trance is zilion times OP in comparison to other debuffs.
Thanks in advance for response.
Quote from: Alex on January 09, 2011, 07:28:54 PM
I see no reason why do u waste ur time on such changes nobody cares about like focus power/death with bow since it was never nearly OP or w/e while there are much more serious things to take care about.
Also as Blizzer mentioned about trance, take care of debuffs like trance/root/paralyze and other crap which u boosted couple months ago. Now with RB jewels having 2x less defense from debuffs+adding land rate of debuffs the lande rate of sleeps, roots and similiar stuff became simply insane.
Its not insane they balance out.
Do you know how works actually?Before: valakas = defence sleep that was all.
Instead now, valakas, defence sleep and power up sleep landing on target.
Example: if i have valakas and you dont have i have 30% defence sleep and +30% landing of sleep toward you if you have valakas too
our 30%def and 30% landing gets negated, because i have +30% defence but you have +30% landing so they go 0 that's it.
About trance you can even have 23043204092302349032093240239403249023 4MATK even -1 ,......trance is NOT matk based is SLEEP and MENthat's all.We was testing it after several complaine, solution?We added 2 tattos anti-sleep, after test landing rate was less than 10%.
And the reason also that you nerfed the critical rates of elf daggers only? (only those have critical chance lvl 4)
EDIT: You like to say lies i think. All level of Critical chance reduced.Before was 20% 30% 40% 45%. Now is 10% 20% 30% 35%...
Quote from: TrackZero on January 09, 2011, 07:45:23 PM
Its not insane they balance out.
Do you know how works actually?Before: valakas = defence sleep that was all.
Instead now, valakas, defence sleep and power up sleep landing on target.
Example: if i have valakas and you dont have i have 30% defence sleep and +30% landing of sleep toward you if you have valakas too
our 30%def and 30% landing gets negated, because i have +30% defence but you have +30% landing so they go 0 that's it.
About trance you can even have 23043204092302349032093240239403249023 4MATK even -1 ,......trance is NOT matk based is SLEEP and MENthat's all.We was testing it after several complaine, solution?We added 2 tattos anti-sleep, after test landing rate was less than 10%.
I know what are u talking about, but most of debuff land rates were significantly increased prior the changes of RB jewels, around 2 months ago. I even had to start using Nightmare set to prevent trance bots from owning me on oly all the time, but I guess u probably dont know what Im talking about.
Quote from: Blizzer on January 09, 2011, 07:21:34 PM
As a dagger I can tell you that this 'nerf' isn't a big deal, so if daggers from your server will cry they must be disabled or something ;)
But I got a question about Trance skill. Are you planning to do something with it? Because now it has about 95% landrate, no matter of resists or target's m def (guy without spiritshots landed trance on me with 10k mdef [ama+sof] in his second attempt). I know that you have changed those ridiculous resists from epic jewels and now they are fine and debuffs are useful again, nevertheless trance is zilion times OP in comparison to other debuffs.
Thanks in advance for response.
And after that u saying that our daggers should be disabled? Go earn some experience...
Quote from: lUterusl on January 09, 2011, 08:48:46 PM
And after that u saying that our daggers should be disabled? Go earn some experience...
I was about to write the same :D
+1
+1 Trackii :)
Quote from: TrackZero on January 09, 2011, 06:56:50 PM
We made it +15% DUALS, +5% ALL
fine, but I have one question - what about enchant?
if I have for example - duelist spirit +10 (I mean + x% dmg in pvp) - what is bonus? (for duals and others weapons)
Quote from: MrLethal on January 09, 2011, 10:06:47 PM
NERF CANCEL!!!!!!!!!!!!!!!!
If you want to make Linerandom 2,4 go open your own server and make cancel to res people.
Cancel is skill of a class nerfing it just because you dont like it will never happen, same goes for other clases too.
lol is normal when you got cancel u have -8 bufs? make bluff 100% like cancel!!!!!!!!!!!!!!!
Quote from: TrackZero on January 10, 2011, 01:06:12 AM
If you want to make Linerandom 2,4 go open your own server and make cancel to res people.
Cancel is skill of a class nerfing it just because you dont like it will never happen, same goes for other clases too.
just try to avoid that cancel delete skill like ud,venge, sof and so on that must give protection from it
Quote from: mark_elesse on January 10, 2011, 11:55:22 AM
guess you have a point there...but nerfing a skill with 90% is still lol ... i understand that you are trying to balance the server day by day, but instead a balance, you just raped many ppl's work. i think you should consider some 40%-50% power cap.
for same reason so why rage of orc give bonus also with bow? :P
Quote from: mark_elesse on January 10, 2011, 11:55:22 AM
guess you have a point there...but nerfing a skill with 90% is still lol ... i understand that you are trying to balance the server day by day, but instead a balance, you just raped many ppl's work. i think you should consider some 40%-50% power cap.
Would be good 5% if the enchant skill gives more power to it, but i guess its a fixed 5% bonus enchanted or no. :-\
Quote from: TrackZero on January 09, 2011, 06:56:50 PM
Okey about recent "nerf", duel spirit,glads etc... here it is a quick guide:
Duelist Spirit on official works like this: +speed to duals, +pvp dmg to duals here, for some RANDOM reasons was +speed to duals, +pvp dmg to ALL ,ofc this wsnt right (OBVIOUS).
So to not create crybabies we didnt made it like on official instead we made it +speed duals, +pvp dmg duals, +small pvp dmg all VALUES was +15% dmg to ALL.
We made it +15% DUALS, +5% ALL so, even if you arent a "duelist" you still can gain from it AND, best of all, xx/glad now is much more powerful than before because got all his reuses more than halved is quite a lot dynamic as class now ; damage remained same but time between skills got massively reduced.
The glad class IS a class , is not just a way to get few random skills to empower the already powerful archers glad class is meant to be playable as GLAD also not just he/glad (for example).
About TH, they are mainly dagger user(means MELEE combat). They want a bow? Chnage the game then ,this is not AION where there is RANGER (dagger+bow)
We hardly doubt dagger users atm needs any boost :D they are the KINGs of the server is the class that kills everyone that's why daggers got the critical power/chance drop and it affects only daggers because we touched levels from 4 to 6 and the drop is nothing OMFG instead of do critical 5000 they do 4900 not big deal.
P.S. We know about lame siege morons who are dcing the server etc... (is in progress of fix) stop opening new topics it sux.
P.S.2 In future if your class does quad core 666666666 damage something is not correct OBVIOUS so if later you get normal damage ITS NOT A NERF,WIPE, W/E its a FIX!!!!!!!!!!!
Strange...
I have/play GL/HE since C3 and didn't notice any boost from Duelist Spirit and tested it XX times...
Quote from: TrackZero on January 10, 2011, 01:06:12 AM
If you want to make Linerandom 2,4 go open your own server and make cancel to res people.
Cancel is skill of a class nerfing it just because you dont like it will never happen, same goes for other clases too.
But nerfing other skills is good, right? :D
Quote from: mark_elesse on January 10, 2011, 11:55:22 AM
guess you have a point there...but nerfing a skill with 90% is still lol ... i understand that you are trying to balance the server day by day, but instead a balance, you just raped many ppl's work. i think you should consider some 40%-50% power cap.
Thats true, when ppl get big nerf on char created with huge dedication they will feel like....fakedup and gonna leave game, we saw it many times. Last thing we need there.
i ve got +17 duelist spirit and it still sucks... no bonuses from enchanting i think. btw reuse is to slow. and dmg .... i 've made 570dmg from skill on pp buff with duelist+17,war cry, and attack skill+15(and icarus dual+8) to man without any buffs.. so i think that all glads which are not archers shouldn't be so weak. i stop playing this char so it's not QQ.
its funny alone dagger can kill raidboss like ty/des .... also in olympiad i have using dnet light + 6 greater shield + cov + zealot bla bla bla and they hitted me 3-5k each fromb blows xD ty/des on frenzy hitting lower :D
Quote from: qwertyzxc on January 12, 2011, 05:12:54 PM
its funny alone dagger can kill raidboss like ty/des .... also in olympiad i have using dnet light + 6 greater shield + cov + zealot bla bla bla and they hitted me 3-5k each fromb blows xD ty/des on frenzy hitting lower :D
Its funny to see that you are trying to nerf everything so you can take more raids yourself. Ive seen you killing raids and you were doing sick damage, i once attacked Horus and @ ~ 65% hp left (all done by me) you outdamaged me, so your point is?
Quote from: FeelmyBow on January 12, 2011, 06:27:24 PM
Its funny to see that you are trying to nerf everything so you can take more raids yourself. Ive seen you killing raids and you were doing sick damage, i once attacked Horus and @ ~ 65% hp left (all done by me) you outdamaged me, so your point is?
lol if you still didnt notice i dont play now so much so i dont care about your stupid raids who u farm now 24/7 :D say more shits yeah yeah. Check damage from dagger blows crt and my crtc hits 5k crt hit from dyna dager is insane :D
Quote from: qwertyzxc on January 12, 2011, 06:45:02 PM
lol if you still didnt notice i dont play now so much so i dont care about your stupid raids who u farm now 24/7 :D say more shits yeah yeah. Check damage from dagger blows crt and my crtc hits 5k crt hit from dyna dager is insane :D
i farm 24/7, not rly. And i know the blow dmg is increased wich is supposed to work like that.
Quote from: TrackZero on January 09, 2011, 06:56:50 PM
Okey about recent "nerf", duel spirit,glads etc... here it is a quick guide:
Duelist Spirit on official works like this: +speed to duals, +pvp dmg to duals here, for some RANDOM reasons was +speed to duals, +pvp dmg to ALL ,ofc this wsnt right (OBVIOUS).
So to not create crybabies we didnt made it like on official instead we made it +speed duals, +pvp dmg duals, +small pvp dmg all VALUES was +15% dmg to ALL.
We made it +15% DUALS, +5% ALL so, even if you arent a "duelist" you still can gain from it AND, best of all, xx/glad now is much more powerful than before because got all his reuses more than halved is quite a lot dynamic as class now ; damage remained same but time between skills got massively reduced.
You should do excacly the same for he/warlord imo , so warlord is more attractive to players and can be also combined with archer/warlord .
Correct if i m wrong but i dont think there are any archer/warlords anymore .
Quote from: Deavon on February 01, 2011, 11:40:21 PM
You should do excacly the same for he/warlord imo , so warlord is more attractive to players and can be also combined with archer/warlord .
Correct if i m wrong but i dont think there are any archer/warlords anymore .
There are a few left. Most left after that Focus attack remove, wich used to work with bow.
Quote from: FeelmyBow on February 02, 2011, 09:28:36 AM
There are a few left. Most left after that Focus attack remove, wich used to work with bow.
they simply rerolled to abother OP class (tbh at that time focus attack with bow was rly OP )