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Archive => Interlude - Tarantula server [sub-stack]/CLOSED => Obsolete => General => Topic started by: lNecropsy on January 13, 2014, 10:52:49 PM

Title: Archers vs Mages
Post by: lNecropsy on January 13, 2014, 10:52:49 PM
Hello!

I was just wondering:

There will be no DNET set now, only Interlude sets. (S grade:  Imperial, Draconic and Arcana)
It means that, for mages, the most viable set is Dark Crystal, A grade.

I think that, on later game, when most of ppl get high lvls, and good equip, archers are going to be a lot superiors.

What you guys think?

(The main point of this thread, is just because I want to decide my char.)

Title: Re: Archers vs Mages
Post by: stanko on January 13, 2014, 10:55:10 PM
not really, 2100 cast speed cap > all sps will be wearing major arcana... maybe even other summoner subbed chars since they will have that way nice defense and high dps (talking about nukers)
Title: Re: Archers vs Mages
Post by: GhostSlayer on January 13, 2014, 10:56:56 PM
Quote from: TheBlackPhoenix on January 13, 2014, 10:55:02 PM
...There will be normal Dynasty... (?)
srsly? this is not hb lol...
Quote from: stanko on January 13, 2014, 10:55:10 PM
not really, 2100 cast speed cap > all sps will be wearing major arcana... maybe even other summoner subbed chars since they will have that way nice defense and high dps (talking about nukers)
yeah and with MA they will have much more defense vs archers. that's how interlude was made, so... play what you think it's the best :D
Title: Re: Archers vs Mages
Post by: GenghisKhan on January 13, 2014, 11:00:15 PM
That's the reason why MA was seriously improved in newer versions.
Title: Re: Archers vs Mages
Post by: Cromatorus on January 13, 2014, 11:04:04 PM
Quote from: GenghisKhan on January 13, 2014, 11:00:15 PM
That's the reason why MA was seriously improved in newer versions.

LOL???? ITS IL not fokin custom chronicle....
Title: Re: Archers vs Mages
Post by: GenghisKhan on January 13, 2014, 11:06:22 PM
Quote from: Cromatorus on January 13, 2014, 11:04:04 PM
LOL???? ITS IL not fokin custom chronicle....
What custom chronicle , MA was updated on OFFICIAL server at Gracia.
Title: Re: Archers vs Mages
Post by: Cromatorus on January 13, 2014, 11:09:22 PM
Quote from: GenghisKhan on January 13, 2014, 11:06:22 PM
What custom chronicle , MA was updated on OFFICIAL server at Gracia.

GRACIA NOT IL .......
MAges be anyway op and u wanna more bost them omg
Title: Re: Archers vs Mages
Post by: Pho on January 13, 2014, 11:10:27 PM
Arcana set is totally useless. I prefer dc robe set+6 on my mage char wich is far better than Arcana, imo casting speed is better that pdef in a mage char. :) 
Title: Re: Archers vs Mages
Post by: GhostSlayer on January 13, 2014, 11:11:12 PM
Quote from: TheBlackPhoenix on January 13, 2014, 11:05:09 PM
Mmh, Dunno why i was sure that Track said it.... Anyway BETTER WITH ONLY MA/DRACO/IC! :D
yeah, much better :D
Title: Re: Archers vs Mages
Post by: Peorexo on January 13, 2014, 11:13:17 PM
Quote from: Pho on January 13, 2014, 11:10:27 PM
Arcana set is totally useless. I prefer dc robe set+6 on my mage char wich is far better than Arcana, imo casting speed is better that pdef in a mage char. :)
and now i see why this will be archer server...

wtb airplane to watch butthurt on sieges :D
Title: Re: Archers vs Mages
Post by: GenghisKhan on January 13, 2014, 11:14:51 PM
Quote from: Cromatorus on January 13, 2014, 11:09:22 PM
GRACIA NOT IL .......
MAges be anyway op and u wanna more bost them omg
All I said is that there is reason why MA armor was improved later and that's because it's useless at Interlude and no one will be using it. You need to take some stress pills mate.
Title: Re: Archers vs Mages
Post by: lNecropsy on January 13, 2014, 11:19:03 PM
Quote from: stanko on January 13, 2014, 10:55:10 PM
not really, 2100 cast speed cap > all sps will be wearing major arcana... maybe even other summoner subbed chars since they will have that way nice defense and high dps (talking about nukers)

yeah, I Thought the same about the casting, but i dont remember well because I stopped long time ago.

SpS/EE on full buff + malaria + 4WIT dye + 2x emp tatoo of witch. 
Can it reach 2k at least using Major Arcana? MA doesnt give any Casting speed boost (only +1wit) while DC set +15% casting and +2 Wit.
Title: Re: Archers vs Mages
Post by: Braskah on January 13, 2014, 11:19:38 PM
You are wrong  :).
I agree not a lot ppl use MA  set .
But some ppl use it , depends of gameplay and char.
Like they said upper , Dc robe set +6 is really good to .
Let L2 be L2 , and not a game with xxxx modif.
Title: Re: Archers vs Mages
Post by: GhostSlayer on January 13, 2014, 11:21:14 PM
Quote from: Pho on January 13, 2014, 11:10:27 PM
Arcana set is totally useless. I prefer dc robe set+6 on my mage char wich is far better than Arcana, imo casting speed is better that pdef in a mage char. :)
yeah casting speed is better. thats why you are going to have cspeed cap reached with ma. and then feel free to switch to dc robe lol
Title: Re: Archers vs Mages
Post by: Pho on January 13, 2014, 11:33:12 PM
Quote from: Peorexo on January 13, 2014, 11:13:17 PM
and now i see why this will be archer server...

wtb airplane to watch butthurt on sieges :D
As i understand the situation, classes would be balanced, so maybe /nerf on archers ;D
Quote from: TheBlackPhoenix on January 13, 2014, 11:20:13 PM
Even without DC you will get 2100 casting if you are F.E. sps/es or sps/ee, so MA should be better
If so, then mages in S garde will play very relaxed for not being in a disadvantage position against archers. :)
Quote from: GhostSlayer on January 13, 2014, 11:21:14 PM
yeah casting speed is better. thats why you are going to have cspeed cap reached with ma. and then feel free to switch to dc robe lol
Wtf! Lol!  :D
Quote from: Abaddon on January 13, 2014, 11:31:48 PM
p.def with MA and DC is exactly the same, cuz  dc has +8% p.def bonus and MA doesnt
But Arcana has more base pdef. isnt it? So that means higher pdef. that dc set.  ???
Title: Re: Archers vs Mages
Post by: lNecropsy on January 13, 2014, 11:35:17 PM
I just calculated

Sps + full buff + malaria + 4WIT + baium:

Casting speed:
DC set - 1928
AM set - 1601

Still missing:  2x emp tattoo of witch

PDef (sets +0)

DC set - 956
MA set - 1055

Matk (am+4, no valakas)

DC set- 4109
MA set - 4947

Maybe with 2x emp tattoo of witch, SpS on Major arcana can reach 1,8k Casting.
It would have +10% Pdef then in DC, also 50% resist Stun.
and... +18% Matk, wich is great.

Any comments about it?
Title: Re: Archers vs Mages
Post by: GenghisKhan on January 13, 2014, 11:36:54 PM
Or they could keep DC robe set and get more defensive tattoos, and reach more def AND more cspeed with Low A then with the S grade. Anyway, my point was just that MA on IL is piece of crap and no1 will bother waste time on it, but I never said armor bonuses should be modified or anything.

@INecropsy - I'm quite sure you are using improved MA for your analysis.
Title: Re: Archers vs Mages
Post by: ImmortaLSpiriT on January 13, 2014, 11:41:03 PM
well that SH will have same cast speed as SPS is kind of unfair also... but what can we do?.. if u dont like it dont play simple as that
Title: Re: Archers vs Mages
Post by: Peorexo on January 13, 2014, 11:43:17 PM
Quote from: ImmortaLSpiriT on January 13, 2014, 11:41:03 PM
well that SH will have same cast speed as SPS is kind of unfair also... but what can we do?.. if u dont like it dont play simple as that
thats why some players cry for unfair "sh/sps" than learn to play with it and play with major arcana on sps have max cast, and sh on dc robe set or others...
Title: Re: Archers vs Mages
Post by: ImmortaLSpiriT on January 13, 2014, 11:45:16 PM
Quote from: Peorexo on January 13, 2014, 11:43:17 PM
thats why some players cry for unfair "sh/sps" than learn to play with it and play with major arcana on sps have max cast, and sh on dc robe set or others...

or just maybe u should learn to read since few posts above someone calculated that u cant reach same cast speed with arcana
Title: Re: Archers vs Mages
Post by: Braskah on January 13, 2014, 11:47:28 PM
Think that MA set have resist stun.
Switch into DC/MA in figth :) .
Ma better to kill Archer ofc. Dc will get stunstunstun :).
Until we get zaken/Antharas xD.
Title: Re: Archers vs Mages
Post by: igi on January 14, 2014, 02:11:56 AM
Quote from: Pho on January 13, 2014, 11:33:12 PM
As i understand the situation, classes would be balanced, so maybe /nerf on archers
Why nerf on archers? What do archers get + with sub? Nothing... Archers will hit the same with or without sub since there r no stacking masteries, stop crying about nerfing the class that can kill the class u chose to play....
Title: Re: Archers vs Mages
Post by: lNecropsy on January 14, 2014, 03:22:06 AM
Quote from: igi on January 14, 2014, 02:11:56 AM
Why nerf on archers? What do archers get + with sub? Nothing... Archers will hit the same with or without sub since there r no stacking masteries, stop crying about nerfing the class that can kill the class u chose to play....

You removed his ':D' smile from the end. It was 'sarcasm'.
Title: Re: Archers vs Mages
Post by: Pho on January 14, 2014, 04:27:35 AM
Quote from: igi on January 14, 2014, 02:11:56 AM
Why nerf on archers? What do archers get + with sub? Nothing... Archers will hit the same with or without sub since there r no stacking masteries, stop crying about nerfing the class that can kill the class u chose to play....
Are you sure? ;) The player behind the char is the most important matter, so i dont's agree with you ;) Btw you look worried about nerfing archers... ::)
Quote from: lNecropsy on January 14, 2014, 03:22:06 AM
You removed his ':D' smile from the end. It was 'sarcasm'.
Here it's a new one -> ;D
Title: Re: Archers vs Mages
Post by: PepsiQQ on January 14, 2014, 04:51:41 AM
archers can kite, in the end it's about party cooperations skills & gear.


It's gonna be mage > archer at early game
it's gona be mage vs archer at mid game
and it's gonna be archer>mage at late game.
Title: Re: Archers vs Mages
Post by: Yukina on January 14, 2014, 09:31:13 AM
Quote from: PepsiQQ on January 14, 2014, 04:51:41 AM
archers can kite, in the end it's about party cooperations skills & gear.


It's gonna be mage > archer at early game
it's gona be mage vs archer at mid game
and it's gonna be archer>mage at late game.

You re not in LoL . You know dis BRO ?
Title: Re: Archers vs Mages
Post by: Csenky on January 14, 2014, 11:39:08 AM
Quote from: PepsiQQ on January 14, 2014, 04:51:41 AM
archers can kite, in the end it's about party cooperations skills & gear.


It's gonna be mage > archer at early game
it's gona be mage vs archer at mid game
and it's gonna be archer>mage at late game.
And my he/wk > others
Title: Re: Archers vs Mages
Post by: AnDuTu on January 14, 2014, 11:58:18 AM
ON Il Archer Party > Mage party


I rmb old il pvp`s on this srv and Archer party rulllz
Title: Re: Archers vs Mages
Post by: lNecropsy on January 14, 2014, 12:20:38 PM
Quote from: PepsiQQ on January 14, 2014, 04:51:41 AM
archers can kite, in the end it's about party cooperations skills & gear.


It's gonna be mage > archer at early game
it's gona be mage vs archer at mid game
and it's gonna be archer>mage at late game.

I also think that, before archer's get their baium+AQ, and top itens, mages are going to rule.

But I also agree that Archers party > Mage party in all ways. Sieges, bosses, etc.
Title: Re: Archers vs Mages
Post by: SofiatheReal on January 14, 2014, 12:32:05 PM
You talk about Ma set draco bow epic raid boss jewls..... like this gonna happend on next week
Title: Re: Archers vs Mages
Post by: AnDuTu on January 14, 2014, 12:35:28 PM
Quote from: SofiatheReal on January 14, 2014, 12:32:05 PM
You talk about Ma set draco bow epic raid boss jewls..... like this gonna happend on next week


Ofc he is talking about this,i think he decided to stay on this srv alot of time and he will have that.


But about u,idk what to think,mby emo quit in 1`st week is to much ?


And yes if u are talking about archer vs mage partys for sure we are thinking about late game pvp not in second day after server start.
Title: Re: Archers vs Mages
Post by: ZabijuTeNezne on January 14, 2014, 12:36:09 PM
Archers is best for noob players like me :D :D attack, attack, stun, attack, attack, stun, and hit and run.. :D .... others like OL = nuclear physics .. :D
Title: Re: Archers vs Mages
Post by: lNecropsy on January 14, 2014, 12:41:09 PM
Quote from: SofiatheReal on January 14, 2014, 12:32:05 PM
You talk about Ma set draco bow epic raid boss jewls..... like this gonna happend on next week

I pretent to play until high lvls. So ofc I think about it now.

I dont want to reach lvl79 and find out that my char cant stand 1x1 against others.
Title: Re: Archers vs Mages
Post by: Sanguchesco on January 14, 2014, 12:44:49 PM
I'm hoping for a mage server so my necro/pp can prevail with mystic immunity ^^
Title: Re: Archers vs Mages
Post by: lNecropsy on January 14, 2014, 01:04:30 PM
Quote from: Sanguchesco on January 14, 2014, 12:44:49 PM
I'm hoping for a mage server so my necro/pp can prevail with mystic immunity ^^

OP OP

I just stoped playing my necro/pp (and changed to sps/ee) because of DNET set.
Now there wont be any DNET set :D
Title: Re: Archers vs Mages
Post by: igi on January 14, 2014, 01:57:58 PM
Quote from: Pho on January 14, 2014, 04:27:35 AM
Are you sure? ;) The player behind the char is the most important matter, so i dont's agree with you ;) Btw you look worried about nerfing archers... ::)
I agree, the player behind the char is the most important, which is one more reason not to nerf a class which actually doesnt gain any bonuses in patk/atk speed with sub (well maybe only some combos) and btw i will play bp/ne :) . About the sarcasm part, sorry I didnt catch it xD
Title: Re: Archers vs Mages
Post by: igi on January 14, 2014, 02:09:49 PM
Quote from: TheSplichO on January 14, 2014, 02:04:09 PM
How can you say archers will be superior when most of classes will have deflect arrow, srsly...get some facts straight...
+1
Title: Re: Archers vs Mages
Post by: Peorexo on January 14, 2014, 02:14:06 PM
Quote from: TheSplichO on January 14, 2014, 02:04:09 PM
How can you say archers will be superior when most of classes will have deflect arrow, srsly...get some facts straight...
u CANT enchant ud on penalty so yeah sure all will sub with tank for deflect arrow...
Title: Re: Archers vs Mages
Post by: 4gottensoul on January 14, 2014, 03:45:14 PM
Quote from: Sanguchesco on January 14, 2014, 12:44:49 PM
I'm hoping for a mage server so my necro/pp can prevail with mystic immunity ^^

necro/pp will be a rocking class once again, but dont expect a mage server..
Title: Re: Archers vs Mages
Post by: 4gottensoul on January 14, 2014, 03:57:24 PM
Quote from: Abaddon on January 14, 2014, 03:48:22 PM
it ever was? :D

yes it was and especially in C4, everything depends on your gameplay and what you think as a good class
Title: Re: Archers vs Mages
Post by: stanko on January 14, 2014, 04:08:06 PM
Quote from: Peorexo on January 13, 2014, 11:43:17 PM
thats why some players cry for unfair "sh/sps" than learn to play with it and play with major arcana on sps have max cast, and sh on dc robe set or others...
dont bother to explain, max cast > all (even if shots wouldnt even load with that bullshit cast speed xd)
Title: Re: Archers vs Mages
Post by: lNecropsy on January 14, 2014, 05:19:15 PM
Quote from: TheSplichO on January 14, 2014, 04:55:52 PM
Who said is just for deflect arrow or UD? The topic is about Archers vs Mages. Just compare combos such as necro/pal, or sph/SK and see what am I talking about...beside we are aware its Interlude not Gracia Final so no need to teach us.

For sure necro/pala will beat archers. Probably it will be one of the best combos.

But the point was mages on general, like sps/ee (the most common).
If they are going to die by 1 hit as used to happen

Anyways...The thread didnt helped me to decide...
I trust in my Nuker skills...but I really dont enjoy being 1 hitted  :P
Title: Re: Archers vs Mages
Post by: ImmortaLSpiriT on January 14, 2014, 05:21:43 PM
Quote from: stanko on January 14, 2014, 04:08:06 PM
dont bother to explain, max cast > all (even if shots wouldnt even load with that bullshit cast speed xd)

well i guess u dont rly understand... SH got lots bigger dmg than SPS does... and price for it is that SH got lower cast speed than SPS so its balanced... but if SH and SPS both got 2.1k cap where is balance then?
Title: Re: Archers vs Mages
Post by: ImmortaLSpiriT on January 14, 2014, 05:23:25 PM
Quote from: Abaddon on January 14, 2014, 05:21:12 PM
300dmg/nuke  ::)

i dont know are you being sarcastic or just new here... but necro/pala or necro/da is one of best necro subs...
Title: Re: Archers vs Mages
Post by: igi on January 14, 2014, 05:38:16 PM
Quote from: Scaryy on January 14, 2014, 05:25:26 PM
cancel hi.
Cancel on IL only deletes 1-5 buffs on random, not like old Infinity where it completely wiped u out and leave only two buffs or pots... And I think it also has longer cast time..
Title: Re: Archers vs Mages
Post by: lNecropsy on January 14, 2014, 05:52:31 PM
Quote from: Abaddon on January 14, 2014, 05:26:52 PM
interludes ressists FTW  8)

Not that much.
Title: Re: Archers vs Mages
Post by: iMEXX on January 14, 2014, 05:55:16 PM
Quote from: lNecropsy on January 14, 2014, 05:52:31 PM
Not that much.

it is that much ;) pp resists + song.dance resist, mages hit for 150 necro and 300 sh/sps ;D
Title: Re: Archers vs Mages
Post by: vaiper on January 14, 2014, 06:00:46 PM
Quote from: igi on January 14, 2014, 05:38:16 PM
Cancel on IL only deletes 1-5 buffs on random, not like old Infinity where it completely wiped u out and leave only two buffs or pots... And I think it also has longer cast time..

Cancel on IL has short casting time.

It was changed on HB here.
Title: Re: Archers vs Mages
Post by: igi on January 14, 2014, 06:02:01 PM
Quote from: vaiper on January 14, 2014, 06:00:46 PM
Cancel on IL has short casting time.

It was changed on HB here.
Oh ok, maybe I was wrong about that one.
Title: Re: Archers vs Mages
Post by: igi on January 14, 2014, 06:10:49 PM
Quote from: Scaryy on January 14, 2014, 06:05:08 PM
o rly  :)   gl beating anything with those full SHs parties w/o cancels :D:D
I really would like to see full sps CP on mass pvp/sieges and how they will perform...
Quote from: Scaryy on January 14, 2014, 06:05:08 PMa single resist lvl3 / elemental gives +30% resist to each atribute.    elemental + song/dance -60% dmg.
Keep in mind that u have 24 buff slots only so, unless u r doing 1vs1 pvp with a necro your buff setup will be very fuked up.
Title: Re: Archers vs Mages
Post by: vaiper on January 14, 2014, 06:13:47 PM
Quote from: igi on January 14, 2014, 06:10:49 PM
I really would like to see full sps CP on mass pvp/sieges and how they will perform

3 full buffed archers with /assist on a sps = 3 seconds alive without UD.
Title: Re: Archers vs Mages
Post by: lNecropsy on January 14, 2014, 06:32:08 PM
Quote from: Scaryy on January 14, 2014, 06:05:08 PM
resist lvl3 / elemental gives +30% resist to each atribute.    elemental + song/dance -60% dmg.

shh I tell too much as a mage player, but the retardness of some ppl is over 9000

Your retardness is over 9000.

NOBODY is gonna use all that resists when you have only 20+4 slots (and the last 2 slots are not that easy to have)

You are talking about possibilities that never gonna happen.
Normal buffs:  Elemental resist and Divine protection. No resist water/fire/wind buffs, or dance of resists.
Title: Re: Archers vs Mages
Post by: 4gottensoul on January 14, 2014, 06:39:54 PM
Quote from: lNecropsy on January 14, 2014, 06:32:08 PM
Normal buffs:  Elemental resist and Divine protection. No resist water/fire/wind buffs, or dance of resists.
chkm8te