dragon-community.net

Archive => Interlude - Tarantula server [sub-stack]/CLOSED => Obsolete => General => Topic started by: N!k on April 30, 2014, 08:27:21 PM

Title: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: N!k on April 30, 2014, 08:27:21 PM
I must to admit that community of people who r playing me with grow up from night/morning farm due to work/family and rest issues. What do you people think about making constant respawn on that bosses? I mean 21:00+2GMT +/-2h- 2/week Baium,Frintenza & 1/week Anthatas, Valakas.
  lets the trash talk begins!
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: exeQutor on April 30, 2014, 08:43:04 PM
Quote from: Garro on April 30, 2014, 08:36:54 PM
nah no thanks, lets avoid of zerg clans at this hour

No BaLLz

Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Denzo on April 30, 2014, 08:50:09 PM
Quote from: N!k on April 30, 2014, 08:27:21 PM
I must to admit that community of people who r playing me with grow up from night/morning farm due to work/family and rest issues. What do you people think about making constant respawn on that bosses? I mean 21:00+2GMT +/-2h- 2/week Baium,Frintenza & 1/week Anthatas, Valakas.
  lets the trash talk begins!


good idea, the problem is fear ally with full activity is many times bigger then excidium ally so probably constant 80 vs 30 zerging same solution coming with this.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: N!k on April 30, 2014, 09:19:40 PM
Do you Garro have fun by taking morning-epics w.o fight? About my ally online we are 5-6 pt. It's 3 pt per clan. I doubt that is unstopable numbers.
About activity of war ally. As far as i remmeber not long time ago it was 60+ on epics.
My point is to make epics a pvp zone for server, not that i want to take it just bcoz.
For example today at valakas exi ally had 40 online/ my ally at Baium was 50.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: LiMiteD on April 30, 2014, 09:26:07 PM
Quote from: N!k on April 30, 2014, 09:19:40 PM
Do you Garro have fun by taking morning-epics w.o fight? About my ally online we are 5-6 pt. It's 3 pt per clan. I doubt that is unstopable numbers.
About activity of war ally. As far as i remmeber not long time ago it was 60+ on epics.
My point is to make epics a pvp zone for server, not that i want to take it just bcoz.
For example today at valakas exi ally had 40 online/ my ally at Baium was 50.
and what happend ????
your ally just avoided pvp at valakas to  get baium true story
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: ZeniT on April 30, 2014, 09:28:09 PM
most stupid request :D

soon these casualclowns will ask for epics in grocery
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: N!k on April 30, 2014, 09:54:42 PM
Quote from: LiMiteD on April 30, 2014, 09:26:07 PM
and what happend ????
your ally just avoided pvp at valakas to  get baium true story
Avoiding? We were grouping for Baium in that time.
Quote from: ZeniT on April 30, 2014, 09:28:09 PM
most stupid request :D

soon these casualclowns will ask for epics in grocery
Behave. I didnt ask anything for free. Just for possible fun in time when we have online.Same as people ask about siege .time.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: ZeniT on April 30, 2014, 10:52:21 PM
Quote from: N!k on April 30, 2014, 09:54:42 PM
Avoiding? We were grouping for Baium in that time.  Behave. I didnt ask anything for free. Just for possible fun in time when we have online.Same as people ask about siege .time.

pls change respawn like this: N!k logging in+20min

thx
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Morel on April 30, 2014, 10:52:21 PM
It is good as it is now
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: N!k on April 30, 2014, 10:58:45 PM
Quote from: ZeniT on April 30, 2014, 10:52:21 PM
pls change respawn like this: N!k logging in+20min

thx
As you see ZeniT, i make this topic from the name of my team.
Quote from: Morel on April 30, 2014, 10:52:21 PM
It is good as it is now
Any arguments why?
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: djvancho on May 01, 2014, 12:41:07 AM
+1 i prefer early to farm normal rboses and pvp there not to camp epick at this time
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: exeQutor on May 01, 2014, 01:55:30 AM
Quote from: Garro on April 30, 2014, 08:44:49 PM
you mean these ballz that you showed before valakas?

Well i cant come alone to fight vs whole pt :)  about balz i can tell u that i got  ballz of steel xD  im the person who most of time hunt enemies :)


I would like this type as n!k said :) will bring back pvp on this serv :)
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: kramligz on May 01, 2014, 02:39:24 AM
Quote from: N!k on April 30, 2014, 08:27:21 PM
I must to admit that community of people who r playing me with grow up from night/morning farm due to work/family and rest issues. What do you people think about making constant respawn on that bosses? I mean 21:00+2GMT +/-2h- 2/week Baium,Frintenza & 1/week Anthatas, Valakas.
  lets the trash talk begins!

+1 for this.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: PunkeD on May 01, 2014, 03:18:50 AM
Everything for more pvp! Can send Diogo's mom too LOL jk +1
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Issue on May 01, 2014, 08:02:23 AM
Quote from: N!k on April 30, 2014, 08:27:21 PM
I must to admit that community of people who r playing me with grow up from night/morning farm due to work/family and rest issues. What do you people think about making constant respawn on that bosses? I mean 21:00+2GMT +/-2h- 2/week Baium,Frintenza & 1/week Anthatas, Valakas.
  lets the trash talk begins!
+1.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: zocha on May 01, 2014, 02:17:40 PM
Quote from: N!k on April 30, 2014, 08:27:21 PM
I must to admit that community of people who r playing me with grow up from night/morning farm due to work/family and rest issues. What do you people think about making constant respawn on that bosses? I mean 21:00+2GMT +/-2h- 2/week Baium,Frintenza & 1/week Anthatas, Valakas.
  lets the trash talk begins!
Make poll , 80 votes to change , done .
Same like siege time (7s cycle)
Thats how we work here :-)
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: blblblblblbl on May 01, 2014, 02:24:24 PM
Lol, you have web site where everything writes when Rb's gonna spawn, and now you want this s**t? Welcome to the new custom server, 1 reason more to leave the server :/
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Naiz on May 01, 2014, 03:05:21 PM
Quote from: TheBlackPhoenix on May 01, 2014, 02:40:38 PM
Well, i guess i'm gonna start a new Topic about AIO Buffer....
What's next? Mutants?

Mutants would be nice.. :d
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Meto on May 01, 2014, 04:17:05 PM
can we have SOF on Tanks too please? :D
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Morel on May 01, 2014, 04:22:09 PM
Oh, looks like it is wish list.
Lets me add one : Song of Wind Storm pls
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: N!k on May 01, 2014, 04:46:42 PM
Quote from: zocha on May 01, 2014, 02:17:40 PM
Make poll , 80 votes to change , done .
Same like siege time (7s cycle)
Thats how we work here :-)
Gm;s could make such a polls, making it by players - senceless.
Quote from: blblblblblbl on May 01, 2014, 02:24:24 PM
Lol, you have web site where everything writes when Rb's gonna spawn, and now you want this s**t? Welcome to the new custom server, 1 reason more to leave the server :/
You wasnt reading my arguments. What i am asking is to make them in time when people can join and fight for it. No1 have a problem with reading a tablets but with logging at morning/night time.
Folowing your logic we have reason to leave also, bcoz our enemy side focused only on epics and most of the time it they spawning in bad time for us.
What i am trying to tell is that sadly tara didnt bring lots of new people, major ammount are old player and they cant spent same as it was years ago. And dont play here badass pro pvper bcoz it's just make me laugh.
Quote from: TheBlackPhoenix on May 01, 2014, 02:40:38 PM
Well, i guess i'm gonna start a new Topic about AIO Buffer....
What's next? Mutants?
Quote from: Naiz on May 01, 2014, 03:05:21 PM
Mutants would be nice.. :d
Right after a topics about changing of server rates and siege time.
p.s.
When i start this topic i assume that it will be trash talks like that and some1 will qq about customising server. Lets hope there is still some ammount of mature people here.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Meto on May 01, 2014, 05:41:23 PM
Quote from: Morel on May 01, 2014, 04:22:09 PM
Oh, looks like it is wish list.
Lets me add one : Song of Wind Storm pls

song of elemental too i guess :D
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: blblblblblbl on May 01, 2014, 06:49:39 PM
Quote from: N!k on May 01, 2014, 04:46:42 PM
You wasnt reading my arguments. What i am asking is to make them in time when people can join and fight for it. No1 have a problem with reading a tablets but with logging at morning/night time.
Folowing your logic we have reason to leave also, bcoz our enemy side focused only on epics and most of the time it they spawning in bad time for us.
What i am trying to tell is that sadly tara didnt bring lots of new people, major ammount are old player and they cant spent same as it was years ago. And dont play here badass pro pvper bcoz it's just make me laugh.
I did read everything don't worry mate, this request isn't so bad, but for me is already too much custom s**t, and why tarantula server has not brought a lot of new players? Rates mate Rates, this dynamic exp rate s**k, is just wtf... 15x-20x rates would be great, also there could be 2 box allowed ( main +2 box ( many solo players ), donating also, remove those bless enchants, add exp bonus, nick color, title color, change tattoo system, auto learn skills?, etc,... And now we have summer, 50-60% of servers die when summer appears, and people won't play 5-6h per day with those rates.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: N!k on May 01, 2014, 06:54:35 PM
Well. i have no prob with current rates or with x15-20. We did 79lvl in 1month~. My problem is that my party is 27-35 y-old people. And they are not able to play in day time. I didnt ask for anything for free. People who knows me/my team from Dragon should know that pvp>rest for us.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Naiz on May 01, 2014, 07:34:53 PM
Quote from: Abaddon on May 01, 2014, 04:18:15 PM
Hellbound > ALL :D
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: N!k on May 01, 2014, 07:48:13 PM
Putin >  Komorowski.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: hotsauce on May 02, 2014, 11:51:14 AM
Decrease erase landrate to 1% plx, thanks.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: =^TrackZero^= on May 13, 2014, 07:06:41 PM
Quote from: N!k on April 30, 2014, 08:27:21 PM
I must to admit that community of people who r playing me with grow up from night/morning farm due to work/family and rest issues. What do you people think about making constant respawn on that bosses? I mean 21:00+2GMT +/-2h- 2/week Baium,Frintenza & 1/week Anthatas, Valakas.
  lets the trash talk begins!
Why this topic elapsed, i find it reasonable to be honest...
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: N!k on May 13, 2014, 07:14:53 PM
since you r active again, i want up this question. For me/my people it's quite reasonable bcoz we r not able to play in daytime. So as i said b4 my offer is to move all epcs in a constant time at evenings so we can have some actions and all will be motivated.
p.s.
Hope no1 will blame me for zerg since i have 3 pts in clan.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Dzadro on May 13, 2014, 07:38:03 PM
Where do you get this numbers from? I have a feeling that every time you are speaking of "outnumbering" you count 1000 parties of FW/Fear while there are like 5pts and you yourselves have 5pts (with ur ally) but you always say "We were 2pts", like your ally is not taken under consideration (dunno if you like taking all the glory after winning, forgeting about ally and when you fail, counting only your own ppl, not mentioning ally again). +1 for the idea, make it evening time for more action. Say STOP to epic bosses farm w/o pvp :) Regards
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Naiz on May 13, 2014, 07:41:15 PM
Quote from: =^TrackZero^= on May 13, 2014, 07:06:41 PM
Why this topic elapsed, i find it reasonable to be honest...

me too. Now Track can you help us with Zdz1ra char finally? Pretty please ^^

PS. I'd be even up for every1 dropping allies and making more sides with ~3 pt each. It's not only my call tho.

TO MAKE IT CLEAR

I didn't write it to say that Enclave clan is useless for us atm or sth. They pretty much are more active and have more will to pvp than our clan lately(unfortunatelly). I've written it because i think this would bring more fun.

Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: N!k on May 13, 2014, 08:00:35 PM
on last teza pvp u were atlest 4pts. so as i understand you prefer farming raid when rest are at work? cool story. I dont get what are we talking about? 5 pts thats max what my ally can bring on actions. guess it's not that outstanding zerg & atleastwe will have some pvps bcoz as i see you guys dont want to join sieges. in other case i dont see any reason even to log ig. ye you can count it as qq w/e. Fact is that our community is old and middday camping is not for us.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: WagaduGu on May 13, 2014, 10:43:48 PM
Quote from: N!k on May 01, 2014, 07:48:13 PM
Putin >  Komorowski.

that made my day :D
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: WagaduGu on May 13, 2014, 10:50:41 PM
Quote from: WagaduGu on May 13, 2014, 10:43:48 PM
that made my day :D

edit:
i understand GangBang ally dont want pvp like on frintezza 07.05.14 - 3 hours, equal, constant heavy battles then? kk thx bb.
And about "zerging" your side, cmon guys dont make debils from yourselves, you have better gear, more heroes - "quality over quantity" wasnt that eternal true slogan?
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: HeroAW on May 13, 2014, 10:52:59 PM
Quote from: N!k on May 13, 2014, 08:00:35 PM
on last teza pvp u were atlest 4pts. so as i understand you prefer farming raid when rest are at work? cool story. I dont get what are we talking about? 5 pts thats max what my ally can bring on actions. guess it's not that outstanding zerg & atleastwe will have some pvps bcoz as i see you guys dont want to join sieges. in other case i dont see any reason even to log ig. ye you can count it as qq w/e. Fact is that our community is old and middday camping is not for us.
today morning we didnt even have 2full pts with ally @2pm  +1gmt wat are y talkin about
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Fiorella on May 14, 2014, 04:58:46 AM
it is possible, delete the "Raid Boss respawn list" from Dragon-Network website, because with that f2cking list, you made a Farm server instead Normal Farm/PvP server, just remember when that list didnt exist on old dragon (2005 - 2008 that was my last log )always the days that "Epics" respawn, was pvp all day or all people spend all day waiting for the respawn and we saw a lot of people online in any hour, with this list we just see people on Epics, respawn time, then Server is almost empty.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: SizeMatters on May 14, 2014, 07:02:58 AM
Quote from: Fiorella on May 14, 2014, 04:58:46 AM
it is possible, delete the "Raid Boss respawn list" from Dragon-Network website, because with that f2cking list, you made a Farm server instead Normal Farm/PvP server, just remember when that list didnt exist on old dragon (2005 - 2008 that was my last log )always the days that "Epics" respawn, was pvp all day or all people spend all day waiting for the respawn and we saw a lot of people online in any hour, with this list we just see people on Epics, respawn time, then Server is almost empty.

Now it's too late for any changes coz it wont help the empty server but yeah, rb spawn list shouldnt exist since start.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Denzo on May 14, 2014, 10:09:20 AM
Quote from: SizeMatters on May 14, 2014, 07:02:58 AM
Now it's too late for any changes coz it wont help the empty server but yeah, rb spawn list shouldnt exist since start.
its helping casuals versus whos made box camera acc....

Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Morel on May 14, 2014, 10:14:37 AM
It is good as it is now
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: =^TrackZero^= on May 14, 2014, 12:43:45 PM
Quote from: SizeMatters on May 14, 2014, 07:02:58 AM
Now it's too late for any changes coz it wont help the empty server but yeah, rb spawn list shouldnt exist since start.
I will hire you to be leader of the troll team and co. , in case i wish to random throw things on other forums. Cant find better man for the job!
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: =^TrackZero^= on May 14, 2014, 01:51:32 PM
Quote from: Abaddon on May 14, 2014, 01:07:50 PM
truth hurts  :-\
Not at all, but i guess if you dislike something as he claims, you just don't log anymore including forum? Sounds logic right?
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Naiz on May 14, 2014, 02:07:31 PM
Quote from: =^TrackZero^= on May 14, 2014, 01:51:32 PM
Not at all, but i guess if you dislike something as he claims, you just don't log anymore including forum? Sounds logic right?

Seems exactly like the things you've been doing lately tbh. Just responding to useless posts with useless anwers. Do something about the server instead pls.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: =^TrackZero^= on May 14, 2014, 02:25:28 PM
Quote from: Naiz on May 14, 2014, 02:07:31 PM
Seems exactly like the things you've been doing lately tbh. Just responding to useless posts with useless anwers. Do something about the server instead pls.
Except events that im planing to do with Eva, and few other fixes, what exactly you have in mind?
And by the way, its not useless answers, those answers are vital in order to keep those haters away from the forum. Once again if they are bored on work(?) these pages wont be their place for personal frustrations.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: PunkeD on May 14, 2014, 02:54:07 PM
Quote from: Naiz on May 13, 2014, 07:41:15 PM
me too. Now Track can you help us with Zdz1ra char finally? Pretty please ^^

PS. I'd be even up for every1 dropping allies and making more sides with ~3 pt each. It's not only my call tho.

TO MAKE IT CLEAR

I didn't write it to say that Enclave clan is useless for us atm or sth. They pretty much are more active and have more will to pvp than our clan lately(unfortunatelly). I've written it because i think this would bring more fun.
Leaving allies would be the best, it would be 5 clans(Enclave,Excid,Wolfs,Fear,Syndic) pvping. This yes would be fun!!
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Naiz on May 14, 2014, 03:19:29 PM
Quote from: Abaddon on May 14, 2014, 03:05:41 PM
im still playing on this server, though not that much as i used to.
Personal frustrations? Kinda true... another server that could be awesome and last for many, many months is dying cuz of bad (mismatched to the present L2 community) settings/decisions made by gms AND cuz of players that are leaving the game once they get max lvl/top gear.
YES this server IS dying, its slow process but you cannot stop this, or maybe in different words: i have no idea how you can stop this, i dont see any way to make this server more alive...

Sad, but true. Too much customization AND RETARDED COMMUNITY pretty much killed this server.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: ^Evacuate^ on May 14, 2014, 03:20:23 PM
Quote from: Abaddon on May 14, 2014, 03:05:41 PM
im still playing on this server, though not that much as i used to.
Personal frustrations? Kinda true... another server that could be awesome and last for many, many months is dying cuz of bad (mismatched to the present L2 community) settings/decisions made by gms AND cuz of players that are leaving the game once they get max lvl/top gear.
YES this server IS dying, its slow process but you cannot stop this, or maybe in different words: i have no idea how you can stop this, i dont see any way to make this server more alive...
you could start to stop throw bad words about everything in this server,im telling you this is your last warning.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: =^TrackZero^= on May 14, 2014, 03:23:53 PM
Quote from: Abaddon on May 14, 2014, 03:05:41 PM
im still playing on this server, though not that much as i used to.
Personal frustrations? Kinda true... another server that could be awesome and last for many, many months is dying cuz of bad (mismatched to the present L2 community) settings/decisions made by gms AND cuz of players that are leaving the game once they get max lvl/top gear.
YES this server IS dying, its slow process but you cannot stop this, or maybe in different words: i have no idea how you can stop this, i dont see any way to make this server more alive...
In all do respect, there is nothing wrong with the server, now its even easier for new/old players. However its YOU (speaking generally) who makes it as a pithole, starting with the forum. What do you think newcomer will think once he see sizematter posts, hungarian crew and rest of the lifetime trolls?
Secondly what did you (speaking generally) did for this server , did any of you bothered to invite friends, vote, spread a good word...?

Big amount of ppl raced to the top to sell gear for euro  then moved to another server doing same, and then is a problem of the server...


Instead of rubishing 24/7 suggest creative reasonable ideas to atract players (old/new).

Ty
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: =^TrackZero^= on May 14, 2014, 03:25:27 PM
Quote from: Naiz on May 14, 2014, 03:19:29 PM
Sad, but true. Too much customization AND RETARDED COMMUNITY pretty much killed this server.
This was / is / will be always CUSTOM server, you should realise this after so many years i guess.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Naiz on May 14, 2014, 04:13:02 PM
Quote from: =^TrackZero^= on May 14, 2014, 03:23:53 PM
In all do respect, there is nothing wrong with the server, now its even easier for new/old players. However its YOU (speaking generally) who makes it as a pithole, starting with the forum. What do you think newcomer will think once he see sizematter posts, hungarian crew and rest of the lifetime trolls?
Secondly what did you (speaking generally) did for this server , did any of you bothered to invite friends, vote, spread a good word...?

Big amount of ppl raced to the top to sell gear for euro  then moved to another server doing same, and then is a problem of the server...


Instead of rubishing 24/7 suggest creative reasonable ideas to atract players (old/new).

Ty

I was trying, trust me. A lot of my old friends wanted to join this server, cuz they tought it will be like old dragon. Most of them didn't even try the server after reading the features. Also even a lot of new ppl, wanting to try this server out was pming me in giran or w/e with "where i can buy mana pots?". I told them about tattos etc, but pretty much all of them gave up playing on server without mana pots. It didn't happend once or twice. It happend many, i mean MANY times. This features killed this server(not mentioning bigger impact of retarded community, cuz it's a different story) and i think it's already too late to attrack newcommers and make this server alive again(unfortunatelly).

Quote from: =^TrackZero^= on May 14, 2014, 03:25:27 PM
This was / is / will be always CUSTOM server, you should realise this after so many years i guess.

You know exactly what i mean. I'm compering the customization to old dragon il server. Most of the ppl wanted to play on the server like dragon(i mean kinda the same features). You made this server completly different and scarred many ppl away from this server before it even started(including myself).
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: =^TrackZero^= on May 14, 2014, 04:46:32 PM
Quote from: Naiz on May 14, 2014, 04:13:02 PM
I was trying, trust me. A lot of my old friends wanted to join this server, cuz they tought it will be like old dragon. Most of them didn't even try the server after reading the features. Also even a lot of new ppl, wanting to try this server out was pming me in giran or w/e with "where i can buy mana pots?". I told them about tattos etc, but pretty much all of them gave up playing on server without mana pots. It didn't happend once or twice. It happend many, i mean MANY times. This features killed this server(not mentioning bigger impact of retarded community, cuz it's a different story) and i think it's already too late to attrack newcommers and make this server alive again(unfortunatelly).

You know exactly what i mean. I'm compering the customization to old dragon il server. Most of the ppl wanted to play on the server like dragon(i mean kinda the same features). You made this server completly different and scarred many ppl away from this server before it even started(including myself).
Tattoe system is more advance than mana potions, only difference is that you have to use brain sometimes (speaking generally).

Why in the world we would create a clone of very much existing server like Dragon, explain me purpose of having TWO SAME servers under the same network? And if they all wanted so badly dragon mana potions etc.. well i have news for them : Dragon is still there. So this excuse is everything but valid.

Tarantula is by far most balanced server ever in l2....Instead of talking behind lets focus of changes (reasonable ones) that would bring quitters and qqers.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: LadyZENITH on May 14, 2014, 04:50:06 PM
I would not have started if it was supposed to be "like dragon", heh, I looked at the exp and imagined more like old infi. I mean I started there 2005 and when we did we did chose it over Dragon cause it was too high rate, easy, corrupt and full of lolipop OE weapons, already back then. So screw those who wanted old Dragon, you almost have it actually, except no corrupt GM's and less exploits now.

And tons did the same thinking and tons started, most do not play anymore cause they suck as players these days. Thats the honest truth, they lost it. Unable to compete and get over a loss and continue to fight even tho I'm getting ass kicked. Thats what people did and cannot do anymore. The demotivation factor (outleveled and outequipped by nolifers) combined with other hardships made them stop. They suck. In old days, someone is blocking Bara or Baium? Well move there 300 guys. Giran siege? Multiple 500 dudes went to fight and the server had 1400 online vs 2K here and here none cares, thats the probleb, people stopped to care about anything that does not give them personal profit. These days people rather quit then have to put in any effort. I mean, part of them, other part turned to be asslickers of the top that quit after getting bored, aka I join the top clan/ally to have all instant and easy and then wonder there are few who will PVP with me. Mind blown.

The old community died and the new one ( mostly people that played L2 till now ) sucks, clans are gone, they mean nothing, ally the same, all is about CP, CP, CP. Screw the CP's. I want back C4 clan system with smaller compact united clans and big alliances that last for years. None even cares about sieges cause hey it does not benefit me or the CP so I do not care. The great warning was at the start already. You attack better geared guy, he refuses to fight back. You ask why? The answer was: I want noble first then I PVP.  Guess what he is gone, he either did not make noble the first 3 attempts so ragequit or he did and there was none to fight so sell stuff and quit.

Yes there were some bad decisions made. The tatoo system I still do not like over the pots. The custom pots made oly more balanced and leveling easier. Tattoo system has 90% of them useless and few totally OP (aka crit damage for example). And yeah also the enchants. Boosting the enchant rates was soooo stupid. It should have been the other way. Lolipop weapons chase people away, not attack them. I mean infi, similar endgame rates, 2 years after launch most did not have S weapons and to see blue or red enchants on anything was damn rarity. Here? Red weapon first month. +6 S common in 2 months, etc. Something was wrong there as well. But mostly it was the people that changed.

I did quit month ago. I mean politics are almost dead, none fights on sieges, so the 2 best things in game for me were gone (epics are also fine but we are not capable of taking them and I fundamentally refuse to join/asslick those who currenctly can), my char that was copy of what used to be nice is now bad, almost worthless. Even in clan. Random evening 16 online, siege evening 5 online... I mean what... And people from clan that stayed decided to re-roll (retail-roll) to archers cause of the crit tattoo that owns. And then OFC the slap to the face of doubling the rates after you finish grinding the 80 and 50% to finally take all the skills. Its like yeah... whiner Joe will now have it 2x easier, screw you and your effort. Also screw your donate for multiple horns, those will be easier to get as well, etc, etc.

I returned now cause there is no better game anyway ( I wanted to jump in to Archeage but it will suck, and Black desert long long far away. ). And ill use those stupid rates to make stupid hard to level unique char that none else plays, and its not really good but whatever, and just pray after its done that people are kinda still here. I asked clanmates and they told me things kinda stabilized and the quitters did quit and the community is stabilizing. Well, lets hope they are right.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: kostsuba on May 14, 2014, 04:59:13 PM
i tell something again i told to other post..i play l2 from c1..ITS OLD GAME..PPL WANT MORE FUN..AND NO SECOND JOB!THIS OLD YEARS GONE AND NOONE WANT DO THE SAME AGAIN..TO LOSE  HIS LIFE FOR MAKE A GOOD CHAR..THIS MEAN PPL IS BORRING TO MAKE QUESTS,SPOILS WITH HOURS.AND FARM WITH TONS OF HOURS..THEY WANT FUN!! THEY WANT EASY GET ALL THIS AND GO FAST FOR PVP SIEGE EPIC RB..WHEN U SEE I AM RIGHT WILL BE SO LATE...DONT HEAR ABOUT 2-3 PPL WILL BLA BLA BLA..ABOUT THIS I TOLD..CHECK SOME OTHERS SERVER X20 X30 WITH GM SHOP  FOR C B GRADE GEAR AND STUFF FOR THIRD CLASS AND SUB CLASS AND U SEE HOW MANY PPLS IS THERE..

WE STARTED ALL IN THIS SERVER FOR GOOD OLD TIMES..BUT ON THE WAY 8/10 PPLS SEE CANT DO IT AGAIN.. THIS IS THE TRUE..MAKE THE SERVER EASIER AND U SEE WILL BE FULL OF PPLS..DONT  HEAR AGAIN THIS GUYS WILL CRY  WE CAME HERE FOR PLAY LOW RATE..if u see its only max 5 ppl in this forum want hard server.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Naiz on May 14, 2014, 04:59:33 PM
Quote from: =^TrackZero^= on May 14, 2014, 04:46:32 PM
Tattoe system is more advance than mana potions, only difference is that you have to use brain sometimes (speaking generally).

Why in the world we would create a clone of very much existing server like Dragon, explain me purpose of having TWO SAME servers under the same network? And if they all wanted so badly dragon mana potions etc.. well i have news for them : Dragon is still there. So this excuse is everything but valid.

Tarantula is by far most balanced server ever in l2....Instead of talking behind lets focus of changes (reasonable ones) that would bring quitters and qqers.

Dragon is H5 and ppl wanted to play on Interlude. IL Dragon was just perfect, people loved and missed it, that's why they wanted pretty much the same server. You wouldn't have "TWO SAME servers under the same network", cuz one of them is interlude and the second one is H5(for me it's a huge diference, dunno about you). MOST OF US WANTED TO JOIN THIS SERVER JUST BECAUSE WE WERE HOPING TO BRING BACK OLD MEMORIES, which obviously didn't happend. The thing, which happend is just one and big disappointment.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Csenky on May 14, 2014, 05:18:16 PM
Quote from: Naiz on May 14, 2014, 04:59:33 PM
Dragon is H5 and ppl wanted to play on Interlude. IL Dragon was just perfect, people loved and missed it, that's why they wanted pretty much the same server. You wouldn't have "TWO SAME servers under the same network", cuz one of them is interlude and the second one is H5(for me it's a huge diference, dunno about you). MOST OF US WANTED TO JOIN THIS SERVER JUST BECAUSE WE WERE HOPING TO BRING BACK OLD MEMORIES, which obviously didn't happend. The thing, which happend is just one and big disappointment.
Well, I did join because if that (except that I played on Shadow instead of Dragon). BUT, a huge amount of players (the majority I guess) misunderstood the "bring back" part, and they forgot, that back in those days, we had a lot of fun FROM level 1, no grade. I got my first pvp point on Tarantula at level 6, and it was just as much fun, as S grade vs S grade, if not more! Just look at this idiot kostsuba above your post, players like him are killing every L2 server, they can't enjoy the game. They only enjoy the last 5% of it. L2 was always about leveling, gearing up, working towards noblesse etc, with PvP and politics MEANWHILE, not AFTER. WoW is their game, where you reach max level, and actually start to play. But they don't understand, they continously throw their trash on the forums, and ragequitting if the game is not easy enough. LadyZenit has good points about the retarded community. Admins can't do sh1t about this, the forums simply should work as I mentioned in another post: only allow posts for those who has 78/78 noblesse, not these wannabe idiots with new accounts every day. At least, ppl would look less retarded here, or they would play if they can't cry here first.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Csenky on May 14, 2014, 05:24:41 PM
Quote from: kostsuba on May 14, 2014, 04:59:13 PM
MAKE THE SERVER EASIER
And half of the current players will leave, and a bunch of highrate fanboys will cry in giran for AiO buffer. The game is 50x easier, than on start. Lv. 78 DN subbed noblesse is 1 week for a farmer, 3-4 weeks for a full casual. (for L2 players, not retards, but hey, I wanna see L2 players here) If you think it should be possible to make one in less than this time, uninstall please. bb
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: kostsuba on May 14, 2014, 05:29:30 PM
Quote from: Csenky on May 14, 2014, 05:18:16 PM
Well, I did join because if that (except that I played on Shadow instead of Dragon). BUT, a huge amount of players (the majority I guess) misunderstood the "bring back" part, and they forgot, that back in those days, we had a lot of fun FROM level 1, no grade. I got my first pvp point on Tarantula at level 6, and it was just as much fun, as S grade vs S grade, if not more! Just look at this idiot kostsuba above your post, players like him are killing every L2 server, they can't enjoy the game. They only enjoy the last 5% of it. L2 was always about leveling, gearing up, working towards noblesse etc, with PvP and politics MEANWHILE, not AFTER. WoW is their game, where you reach max level, and actually start to play. But they don't understand, they continously throw their trash on the forums, and ragequitting if the game is not easy enough. LadyZenit has good points about the retarded community. Admins can't do sh1t about this, the forums simply should work as I mentioned in another post: only allow posts for those who has 78/78 noblesse, not these wannabe idiots with new accounts every day. At least, ppl would look less retarded here, or they would play if they can't cry here first.

man u are the only idiot here and at last go play x1 or x3 why u are here?here is x10 u are no lifer and want play 24/7  for take avantage of this ppl havent time to do all this.. or they dont want lost their life for make one char for kill u cause ur life is front of the pc.if u was clever u could see mid rate servers with easier life has 1500 online with no bot chars.why?cause there no ppls like u..
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Csenky on May 14, 2014, 05:30:46 PM
Quote from: Fiorella on May 14, 2014, 05:23:41 PM
raid timers
You probably missed the cryfest, that lasted for weeks about raid spawns. The majority cried enough to get these short random timers, because "they have jobs now". DN staff tried to make it better, players didn't let it happen. Getting horn was a challange on first month. Leveling past76 was a challange. The community can't handle it atm. I wish our players were just like you on this server start. Well, freak them all now.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Csenky on May 14, 2014, 05:36:09 PM
Quote from: kostsuba on May 14, 2014, 05:29:30 PM
man u are the only idiot here and at last go play x1 or x3 why u are here?here is x10 u are no lifer and want play 24/7  for take avantage of this ppl havent time to do all this.. or they dont want lost their life for make one char for kill u cause ur life is front of the pc.if u was clever u could see mid rate servers with easier life has 1500 online with no bot chars.why?cause there no ppls like u..
Fine, let me be an idiot. But at least I'm not flooding the forum with trash. Nolifer? I just came home ~40 mins ago from work. Take advangate? Rates are global, you spoil on the same rate as I do. Oh, you don't know how to exp? Then I will have the same advantage on x3 rate than x300 rate, why does it matter to you?
Ppls like me? I'm the one who is farming the books that you can buy later, because you couldn't take a step on PI without death. I'm the one who is going pvp daily ingame. I'm the one who is buying your hardly farmed crap on the market so you can buy some shots. You are the player, that does NOTHING ingame, just crying on the forum to "MAKE GAME EASIER".
At least, be reasonable if you are trying to flame me back after you got burnt.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Fiorella on May 14, 2014, 05:40:03 PM
You got a point "Naiz" most of old players that come back to play, was to bring back old memories like mass pvp, siegues, epic fights on every Golka, Baium, Antharas, Valakas...
I can bet that mostly of us come back to play a interlude server, because we think that this "Tarantula server" would be like old Dragon/Infinity/Nightmare Interlude was, with pots and old tatto system, waiting for respawn time of epics, without any easy info like this

Valakas [85]*   2014/05/11 07:13   2014/05/22 00:13 (+/-2hour)

with this info you made a farm server (Just log to kill epic then log off), on Dragon interlude time, we not had this info, and we spend 5/6 hours waiting for epic respawn while we do a mass pvp each epic respawn day.

Even to other normal boss, on Dragon interlude we were forced to put spy player on every raid boss location to see if is alive or not, I miss that times, when ramdons made party to kill any kind of normal boss, low level clans was getting fun in that way, not like now, than only big clans rush every 70+ boss.

"World Boss respawn List on website", freaked up the whole role play (to me), because now people, just watch on Website and just log to kill "ALL" raid boss that drop something important, and the rest of the day the server is almost empty, only Giran got the 85% of server population and most of they are OffShop.

if you wanna help new players with their quest, just put Cabrio-Hallhate-Kernon-Golkonda info on website and you'll see how mass pvp come back again.

Or at least increase random respawn from epics from 2Hrs to 6/8Hrs, like was on Old interlude times.

PS. And please do something about using FoI (Like teleport if try to kill AQ when you are 78+, or just punish with ban for 360hrs) on Low level RaidBoss like AQ - Core - Orfen, because is ridicoulus see how "Heros, and 78+ players, kill AQ in 1 minute using FoI)

Like this
https://www.youtube.com/watch?v=rt3KCO9y3ME&feature=youtu.be

(http://bancofotos.net/di/TWXH/lool.jpg)
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: kostsuba on May 14, 2014, 05:47:33 PM
Quote from: Csenky on May 14, 2014, 05:36:09 PM
Fine, let me be an idiot. But at least I'm not flooding the forum with trash. Nolifer? I just came home ~40 mins ago from work. Take advangate? Rates are global, you spoil on the same rate as I do. Oh, you don't know how to exp? Then I will have the same advantage on x3 rate than x300 rate, why does it matter to you?
Ppls like me? I'm the one who is farming the books that you can buy later, because you couldn't take a step on PI without death. I'm the one who is going pvp daily ingame. I'm the one who is buying your hardly farmed crap on the market so you can buy some shots. You are the player, that does NOTHING ingame, just crying on the forum to "MAKE GAME EASIER".
At least, be reasonable if you are trying to flame me back after you got burnt.

i called u idiot cause u did first! u are the only one man u do all this i believe.. but u must believe u will be and tha last u do all this..u want believe or not these old good days  cant come again.. for many reasons.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 14, 2014, 05:51:39 PM
Quote from: kostsuba on May 14, 2014, 05:47:33 PM
i called u idiot cause u did first! u are the only one man u do all this i believe.. but u must believe u will be and tha last u do all this..u want believe or not these old good days  cant come again.. for many reasons.

him ? he is the forum fighter.. or one might say forum idiot, we don't pay him any attention here.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Fiorella on May 14, 2014, 05:55:20 PM
Quote from: kostsuba on May 14, 2014, 05:47:33 PM
i called u idiot cause u did first! u are the only one man u do all this i believe.. but u must believe u will be and tha last u do all this..u want believe or not these old good days  cant come again.. for many reasons.

Just to inform 70% of server are old players from interlude times... and they (as me ) come back looking for old good days... and that times can come back, only if GM's, do something increasing respawn time on epics from 2hrs (Like now) to 8hrs (like was before) deleting Raid Boss respawn list, making bannable using FoI on Low Epic raidboss...
increasing Oly time from 2 hours to 4hrs (at least), making more events (until now we got only 2-3 events and just 1 was about pvp)...
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 14, 2014, 05:57:18 PM
Quote from: =^TrackZero^= on May 14, 2014, 04:46:32 PM
Tattoe system is more advance than mana potions, only difference is that you have to use brain sometimes (speaking generally).

Why in the world we would create a clone of very much existing server like Dragon, explain me purpose of having TWO SAME servers under the same network? And if they all wanted so badly dragon mana potions etc.. well i have news for them : Dragon is still there. So this excuse is everything but valid.

Tarantula is by far most balanced server ever in l2....Instead of talking behind lets focus of changes (reasonable ones) that would bring quitters and qqers.

if it wasn't for the success of your previous servers, you wouldn't have had enough players to fill tarantula.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: SizeMatters on May 14, 2014, 06:00:05 PM
Quote from: Fiorella on May 14, 2014, 05:40:03 PM
You got a point "Naiz" most of old players that come back to play, was to bring back old memories like mass pvp, siegues, epic fights on every Golka, Baium, Antharas, Valakas...
I can bet that mostly of us come back to play a interlude server, because we think that this "Tarantula server" would be like old Dragon/Infinity/Nightmare Interlude was, with pots and old tatto system, waiting for respawn time of epics, without any easy info like this

Valakas [85]*   2014/05/11 07:13   2014/05/22 00:13 (+/-2hour)

with this info you made a farm server (Just log to kill epic then log off), on Dragon interlude time, we not had this info, and we spend 5/6 hours waiting for epic respawn while we do a mass pvp each epic respawn day.

Even to other normal boss, on Dragon interlude we were forced to put spy player on every raid boss location to see if is alive or not, I miss that times, when ramdons made party to kill any kind of normal boss, low level clans was getting fun in that way, not like now, than only big clans rush every 70+ boss.

"World Boss respawn List on website", freaked up the whole role play (to me), because now people, just watch on Website and just log to kill "ALL" raid boss that drop something important, and the rest of the day the server is almost empty, only Giran got the 85% of server population and most of they are OffShop.

if you wanna help new players with their quest, just put Cabrio-Hallhate-Kernon-Golkonda info on website and you'll see how mass pvp come back again.

Or at least increase random respawn from epics from 2Hrs to 6/8Hrs, like was on Old interlude times.

PS. And please do something about using FoI (Like teleport if try to kill AQ when you are 78+, or just punish with ban for 360hrs) on Low level RaidBoss like AQ - Core - Orfen, because is ridicoulus see how "Heros, and 78+ players, kill AQ in 1 minute using FoI)

Like this
https://www.youtube.com/watch?v=rt3KCO9y3ME&feature=youtu.be

(http://bancofotos.net/di/TWXH/lool.jpg)

Blame koreans for making mi/foi skills lmao
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 14, 2014, 06:10:49 PM
Quote from: Csenky on May 14, 2014, 05:18:16 PM
Well, I did join because if that (except that I played on Shadow instead of Dragon). BUT, a huge amount of players (the majority I guess) misunderstood the "bring back" part, and they forgot, that back in those days, we had a lot of fun FROM level 1, no grade. I got my first pvp point on Tarantula at level 6, and it was just as much fun, as S grade vs S grade, if not more! Just look at this idiot kostsuba above your post, players like him are killing every L2 server, they can't enjoy the game. They only enjoy the last 5% of it. L2 was always about leveling, gearing up, working towards noblesse etc, with PvP and politics MEANWHILE, not AFTER. WoW is their game, where you reach max level, and actually start to play. But they don't understand, they continously throw their trash on the forums, and ragequitting if the game is not easy enough. LadyZenit has good points about the retarded community. Admins can't do sh1t about this, the forums simply should work as I mentioned in another post: only allow posts for those who has 78/78 noblesse, not these wannabe idiots with new accounts every day. At least, ppl would look less retarded here, or they would play if they can't cry here first.

clone yourself. open a server of your own. play with your own kind.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Fiorella on May 14, 2014, 06:14:44 PM
Quote from: remeron on May 14, 2014, 05:57:18 PM
if it wasn't for the success of your previous servers, you wouldn't have had enough players to fill tarantula.

maybe some people here know the portal game called "TheAbyss" that portal, was getting 3 Lineage2 servers wich diferents chronicle (Interlude/Kamael/Gracia) with the same gameplay in each one, nothing diferent (only the things add directly for the chronicle) and they was running fine, until the Dota time come and they had to close the 2 server with got low amount of players (Interlude 2000+ / Kamael 1500+), and move the Gracia Server to L2 Fog Of War High Five Server wich have now in total 9000+ players sharing in 3 direferents server rates, but.. with the same gameplay.

Server   auth
name      game     status
      
x3     2523   on   on
x10     2041   on   on
x50     4839   on   on

This is to show you, that here can be the same.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 14, 2014, 06:31:56 PM
shame on those who utter the words; "retarded community", how dare u...actual corrupted are ones who call ppl retarded...and over what? over a measley fukin game..
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Garn. on May 14, 2014, 06:38:52 PM
patching Wildstar client for open beta  8)
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Garn. on May 14, 2014, 06:48:25 PM
Quote from: Abaddon on May 14, 2014, 06:47:00 PM
dont do it, this game sux xD
i wanna try it before deciding to buy it or not

edit: https://www.youtube.com/watch?v=YbItL4qcugk  looks hardcore lol
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Csenky on May 14, 2014, 09:09:17 PM
Quote from: remeron on May 14, 2014, 06:10:49 PM
clone yourself. open a server of your own. play with your own kind.
Sadly, there aren't enough good L2 players around the web to sustain a whole server with them, so there will be always idiots to fill the place. However, I definitely wouldn't give them free access to every communication channel, I'll reconsider your idea. Until that, I'm fine with my kind, no need for cloning, we are enough already to have fun. My problem is still your pointless filthy hatred, throwed everytime on my posts without any reason or argument. :/ I could've said the same for everyone crying here nonstop, instead I'm trying to point out, why they are wrong.

Once again: Players crying are those, who don't like the server, and still spamming the forum.
I'm the one, who is spamming here, because I don't like this kindergarten that ppl creating on this forum. I'm fine with the server settings, so think again, who should leave.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 14, 2014, 09:53:20 PM
Quote from: Csenky on May 14, 2014, 09:09:17 PM
Sadly, there aren't enough good L2 players around the web to sustain a whole server with them, so there will be always idiots to fill the place. However, I definitely wouldn't give them free access to every communication channel, I'll reconsider your idea. Until that, I'm fine with my kind, no need for cloning, we are enough already to have fun. My problem is still your pointless filthy hatred, throwed everytime on my posts without any reason or argument. :/ I could've said the same for everyone crying here nonstop, instead I'm trying to point out, why they are wrong.

Once again: Players crying are those, who don't like the server, and still spamming the forum.
I'm the one, who is spamming here, because I don't like this kindergarten that ppl creating on this forum. I'm fine with the server settings, so think again, who should leave.

if u dont like the community, leave it...you gotta understand , this server comes with its own community
there are recently opened interlude non-custom low-rate servers, you may try those, this one gonna be dead soon anyway..unfortunately...
my hatred is towards your kind, the ones that call ppl retarded merely because of their play-style choices,... that don't necessarily make one a retarded, I got a problem with that when u say that...so its not pointless, unlike your arguments...
you don't wanna give ppl free communication channel? who are you? fukin hitler? what's their harm to you? why do u feel intimated? you think drake is being manipulated? you think you know better than developers? grow a pair and be frank. go develop your own server and implement your fukin ideas there..
I am repeating this fact again: you are crying over whiners more than the whiners do.

get this into your head; its not about they are playing wrong or right, its their choice how they play it. deal with it, you can't change it..yet u keep talking and get nowhere..this is what I call pointless....calling commuity retarded doesn' classify as spam in your world? get real....this is the real spam, and, all your arguments, lack solution....you have one suggestion for a solution,......................... and that is to limit forum rights to certain ppl who have 78/78 nobless chars....LOOOOOOOOOOL. man thats a big lol, you have no idea how stupid this idea looks, do you think with that change, a couple of smartass wanna-be elite mr-know-it-all types will put their heads together and will shit serious genious ideas about server future and drake will cheer you and say yes??? get real....%81 %19 poll results must have had an real impact on you....you are a joke...

additionally, how can u be fine with current server settings, as you were strongly opposed to 10x rates idea??? huh? if u were fine with it, why did you strongly oppose it??  these are just words coming from your mouth man...your words don't mean anything, your made up arguments are only to salvage the day, I am sure in real life you are a spineless creature who is not respected by anybody, and you do this all to feel important in a stupid forum corner..well, much to your surprise
this is what u get for calling ppl retarded..

now, I am not leaving or anything, if I am to play L2, I 'll play only here
most likely, I will be temporarily absent in game for a while due to my RL affairs...


Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: ZeniT on May 14, 2014, 11:05:12 PM
Quote from: =^TrackZero^= on May 14, 2014, 03:23:53 PM
In all do respect, there is nothing wrong with the server, now its even easier for new/old players. However its YOU (speaking generally) who makes it as a pithole, starting with the forum. What do you think newcomer will think once he see sizematter posts, hungarian crew and rest of the lifetime trolls?
Secondly what did you (speaking generally) did for this server , did any of you bothered to invite friends, vote, spread a good word...?

Big amount of ppl raced to the top to sell gear for euro  then moved to another server doing same, and then is a problem of the server...


Instead of rubishing 24/7 suggest creative reasonable ideas to atract players (old/new).

Ty

hungarian crew? :D

anyway if you change every week smth for the casual retards who play 1-2h daily, stop wondering about why serious players left server

server started with 3k+ online, result of changes to "family" ppl = 500 online with shops
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 14, 2014, 11:16:02 PM
Quote from: ZeniT on May 14, 2014, 11:05:12 PM
hungarian crew? :D

anyway if you change every week smth for the casual retards who play 1-2h daily, stop wondering about why serious players left server

server started with 3k+ online, result of changes to "family" ppl = 500 online with shops

what changes made 2500 ppl leave? be specific

of that 2500, how many were so-called casual retards who play 1-2h daily?

playing 1h-2h daily would make one a casual retard?
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Garn. on May 14, 2014, 11:16:27 PM
Quote from: ZeniT on May 14, 2014, 11:05:12 PM


server started with 3k+ online, result of changes to "family" ppl = 500 online with shops
actually, people left before changes...
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 14, 2014, 11:18:26 PM
Quote from: Garn. on May 14, 2014, 11:16:27 PM
actually, people left before changes...
yes.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Csenky on May 14, 2014, 11:47:01 PM
Quote from: remeron on May 14, 2014, 09:53:20 PM
if u dont like the community, leave it...you gotta understand , this server comes with its own community
Which was great back in my days, that's why I came back.
Quote from: remeron on May 14, 2014, 09:53:20 PM
you don't wanna give ppl free communication channel? who are you? fukin hitler? what's their harm to you? why do u feel intimated? you think drake is being manipulated? you think you know better than developers? grow a pair and be frank. go develop your own server and implement your fukin ideas there..
It harms the newer guys, who might be interested in the server, but they see the trash on forum, and get scared.
Quote from: remeron on May 14, 2014, 09:53:20 PM
get this into your head; its not about they are playing wrong or right, its their choice how they play it. deal with it, you can't change it..yet u keep talking and get nowhere..this is what I call pointless....calling commuity retarded doesn' classify as spam in your world? get real....this is the real spam, and, all your arguments, lack solution....you have one suggestion for a solution,......................... and that is to limit forum rights to certain ppl who have 78/78 nobless chars....LOOOOOOOOOOL. man thats a big lol, you have no idea how stupid this idea looks, do you think with that change, a couple of smartass wanna-be elite mr-know-it-all types will put their heads together and will shit serious genious ideas about server future and drake will cheer you and say yes??? get real....%81 %19 poll results must have had an real impact on you....you are a joke...
additionally, how can u be fine with current server settings, as you were strongly opposed to 10x rates idea??? huh? if u were fine with it, why did you strongly oppose it??  these are just words coming from your mouth man...your words don't mean anything, your made up arguments are only to salvage the day, I am sure in real life you are a spineless creature who is not respected by anybody, and you do this all to feel important in a stupid forum corner..well, much to your surprise
this is what u get for calling ppl retarded..

now, I am not leaving or anything, if I am to play L2, I 'll play only here
most likely, I will be temporarily absent in game for a while due to my RL affairs...
I wouldn't expect better ideas with such a change, but it definitely would erase 90% of the pointless topics about how hard the game is > it has never been easier on low-mid rate servers, than it is atm. It was average on start, but now it's incredibly easy to level up and gear up a char. There were some reasonable changes, and the settings are still fine, I didn't say it wasn't better some weeks before, but it's still not bad. Don't talk in black and white, I can vote against a change even if I don't ragequit if they implement it.

I didn't call anyone personally retarded, only you are insulting personally me, I said the community is retarded. As a whole. The players of it are just idiots, because they let the majority to manipulate the way of thinking, that's why nobody can pvp without S+++noblesse level80etc crap. They think the game starts there, and this is a retarded overall attitude from the whole community. This started from the farmers that rushed to top on starting servers, to sell their gear/chars for good â,¬, the idiots who bought these stuff made the attitude stronger, and most of the "victims" (normal players, not using any RMT) took this way of thinking too, because it wasn't fun for them to play in C/B against A+S+epics.
This is retarded. But players like demich disappear fast, so I call it idiotism to ask for easier server, because we could have much fun without these "top" morons together.

If you still don't get it, read again, not gonna try to explain again.
gn
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 15, 2014, 12:32:44 AM
Quote from: Csenky on May 14, 2014, 11:47:01 PM
Which was great back in my days, that's why I came back.

first, you are full of shit, unsuprisingly, I ll still indulge you in...

now that u see its full of retards, in your words....so leave....its not great now isn't it? another evasive answer on your part...

Quote from: Csenky on May 14, 2014, 11:47:01 PM
.It harms the newer guys, who might be interested in the server, but they see the trash on forum, and get scared.


1st, you are the trash in forum...2nd, I strongly believe only very few would freak away of forum talks w/o seeing the server itself...just admit u can't stand em, thats why u call em retards..and I don't think u are concerned about that, you just pretend to be....lie all u want and cover it...

Quote from: Csenky on May 14, 2014, 11:47:01 PM
Don't talk in black and white,.

u are the master of talking in black and white, remember telling me to go 5000x server? in your world, all who were opposed to 3x 5x low rates deserved to play in 5000x servidors..you said that...again, you are full of shit...just see it man..I am getting tired already..

Quote from: Csenky on May 14, 2014, 11:47:01 PM

I didn't call anyone personally retarded, only you are insulting personally me, I said the community is retarded. As a whole. The players of it are just idiots, because they let the majority to manipulate the way of thinking, that's why nobody can pvp without S+++noblesse level80etc crap. They think the game starts there, and this is a retarded overall attitude from the whole community. This started from the farmers that rushed to top on starting servers, to sell their gear/chars for good â,¬, the idiots who bought these stuff made the attitude stronger, and most of the "victims" (normal players, not using any RMT) took this way of thinking too, because it wasn't fun for them to play in C/B against A+S+epics.
This is retarded. But players like demich disappear fast, so I call it idiotism to ask for easier server, because we could have much fun without these "top" morons together.



so you didn't call anyone retarded personally? but as a whole...you are shitting some serious genious right now...
btw, uu were the first one to throw the stone, you called me stupid...your memory is just as sloppy as your judgement...

so in your view, "players let the majority manipulate them"...this so called "idiot players" wasn't involved in the majority?????? in my view , manipulations effect majority, and its done by minority, inherently...you have flaw in your logic...if majority agrees on sth. its not a manipulation....cuz the majority already agreed on it and they don't need the manipulate the minority....

regardless....thats not your concern, that still dont ggive u the right to call names...a decent person wouldn't do that....I am against that...behind every player and forum nicks are real persons..

Quote from: Csenky on May 14, 2014, 11:47:01 PM

If you still don't get it, read again, not gonna try to explain again.
gn


so if I say I still don't understand, would I free you of the burden to reply me again? and me to reply you for that matter.....

gn, you may stop quoting me then..

Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: blblblblblbl on May 15, 2014, 12:07:29 PM
So much bulls**t in this topic, if new people read this, i'm sure nobody gonna join DN. Drake, Track if you gonna do anything , do something useful , that will bring people, and do not listen those 10% of population which plays on server (kids on nolife mode)....

ps. First of all, i would remove blessed enchants from donny, maybe add more vote L2 web sites?, maybe allow main +2box?, maybe remove this dynamic exp rate?, etc,...

Oh, i saw this video where lvl 80 chars killing QA and gets drop, hahahahaha WTF is this????

Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Naiz on May 15, 2014, 12:13:26 PM
Quote from: blblblblblbl on May 15, 2014, 12:07:29 PM
Oh, i saw this video where lvl 80 chars killing QA and gets drop, hahahahaha WTF is this????

You ppl are really bad. Low lvl destros made the dmg on aq, we killed them when aq was on 10% hp. We were like 4 pts, so any party couldn't make more dmg than they did. That's how aq dropped the ring, we got it and clueless randoms are crying about it all the time.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Garn. on May 15, 2014, 12:33:07 PM
Quote from: Naiz on May 15, 2014, 12:13:26 PM
You ppl are really bad. Low lvl destros made the dmg on aq, we killed them when aq was on 10% hp. We were like 4 pts, so any party couldn't make more dmg than they did. That's how aq dropped the ring, we got it and clueless randoms are crying about it all the time.
please, stop making a fool of yourself.

as they made 90% of dmg, and you started to kill it when it was full again, means u made 100% dmg right? but guess what, your 100% dmg is divided by those 4 pts u had, while their dmg is still 90%. even if it drops (and it's NOT supposed to do that) you should have got the "failed to pick up" for several seconds, which didn't happen at all.
clear enough now?
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: HeroAW on May 15, 2014, 01:32:59 PM
2k ppl left due to x4 rates as I told before server opening, u can close it now. eot
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: peggyna on May 15, 2014, 02:16:41 PM
Quote from: Naiz on May 15, 2014, 12:13:26 PM
You ppl are really bad. Low lvl destros made the dmg on aq, we killed them when aq was on 10% hp. We were like 4 pts, so any party couldn't make more dmg than they did. That's how aq dropped the ring, we got it and clueless randoms are crying about it all the time.

i cant see any destro there... i see many heroes to hit and the first hit was from char "thescary" (hero) and make around  4-5k dmg. this happend there is really lol...  let some others small clan farm some day this ring..for get some small balance in server..   gm must make this area automatic town for big lvl chars..like  happend golgonda to subbed chars..
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: ZeniT on May 15, 2014, 07:20:19 PM
Quote from: peggyna on May 15, 2014, 02:16:41 PM
i cant see any destro there... i see many heroes to hit and the first hit was from char "thescary" (hero) and make around  4-5k dmg. this happend there is really lol...  let some others small clan farm some day this ring..for get some small balance in server..   gm must make this area automatic town for big lvl chars..like  happend golgonda to subbed chars..

yeah more costumization for trash players like you

again those ppl talk about how would be it better, who never saw AQ on server :D
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: ZeniT on May 15, 2014, 07:23:28 PM
Quote from: Garn. on May 15, 2014, 12:33:07 PM
please, stop making a fool of yourself.

as they made 90% of dmg, and you started to kill it when it was full again, means u made 100% dmg right? but guess what, your 100% dmg is divided by those 4 pts u had, while their dmg is still 90%. even if it drops (and it's NOT supposed to do that) you should have got the "failed to pick up" for several seconds, which didn't happen at all.
clear enough now?

u did smth to prevent their AQ raid? no :D

then shut the fvck up :D

they did fine, it would be pointless to waste +3minutes with loging low lvl destros
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: LadyZENITH on May 15, 2014, 07:47:23 PM
I think (ok that already disqualifies the idea but... )... that if you make... any amount of damage with any level, and then you lasthit with low lvl char, you will get the drops. The party that does the most damage has priority on pickup... yet that's not related to the fact if it will drop or not.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: kostsuba on May 15, 2014, 08:28:17 PM
Quote from: ZeniT on May 15, 2014, 07:23:28 PM
u did smth to prevent their AQ raid? no :D

then shut the fvck up :D

they did fine, it would be pointless to waste +3minutes with loging low lvl destros

players like u destroyed  this game. i thing u are  kid ..if not i am sorry for u
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Garn. on May 15, 2014, 08:37:59 PM
Quote from: LadyZENITH on May 15, 2014, 07:47:23 PM
I think (ok that already disqualifies the idea but... )... that if you make... any amount of damage with any level, and then you lasthit with low lvl char, you will get the drops. The party that does the most damage has priority on pickup... yet that's not related to the fact if it will drop or not.
exactly. and that didnt even happen.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: LadyZENITH on May 16, 2014, 12:14:19 AM
Quote from: kostsuba on May 15, 2014, 08:28:17 PM
players like u destroyed  this game. i thing u are  kid ..if not i am sorry for u
Gah people argue about ruin and argue about single AQ drop and then this you know...
http://kepfeltoltes.hu/140218/Shot00100_www.kepfeltoltes.hu_.jpg

There you have the real juice, how long was that screen taken after server start hmm. I guess most people were still in karmian and without 3rd class yet back then. Thats where the shit is, like it or not.

Garn: There may be one other problem ( I do not know if it is a bug or it is normal). Friends told me that on one recent golky, they did like 80% damage, and yet in the end they died (some supports got teleported out to Giran, etc) and in the end no shards for us. Even tho it was 80%. But... there was a moment when everyone was out, aka none was hitting/or present on the spot anymore. So maybe if you (whole pt) leave the area aka you get out of target range, your counted damage does not count anymore. I think that's how this "bug" may have happened.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Fiorella on May 16, 2014, 12:45:44 AM
Quote from: LadyZENITH on May 15, 2014, 07:47:23 PM
I think (ok that already disqualifies the idea but... )... that if you make... any amount of damage with any level, and then you lasthit with low lvl char, you will get the drops. The party that does the most damage has priority on pickup... yet that's not related to the fact if it will drop or not.

Since I remember, if you kill any Raid getting more than 8 lvl of diference, the raid must dont drop anything, here you can see, how they kill full hp low lvl raid boss, and they got drop from AQ.

As I see, and can imagine, they do this every AQ respawn and maybe on other Raids

(http://bancofotos.net/di/2NY2/bug.jpg)

Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: SizeMatters on May 16, 2014, 02:44:38 AM
LEGENDA LIGI!
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: kostsuba on May 16, 2014, 07:03:34 AM
78 and 80 lvl big team with hero skills,top gear,full epic boss inside,, kill AQ,for sure and zaken,and every AQ has respawn and maybe all rbs in server..for this never rb is on.. after we cry why ppls leaves and why not enemies... gm must give explanations wtf is that we see in this video..
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Kabally on May 16, 2014, 07:31:11 AM
Quote from: Fiorella on May 16, 2014, 12:45:44 AM
Since I remember, if you kill any Raid getting more than 8 lvl of diference, the raid must dont drop anything, here you can see, how they kill full hp low lvl raid boss, and they got drop from AQ.

As I see, and can imagine, they do this every AQ respawn and maybe on other Raids

(http://bancofotos.net/di/2NY2/bug.jpg)

Fiorella im sorry for comming say something that maybe proofs that ur wrong..


If im not wrong this screenshot is taken from the day i acted like an idiot and droped QA at floor,so i lost it.

I remember low level orcs from friend clan hited QA over 50% and then yes if i do remember well EXCI did some damage on it and got it,its some %,like when u spoil mob +15 levels,still work but most of times fail.

I didnt even read what u guys saying..this is just a stupid point to discuss about respawn time of epic bosses,it should remain as it is,or later its a completly dead match and yes would be nice,if new players werent there,there is new ppl witch cant afford that thing.

SS2!
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Garn. on May 16, 2014, 09:06:42 AM
Quote from: LadyZENITH on May 16, 2014, 12:14:19 AM
Gah people argue about ruin and argue about single AQ drop and then this you know...
http://kepfeltoltes.hu/140218/Shot00100_www.kepfeltoltes.hu_.jpg

There you have the real juice, how long was that screen taken after server start hmm. I guess most people were still in karmian and without 3rd class yet back then. Thats where the shit is, like it or not.

Garn: There may be one other problem ( I do not know if it is a bug or it is normal). Friends told me that on one recent golky, they did like 80% damage, and yet in the end they died (some supports got teleported out to Giran, etc) and in the end no shards for us. Even tho it was 80%. But... there was a moment when everyone was out, aka none was hitting/or present on the spot anymore. So maybe if you (whole pt) leave the area aka you get out of target range, your counted damage does not count anymore. I think that's how this "bug" may have happened.
even so, since someone else has made the most of dmg, drops go to that party, so the others would get "failed to pick up" for a while,then they can pick up. but this didnt happen
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: ZeniT on May 16, 2014, 09:46:33 AM
Quote from: LadyZENITH on May 16, 2014, 12:14:19 AM
Gah people argue about ruin and argue about single AQ drop and then this you know...
http://kepfeltoltes.hu/140218/Shot00100_www.kepfeltoltes.hu_.jpg

There you have the real juice, how long was that screen taken after server start hmm. I guess most people were still in karmian and without 3rd class yet back then. Thats where the shit is, like it or not.

Garn: There may be one other problem ( I do not know if it is a bug or it is normal). Friends told me that on one recent golky, they did like 80% damage, and yet in the end they died (some supports got teleported out to Giran, etc) and in the end no shards for us. Even tho it was 80%. But... there was a moment when everyone was out, aka none was hitting/or present on the spot anymore. So maybe if you (whole pt) leave the area aka you get out of target range, your counted damage does not count anymore. I think that's how this "bug" may have happened.

on the first week we had already 3 AQ, but those times AQ was much harder, because the respawntime was retail 19h fix+8h random, what GMs fvcked up badly. nobody could camp AQ with 5 pt for 8h.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Kabally on May 16, 2014, 01:22:06 PM
Quote from: ZeniT on May 16, 2014, 09:46:33 AM
on the first week we had already 3 AQ, but those times AQ was much harder, because the respawntime was retail 19h fix+8h random, what GMs fvcked up badly. nobody could camp AQ with 5 pt for 8h.

Thats the deal dog,we can change it hoe,make a pool whore
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Oo on May 17, 2014, 01:18:32 PM
Quote from: kurrator on May 17, 2014, 12:55:46 PM
Said one who has got 10 AQ rings in eq (on a 4 month server). ;)
He have only zaken and antharas  :o
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 17, 2014, 04:42:49 PM
is it possible to just nerf this rb jewels effect? making it h5-like or sth? at least decrease resist effects...
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Oo on May 17, 2014, 05:01:14 PM
Quote from: remeron on May 17, 2014, 04:42:49 PM
is it possible to just nerf this rb jewels effect? making it h5-like or sth? at least decrease resist effects...
oO
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: lasin on May 17, 2014, 06:25:06 PM
Quote from: remeron on May 17, 2014, 04:42:49 PM
is it possible to just nerf this rb jewels effect? making it h5-like or sth? at least decrease resist effects...
HAHAHAHHAAHAH,rofl :DD most stupid idea ever
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Rufus on May 17, 2014, 06:54:21 PM
Quote from: remeron on May 17, 2014, 04:42:49 PM
is it possible to just nerf this rb jewels effect? making it h5-like or sth? at least decrease resist effects...

and add istina plx
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 17, 2014, 08:02:40 PM
Quote from: lasin on May 17, 2014, 06:25:06 PM
HAHAHAHHAAHAH,rofl :DD most stupid idea ever

ncsoft did this nerf in latter clients...as these jewels become common in retail servers, ncsoft finally did what was necessary...
ppl complain about op jewel effects, and with good reason....u can't stun,silence,debuff a guy weaing anthy and zaken...you can't sleep any1 wearing valky....your certain skills practically don't exist for 'em, well, almost....
so, why not make a little tweak here, too?
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 17, 2014, 09:03:47 PM
Quote from: Abaddon on May 17, 2014, 08:40:23 PM
nerf? for me, they even boosted them. maybe ressists were cut down  by 50% but they also give higher landing rate of debuffs... so in the end: u still cannot stun a char with zaken/anthy/tezza but he has huge chane to land stun on you

not exactly, it was a nerf in a way...after all, they didn't intent a boost right? they aimed to make debuff skills usable against rb jewels....char w/o rb items have more chance against a char w/ rb jewels...thats not the point, I am asking for a resist decrease of rb jewels only...

Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: lasin on May 18, 2014, 03:45:47 AM
Quote from: remeron on May 17, 2014, 08:02:40 PM
ncsoft did this nerf in latter clients...as these jewels become common in retail servers, ncsoft finally did what was necessary...
ppl complain about op jewel effects, and with good reason....u can't stun,silence,debuff a guy weaing anthy and zaken...you can't sleep any1 wearing valky....your certain skills practically don't exist for 'em, well, almost....
so, why not make a little tweak here, too?
If RB jewels wont give these stats then why should we fight for them? RB jwl stats are here for a reason...
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Csenky on May 18, 2014, 10:24:56 AM
Quote from: lasin on May 18, 2014, 03:45:47 AM
If RB jewels wont give these stats then why should we fight for them? RB jwl stats are here for a reason...
+1
For nerfed stats, I don't think it would happen any time, what happend on ToI 12-13 yesterday.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 18, 2014, 10:43:36 AM
Quote from: lasin on May 18, 2014, 03:45:47 AM
If RB jewels wont give these stats then why should we fight for them? RB jwl stats are here for a reason...

well, you got your certain skills for a reason, but as more and more ppl have resists from jewels...your skills become basically useless....is alls I am saying....
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: LadyZENITH on May 18, 2014, 11:56:23 AM
There is no "immunity" just lower landrate. Well It's up to drake to see the balance I have no clue how real landrateof stuns and debuffs is on people equipped with this stuff anyway, and we can easily be facing a situation that someone here failed to stun 5x in a row (absolutely normal unless it is shield stun) and it gave him tears.

And lowering it would decrease the PVP hot spots. Yesterday Vaium really good game there. And some people were saying "aaagh people are leaving" well there were around 30 newbies just to stab, and the PVP between FW, Exci, and the rest was also long and swung to multiple directions. Exci controlled the place for most of the time but hey FW got it in the end. It was a good PVP after all, if there was no reasons people would be less motivated to do this for 4 hours.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Oo on May 18, 2014, 12:32:05 PM
Quote from: LadyZENITH on May 18, 2014, 11:56:23 AM
There is no "immunity" just lower landrate. Well It's up to drake to see the balance I have no clue how real landrateof stuns and debuffs is on people equipped with this stuff anyway, and we can easily be facing a situation that someone here failed to stun 5x in a row (absolutely normal unless it is shield stun) and it gave him tears.

And lowering it would decrease the PVP hot spots. Yesterday Vaium really good game there. And some people were saying "aaagh people are leaving" well there were around 30 newbies just to stab, and the PVP between FW, Exci, and the rest was also long and swung to multiple directions. Exci controlled the place for most of the time but hey FW got it in the end. It was a good PVP after all, if there was no reasons people would be less motivated to do this for 4 hours.

We left ToI after 2h pvp, no point to stay 4h on dead server 8)
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Dzadro on May 18, 2014, 01:10:57 PM
PvPing for 2h and calling the server dead?... fcuk logic
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: FadeAway on May 18, 2014, 02:18:02 PM
Idea's

Maybe making the rates x15 or x20, as we curriently have x10 on higher lvl it's do-able and seems fine in my eyes. But was it enough to bring people back that quit cause of the previous low rates? And if the rates would get higher, will the ones that exp'd on such low rates get mad and leave cause of it? I hope not.

If option 1 isnt the right thing to do, maybe announce in advance (a date) that the server will have a serious exp/sp boost for a week or so. Would be good for new/returning players and people that play now would have a chance lvling their buffers or retails. Important to spread the word if such week is coming.

Voting would seem essential, but lets be honest that barely noone does it. Its easy to say that it doesnt give us anything in return but in fact it would mean a more populated server. Still people just wont feel urged to vote, which I can understand somehow. So in the end make voting give a reward. IP/char based items (non tradable) which you can trade at an npc for tattoo's / horn etc etc. Just make it interesting enough that people will actually start voting. One thing I'm not sure if its possible, but maybe place links of pvp movies on the voting website(s) we are registerd too?

Allowing tripplebox, you wont have to depend on ur online in the clan to actually start a pvp. That new "CP" is just wack in my eyes, it just doesnt bring that much pvp's besides on epics. We can all remember varka times with people having 2 buffers that was fine till you get zerged and you can call ur clan mates.

I've heard/noticed that sieges arent really attractive to be at. Maybe there should be some extra reward for a clan obtaining a castle?

May sound stupid and nerdish, but I came across the idea of making some PVP mobile app. In the app, you can select a place / time that your clan will be there to pvp. No chat or something allowed in the app, just the basic stuff. It would be something new which im sure there isnt another server with it. It's just a basic concept and I'm sure someone else can evolve the idea.

Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: LadyZENITH on May 18, 2014, 02:28:51 PM
Why not make the rates 100x and all stuff by GMshop, and donate for 50+ enchant. I lvled freaking spoiler from 40 to 76 in 5 days of casual play. I mean like its getting too easy by this point. If i was new I would not join cause rates would be too high aka everyone would have everything. And surprise, L2 is not a game about that.

About tripplebox, nope it will not "increase pvp" geez. And I really do not remember people doing that on Varka ever. I remember getting banned on old infi for dualboxing once for 14 days tho.

The same the mobile app... I mean WTF are you smoking/drinking. Your entire post is just.... so wrong.
Considering the fact you want X-boxing and easy high rates are standard for you, I assume you come from Dragon. Pls Drake don't let this place end like Dragon.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: FadeAway on May 18, 2014, 03:05:38 PM
Quote from: LadyZENITH on May 18, 2014, 02:28:51 PM
Why not make the rates 100x and all stuff by GMshop, and donate for 50+ enchant. I lvled freaking spoiler from 40 to 76 in 5 days of casual play. I mean like its getting too easy by this point. If i was new I would not join cause rates would be too high aka everyone would have everything. And surprise, L2 is not a game about that.

About tripplebox, nope it will not "increase pvp" geez. And I really do not remember people doing that on Varka ever. I remember getting banned on old infi for dualboxing once for 14 days tho.

The same the mobile app... I mean WTF are you smoking/drinking. Your entire post is just.... so wrong.
Considering the fact you want X-boxing and easy high rates are standard for you, I assume you come from Dragon. Pls Drake don't let this place end like Dragon.

Didn't I say the rate we have now is good enough? "casual" play, you mean like 8 hours a day? "L2 is not a game about that..." why are you playing here then? IL isnt really a farm chronicle you know. Explain to us why the majority of server left then.

How you know it wont work when u cant remember people doing that 'ever'? Its the smaller pvp's that lead to larger ones.

Now I understand why ur "sorta" known as an retard on forum. You enlarge things that havent been said + your only thinking about what you want.

If infinity was so great in the end, tell me why it merged with NM/Dragon? And explain why the majority of infinity players now left the server? Rates werent low enough? Are you even sure this is the right server for you? All I can see from you is complains after complains. Anyway enjoy ur frustrations and stress by a game haha.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: LadyZENITH on May 18, 2014, 03:22:03 PM
By casual I understand 3 hours a day. If you are not effective you are a bad player its not a fault of the game.

Infinity merged with dragon years after its demise. The core infinity was killed by Drake in the summer 2007. I remember it totally clearly cause I was there and it was my quit time as well. Server was killed by Hlapex exploit, an adena dupe that completely ruined the economy, which resulted in about 50% of the people leaving.

Those who remained still played until donations became zero (cause none has a need to donate for anything) thus drake introduced DNsets and absurd donations which led to complete death and the server mergig. That.

I alsready explained why most left here, so once more for you. Cause they cannot take it. They suck. You know they cannot take being outgrinded outgeared and slaughtered on bosses they need to progress furter in the game. On old infi mega ally would get formed to overthtrorw "the tyrant" here not, people changed, if they cant get stuff instantly they QQ and leave, so half left like that, second half left by asslicking the best, getting all instantly and then "upps its boring cause I have none to fight" - leave. That's how it happened. Those people left after getting up, not on low levels crying for rates. That only few Dragon players did way later after the mass exodus, and drake served them.

You know what, if we are to build a community we need to do it from the players that play now, that trough all of this remained.
Do not call me a retard I did not call you that way either. I'm not retard I'm just not selfish and I want a fair game, and personal pvp count was never a factor in my book. That makes me the enemy of most, so be it, there is little care, especially for the Dragon players that know nothing.

PS. Yes I will always rage, insult and attack the people that seek to ruin the server, like you.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Oo on May 18, 2014, 03:42:40 PM
Quote from: Dzadro on May 18, 2014, 01:10:57 PM
PvPing for 2h and calling the server dead?... fcuk logic
2h pvp per 1 week  :o
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 18, 2014, 04:01:53 PM
Quote from: LadyZENITH on May 18, 2014, 02:28:51 PM
Why not make the rates 100x and all stuff by GMshop, and donate for 50+ enchant.

becuz that would be extremely too much.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 18, 2014, 04:15:58 PM
Quote from: LadyZENITH on May 18, 2014, 03:22:03 PM
By casual I understand 3 hours a day. If you are not effective you are a bad player its not a fault of the game.

Infinity merged with dragon years after its demise. The core infinity was killed by Drake in the summer 2007. I remember it totally clearly cause I was there and it was my quit time as well. Server was killed by Hlapex exploit, an adena dupe that completely ruined the economy, which resulted in about 50% of the people leaving.

Those who remained still played until donations became zero (cause none has a need to donate for anything) thus drake introduced DNsets and absurd donations which led to complete death and the server mergig. That.

I alsready explained why most left here, so once more for you. Cause they cannot take it. They suck. You know they cannot take being outgrinded outgeared and slaughtered on bosses they need to progress furter in the game. On old infi mega ally would get formed to overthtrorw "the tyrant" here not, people changed, if they cant get stuff instantly they QQ and leave, so half left like that, second half left by asslicking the best, getting all instantly and then "upps its boring cause I have none to fight" - leave. That's how it happened. Those people left after getting up, not on low levels crying for rates. That only few Dragon players did way later after the mass exodus, and drake served them.

You know what, if we are to build a community we need to do it from the players that play now, that trough all of this remained.
Do not call me a retard I did not call you that way either. I'm not retard I'm just not selfish and I want a fair game, and personal pvp count was never a factor in my book. That makes me the enemy of most, so be it, there is little care, especially for the Dragon players that know nothing.

PS. Yes I will always rage, insult and attack the people that seek to ruin the server, like you.

I know for a fact that you said you would leave if 10x rates were accepted...
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: ZeniT on May 18, 2014, 04:18:01 PM
Quote from: remeron on May 18, 2014, 04:01:53 PM
becuz that would be extremely too much.

10x on lv80 is not extremly too much already? :D

from creation 1 nobles char max 5 day if u have bad luck with sub rbs, baium and barakiel
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 18, 2014, 04:20:26 PM
Quote from: LadyZENITH on May 18, 2014, 11:56:23 AM
There is no "immunity" just lower landrate. Well It's up to drake to see the balance I have no clue how real landrateof stuns and debuffs is on people equipped with this stuff anyway, and we can easily be facing a situation that someone here failed to stun 5x in a row (absolutely normal unless it is shield stun) and it gave him tears.

in interlude 15x, I had full rb set all along, my rate of getting debuffed and stunned was too very rare..
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 18, 2014, 04:43:23 PM
Quote from: ZeniT on May 18, 2014, 04:18:01 PM
10x on lv80 is not extremly too much already? :D

from creation 1 nobles char max 5 day if u have bad luck with sub rbs, baium and barakiel

opinions vary depending on person, play-style...its like theory of relativity, as u might have already known..most of community prefer easier gameplay, and I am fine with their choices to a certain, reasonable extent ofcourse, unlike you....and bear in mind, I dont have problems with rates myself, but a lot of ppl had...which ruins it for me since I need to see players to enjoy the game.....

a server's first need is players..and, given the fact l2 is an item-based game rather than exp-based, you gotta ensure customer satisfaction,  to adjust the features according to their choices,their availability...that's where Dnet made the mistake, failed to foresee this, they ignored any opposing ideas and suggestions prior to server oppening...maybe they were feeling over-confident about their fame..
Apparently, gms paid a lot effort to deliver a long-lasting enjoyable server. I'll give em that..but, much to all of our surprise, it backfired...
plz, grow up, and stop constantly  bringing up the rates issues...there is nothing u can do, u never had...
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: LadyZENITH on May 18, 2014, 04:55:56 PM
Quote from: remeron on May 18, 2014, 04:15:58 PM
I know for a fact that you said you would leave if 10x rates were accepted...
And I did. I planned to start playing Archeage and the plans changed unfortunately (cause the game has too many security holes and too much stuff client-side based and after consulting players from RU servers that played it I decided to drop it and see what happens here). So I started here a fresh abandoning my old main cause I made it in good belive of remaking my old char from Infi.. well... drake did his tweaks and now.... I do not like that useless nerfed shit that gets oneshotted by anyone with proper jewels and tattoo. Everyone just wants it for the buffs, resists and for PVE well suck my non-existing dk pls. I can log it on trialbox if that is what it takes.

So yep, making new char that is mostly for fun, and those ridiculously high rates actually allowed me to do it cause normally it would be pain to ever lvl up. Ironic right.... the high rates made me leave my lvl 80 completed char with S, noble and 3 retails... yet later they got me back to make new char that would otherwise be idiotic to play. Well it still is, but at least its possible to level. That is a huge paradox I know. But what matters is what  I saw yesterday on Baium. There was long PVP with many sides, it looked great. Also, there were a lot of newbies going for retail. So the leavers left and we got a new players here. Let it be, I think as is the server is doing fine. We need to remove or change the crit damage tattoo and it may even be kinda balanced.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 18, 2014, 05:09:38 PM
Quote from: LadyZENITH on May 18, 2014, 04:55:56 PM
And I did. I planned to start playing Archeage and the plans changed unfortunately (cause the game has too many security holes and too much stuff client-side based and after consulting players from RU servers that played it I decided to drop it and see what happens here). So I started here a fresh abandoning my old main cause I made it in good belive of remaking my old char from Infi.. well... drake did his tweaks and now.... I do not like that useless nerfed shit that gets oneshotted by anyone with proper jewels and tattoo. Everyone just wants it for the buffs, resists and for PVE well suck my non-existing dk pls. I can log it on trialbox if that is what it takes.

So yep, making new char that is mostly for fun, and those ridiculously high rates actually allowed me to do it cause normally it would be pain to ever lvl up. Ironic right.... the high rates made me leave my lvl 80 completed char with S, noble and 3 retails... yet later they got me back to make new char that would otherwise be idiotic to play. Well it still is, but at least its possible to level. That is a huge paradox I know. But what matters is what  I saw yesterday on Baium. There was long PVP with many sides, it looked great. Also, there were a lot of newbies going for retail. So the leavers left and we got a new players here. Let it be, I think as is the server is doing fine. We need to remove or change the crit damage tattoo and it may even be kinda balanced.

long story short, you mean to say you were wrong in strongly opposing rate-increase idea...well, that's what I inferred from your text...so, don't mistake it for a paradox...
and besides, high rates weren't the reason u left, it was your stubborness, it was those useless ideas in your head...
to conclude, I agree that server is doing fine compared to other servers..but not doing fine compared to what it could have been..
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: kostsuba on May 18, 2014, 06:12:26 PM
1k + ppl left cause fail donate system and tatoo system.. donny has beas-bews! lol? but no exp  no quests items..
i want ask u if donny have exp item and quests items,donator can be more OP than other ppl play normal gameplay??no for sure..this is the fail..donny have item for  can be someone OP, but no help items for that ppls is tired or havent much time to make all this..no mp potions this mean need regarge every 3 mobs..

ladyzenith i  dont thing so u got +46 lvl in 15hrs in game with a dwarf..this is a joke..or u mean leecher spoiler in trains t fog for 15 hrs..and if u took this ofc u was with cov dance songs and make trains with dwarf.but here we talk about newbies in server with not all this,just normal buff like we was when start here.

Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: LadyZENITH on May 18, 2014, 06:33:10 PM
Quote from: kostsuba on May 18, 2014, 06:12:26 PM
1k + ppl left cause fail donate system and tatoo system.. donny has beas-bews! lol? but no exp  no quests items..
i want ask u if donny have exp item and quests items,donator can be more OP than other ppl play normal gameplay??no for sure..this is the fail..donny have item for  can be someone OP, but no help items for that ppls is tired or havent much time to make all this..no mp potions this mean need regarge every 3 mobs..

ladyzenith i  dont thing so u got +46 lvl in 15hrs in game with a dwarf..this is a joke..or u mean leecher spoiler in trains t fog for 15 hrs..and if u took this ofc u was with cov dance songs and make trains with dwarf.but here we talk about newbies in server with not all this,just normal buff like we was when start here.

It is easy. Early cata, then few lvlvs in frozen labyrinth and then also cata, and on 70+ it was on the eyes in WOA, those that spoil SOP/mold hardener. Dwarfs have pole skills they can train a 1/2 cata rooms quite ok. That will ramp you up in exp really fast, especially if you are alone and yet you leave the buffer in pt distant enough that he does not get exp and you receive the party exp bonus for yourself only. Also, it was unfair cause i ran at it with money and equip from the past, thus hit B - swith to top B, hit A - swith to top A already all in inventory. if I was beginning I would have shit equip and it would make it 3x longer that's a fact cause most of the time I would be gathering stuff for my equip. The same goes buffpet. SE/BD lvl79 with btb staff is also something you do not start the game with. So the pure exp is not that hard, equipping is and that is as it should be.

And I gotta agree with what you said about donate. If instead of S enchants there were septers, piplete knife and bara staff, it would be much better. Originally I thought otherwise, but I think I was wrong. I think even Drake was wrong when designing the current model. We both thought taking in account the C4-IL community but that is no longer there. Originally he made even pvp zones in IT and on Baium, etc. He thought to make those places a center of mass pvp for those raids... I thought it would be that way as well.

Aaaand that was wrong. None did pvp. Everyone was like "QQ noble first then I PVP" so the nolife rushers made those bosses first and then blocked it for the rest. He removed the zones, PKing started, and instead of resisting people ragequit. I would be surprised too, like how many old infi players were in Fatal... and most of those ragequit and I would have never guessed those people would ragequit. I was wrong I helpo in my head the qualities they had 7 years ago and its no longer there. I mean back then no factor clan would ever move to such place without having wars with half the server. Yet look what happened here. What wolves did the first 3 months, aka the most cowardly play, what even Evilbunnies are doing now. Geez... that just... ruins the fun.

So actually, if those items were at donny, and enchants were not, ATM we would have more players and more ballanced economy and less OE S items. And I think the amouth of donated money would not be smaller.

I don't get why the S enchants were there anyway. Before the launch it was promised S would not be there, to make other grades more relevant trough higher enchants on them compared to S. But that did not happen.

Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: kostsuba on May 18, 2014, 06:52:13 PM
Quote from: LadyZENITH on May 18, 2014, 06:33:10 PM

And I gotta agree with what you said about donate. If instead of S enchants there were septers, piplete knife and bara staff, it would be much better. Originally I thought otherwise, but I think I was wrong. I think even Drake was wrong when designing the current model. We both thought taking in account the C4-IL community but that is no longer there. Originally he made even pvp zones in IT and on Baium, etc. He thought to make those places a center of mass pvp for those raids... I thought it would be that way as well.

Aaaand that was wrong. None did pvp. Everyone was like "QQ noble first then I PVP" so the nolife rushers made those bosses first and then blocked it for the rest. He removed the zones, PKing started, and instead of resisting people ragequit. I would be surprised too, like how many old infi players were in Fatal... and most of those ragequit and I would have never guessed those people would ragequit. I was wrong I helpo in my head the qualities they had 7 years ago and its no longer there. I mean back then no factor clan would ever move to such place without having wars with half the server. Yet look what happened here. What wolves did the first 3 months, aka the most cowardly play, what even Evilbunnies are doing now. Geez... that just... ruins the fun.

So actually, if those items were at donny, and enchants were not, ATM we would have more players and more ballanced economy and less OE S items. And I think the amouth of donated money would not be smaller.

I don't get why the S enchants were there anyway. Before the launch it was promised S would not be there, to make other grades more relevant trough higher enchants on them compared to S. But that did not happen.

+ 1 u said all..donny killed the server..nolifers rush to get this quests items  and after they locked this areas..
for give one last change in server and we w8 if this server get life again admin need remove this items from donny and give other stuff for help ppls who is lazy/tired/no time/and i thing mp potions its importand in the server..i tryed play a nuker with no regarge in back and really was lol i went for books at 40 lvl and every 2 mobs i was in ground. ofc i stopped play this char.cause i am lazy now to make and se. the bad is i dont see any gm or admin say about all this we talk..like dont care..
when server started has 2500 online.. really need usefull changes.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: LadyZENITH on May 18, 2014, 07:10:45 PM
Sry but... here you hit the point of total lazyness. Its really easy to make and lvl mage together with SE. You will get the mage to 3rd easilly with karmian C jewels and hom + acu. I did when the server started on the original low rated, had PP there as well and dropped that one at 56. Before you earn the HOM and karmian you roll with shadow weapon and devotion set. The same for buffpet he needs nothing more. He can heal/buff/root with nograde stuff.

If you plan to start fighter roll summoner first, it lvlvs slow but there you need absolutely no equip, roll PP with it and you are set.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: kostsuba on May 18, 2014, 07:54:10 PM
Quote from: kurrator on May 18, 2014, 07:36:41 PM
What are you all talking about?

Let me show you real IL mid rate server with 2k online: (ss taken 10 min ago)
http://oi62.tinypic.com/dn0owy.jpg

DNet (also 10 min ago):
http://oi62.tinypic.com/ru1wmw.jpg

This game is about fun. As I said before, nobody wants a game to be his/hers second full time job.
DNet is trying hard to make L2 my second job, but pays nothing in return, not even fun, so you know the result.

as i see there npc buffs. event npc.globa gatekkepper.. that wants the ppl i know..easy life more fun..
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Csenky on May 18, 2014, 07:56:55 PM
Quote from: kurrator on May 18, 2014, 07:36:41 PM
What are you all talking about?

Let me show you real IL mid rate server with 2k online: (ss taken 10 min ago)
http://oi62.tinypic.com/dn0owy.jpg

DNet (also 10 min ago):
http://oi62.tinypic.com/ru1wmw.jpg

This game is about fun. As I said before, nobody wants a game to be his/hers second full time job.
DNet is trying hard to make L2 my second job, but pays nothing in return, not even fun, so you know the result.
Ban him for the balance of the universe, thx.
Global gk, npc buffer etc.. my ass. GO PLAY THERE THEN, WTF WITH THESE POSTS SRSLY? IP BAN ASAP!
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 18, 2014, 08:25:56 PM
Quote from: kurrator on May 18, 2014, 08:07:58 PM
Do you think ban will help this server? I think the opposite. ;)

NPC buff = no box = more players to play with, because everyone has buff. Easier to play spoiler , easier to get items, etc, ... more players. Draco Bow is 3x cheaper there, A grades almost free, B grades top in GM shop. This is what I call a server when you can relax and just play,. No stack subs? Who cares? Game-play is better anyway.

I hope Drake will wake up eventually and make all farmers life harder here, because they block newbies and kill the server.

based on experience as a player having played in every kind of server, you can be sure that you are totally wrong..
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: N!k on May 18, 2014, 08:30:37 PM
topic can be closed.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 18, 2014, 08:31:24 PM
Quote from: kostsuba on May 18, 2014, 06:52:13 PM
+ 1 u said all..donny killed the server..nolifers rush to get this quests items  and after they locked this areas..
for give one last change in server and we w8 if this server get life again admin need remove this items from donny and give other stuff for help ppls who is lazy/tired/no time/and i thing mp potions its importand in the server..i tryed play a nuker with no regarge in back and really was lol i went for books at 40 lvl and every 2 mobs i was in ground. ofc i stopped play this char.cause i am lazy now to make and se. the bad is i dont see any gm or admin say about all this we talk..like dont care..
when server started has 2500 online.. really need usefull changes.

I know a clan leader who rage-quitted after seeing am+6 within 1st month, subsequently his whole CP followed him...
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Csenky on May 18, 2014, 08:42:34 PM
Quote from: kurrator on May 18, 2014, 08:07:58 PM
Do you think ban will help this server? I think the opposite. ;)

NPC buff = no box = more players to play with, because everyone has buff. Easier to play spoiler , easier to get items, etc, ... more players. Draco Bow is 3x cheaper there, A grades almost free, B grades top in GM shop. This is what I call a server when you can relax and just play,. No stack subs? Who cares? Game-play is better anyway.

I hope Drake will wake up eventually and make all farmers life harder here, because they block newbies and kill the server.
You are missing the essence of my post. If you wanna play with these trash features on, go and play where it is live. A lot of ppl are not interested in it, why you wanna force it on them? I'm not logging in to any high-rate server to cry about how I hate item donation or AiO buffer, and I'm not demanding to remove those craps. So you have nothing to argue about this, this server doesn't have these features for a reason, it is intended to be like this.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Garn. on May 18, 2014, 09:02:44 PM
Quote from: kurrator on May 18, 2014, 07:36:41 PM
What are you all talking about?

Let me show you real IL mid rate server with 2k online: (ss taken 10 min ago)
http://oi62.tinypic.com/dn0owy.jpg

that's the most crappy server i ever tried. wiped at least 10 times so far. and still dont understand how people can be so dumb to play and donate in that loljava server.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: ZeniT on May 18, 2014, 09:14:18 PM
summary
these kind of ppl play here:

- normal players (oops my bad, they dont play here anymore)
- carebears, who still just talk about pvp (but they will never join any pvp)
- "i was hero 10 y ago on DN, so only i know how should be things work here" (maybe u was awesome 10y ago, but now u are just a random noob)
- "i am new on server, change it to 50x cuz i want 50x" (just FU, gtfo to 50x server)
- "i can play daily 2h, but if u change it to 10x, i will be pvpanimal" (no, u still play just 2h)
- "i am trash i cant organize 2 pt and kill an epic, so nerf epics thx" (there is no change, what could help on your lame, lazy ass)

GMs cant do anything with these retarded ppl.

some advise for the next server open:

-forget dynamic sh1t
-forget useless GoE
-dont touch retail rb respawn times
-dont change anything after server start to "daily2h" ppl, cuz they are not the quality crowd
-if you want to change smth, before touch any settings, ask only those clans about it, who make the server life (pvp for epics, twosided wars, etc)


anyway tarantula was a good server, i enjoyed that ~3month till it was alive
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: lasin on May 18, 2014, 09:15:21 PM
Quote from: kurrator on May 18, 2014, 07:36:41 PM
What are you all talking about?

Let me show you real IL mid rate server with 2k online: (ss taken 10 min ago)
http://oi62.tinypic.com/dn0owy.jpg

DNet (also 10 min ago):
http://oi62.tinypic.com/ru1wmw.jpg

This game is about fun. As I said before, nobody wants a game to be his/hers second full time job.
DNet is trying hard to make L2 my second job, but pays nothing in return, not even fun, so you know the result.
I know few servers like this,they are alive for a month,then everyone get full equpip and leave. These servers wont last more than 2 months and then they start it again,and it goes on,and on...and on
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: ZeniT on May 18, 2014, 09:52:56 PM
Quote from: kurrator on May 18, 2014, 09:44:59 PM
I don't want it to be instant 80 server. I Want only some improvements.
Basic NPC buffer is one of these. Why should i drag pp on dual box? What is the point of this?
Next thing I don't like on this server is hostility of old players and clans. This is not a server for new people. Couple of days ago I shouted for a clan or cata party and got nothing.
Do I or someone else really needs to force himself to play here?

Do i really need to create 2352515346 boxes to level up character to 76+ just to have a chance one or the other clan will mercifully invite me?

Next thing: again, horn shards are farmed by no-lifes who have a decent equipment do kill RB. Casuals or small parties are fsked up. Again and again, blocked by those who don't really need those items.

Why there are people with 10 AQ rings in inventory? This is unbelievable that one no-life party can totally block access to epics. This is young server FFS and already dead.

Thats why either you will reduce RB respawn to 2h, epics to 6h just to make epics useless or delete all epics and make those raids hard proportionally to retail ones. 2 parties killing and locking Baium on this server is just insane.

I wont play on a server which is hostile to new people or the one who rewards farmers.  Even retail got it right eventually. I dont want to be blocked from epics by some no-life retard who is online 24/7 or the one who farms for items to sell them on internet auction.

hello. nobody force you to play here. if you dont like the settings, just gtfo. tons of ppl left, cuz GMs made a lot of stupid changes for people like you. gtfo and never come back, go and search server which is good for you. adieu

ban him!
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 18, 2014, 10:02:54 PM
Quote from: ZeniT on May 18, 2014, 09:14:18 PM
summary
these kind of ppl play here:

- normal players (oops my bad, they dont play here anymore)
- carebears, who still just talk about pvp (but they will never join any pvp)
- "i was hero 10 y ago on DN, so only i know how should be things work here" (maybe u was awesome 10y ago, but now u are just a random noob)
- "i am new on server, change it to 50x cuz i want 50x" (just FU, gtfo to 50x server)
- "i can play daily 2h, but if u change it to 10x, i will be pvpanimal" (no, u still play just 2h)
- "i am trash i cant organize 2 pt and kill an epic, so nerf epics thx" (there is no change, what could help on your lame, lazy ass)

GMs cant do anything with these retarded ppl.

some advise for the next server open:

-forget dynamic sh1t
-forget useless GoE
-dont touch retail rb respawn times
-dont change anything after server start to "daily2h" ppl, cuz they are not the quality crowd
-if you want to change smth, before touch any settings, ask only those clans about it, who make the server life (pvp for epics, twosided wars, etc)


anyway tarantula was a good server, i enjoyed that ~3month till it was alive

and we have zenith, the most uber player, and topnotch l2 analyst of modern times, with his profound wisdom he looks down on us all, showing no mercy on anyone all for the glorification of his massive ego...
and plus he likes to classify things into categories....
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: ZeniT on May 18, 2014, 10:15:24 PM
Quote from: kurrator on May 18, 2014, 10:03:45 PM
People left because recent changes were for farmers. Shards: farmers, lunargent: farmers, now it is 3x harder to make noblesse because prices of mss went to the roof.  And many other things like that.
People left because server promotes farmers and no-lifers who lock other players from content.
1 Box out of town eliminated active support, so you need somehow level up your support char miraculously to 76+ and nobody will help you, because they don't need low level. AND becouse there is no active support you have to make your own just for leveling.

PvP in Eva is also made with farmers in mind. The list is much longer.

sir, you play wrong game

1. L2 is a massive farm game
2. L2 is not a solo game, look for friends, solve exp together
3. 3x mss price how comes to make nobles? farm 500 mss, like before, its not harder
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: ZeniT on May 18, 2014, 10:17:41 PM
Quote from: remeron on May 18, 2014, 10:02:54 PM
and we have zenith, the most uber player, and topnotch l2 analyst of modern times, with his profound wisdom he looks down on us all, showing no mercy on anyone all for the glorification of his massive ego...
and plus he likes to classify things into categories....

Amen
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 18, 2014, 10:18:34 PM
Quote from: kurrator on May 18, 2014, 10:03:45 PM
People left because recent changes were for farmers. Shards: farmers, lunargent: farmers, now it is 3x harder to make noblesse because prices of mss went to the roof.  And many other things like that.
People left because server promotes farmers and no-lifers who lock other players from content.
1 Box out of town eliminated active support, so you need somehow level up your support char miraculously to 76+ and nobody will help you, because they don't need low level. AND becouse there is no active support you have to make your own just for leveling.


Because it is so hard to level up and find clan, farmers have a free time to farm epic raids and some of them have 10+ epic items in their inventory.


PvP in Eva is also made with farmers in mind. The list is much longer.

I wish you and people like you times when you have to log in your box just to have PVP. ;)

just hang in there farming 2 more days dude, its not that hard to come up with 5 lunas....don't dramatise it...
as for your other concerns, revolutionary changes require to help with those issues..its too late for that...
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Peorexo on May 18, 2014, 10:29:26 PM
Quote from: kurrator on May 18, 2014, 10:26:05 PM
I bought half and farmed half when they were cheap 10kk/1. Do you know why? Because I could afford it. When I had to start from the beginning now I would just quit. I'm not talking only about myself here.
Gameplay got worse. The only good change was exp risen from x5 to x10.
risen exp with the same drop/adena curve is really better?
I enjoyed x2.5 that much as it pissed me in the same time. But i did hit 80lvl with this rates and farmed for my equip.
This game shouldnt be that easy, but since im not in charge of such thing, let the weekly changes happen...
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: ZeniT on May 18, 2014, 10:45:47 PM
Quote from: kurrator on May 18, 2014, 10:32:09 PM
Exp is sh1t. I had to stop exp many times for recipes before it was x10. Drop rates and farmers are the ones who kill gameplay. As I said nobody in 2014 will farm for a DC set for two weeks when there are so many F2P servers around.

omg. just ban him pls. again a fvcking idiot, who need 2 weeks for DC set, want changes. BAN BAN BAN let him play other server

these retards killed this server
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: ZeniT on May 18, 2014, 10:51:02 PM
Quote from: kurrator on May 18, 2014, 10:48:18 PM
Is this: http://allegro.pl/dragon-network-tarantula-itemy-i4213526817.html  yours?

1. i am not p0lak
2. i droped tons of epic in giran, never sold anyting
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Csenky on May 18, 2014, 10:54:19 PM
Lunargent change was for farmers? Dude download HKO ASAP, MSS is the best option for noobs like you to get some money at the first place.
You don't wanna kill mobs AT ALL?
WTF YOU STILL DOING HERE THEN? Really. No more crap excuses, no other themes or topics, no shit about rates and "2nd job", tell me what the hell are you doing here, and why do you wanna ruin this server for those players, who were all happy to see such a server to open? Try to summarize it in maximum 2 sentences. I really wonder, what do you enjoy about this trash, that you are generating here.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Csenky on May 18, 2014, 11:05:26 PM
Quote from: kurrator on May 18, 2014, 11:03:39 PM
Stop whining.
Yep, just as well-built argument, as the one about global gk, aio buffer, donations and the other crap. Feels like I'm reading the same.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: remeron on May 18, 2014, 11:27:43 PM
Quote from: kurrator on May 18, 2014, 10:48:18 PM
Is this: http://allegro.pl/dragon-network-tarantula-itemy-i4213526817.html  yours?

your demands will not happen. not in dnet. you are pissing into the wind. sub-stack and AIO buffer just not go well together.you got your sub for buffs. use it.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Painkiler on May 18, 2014, 11:41:31 PM
Quote from: kurrator on May 18, 2014, 11:28:37 PM
Mine posts are only suggestions, yours are full of butthurt and fear of change.
die plx, i rarely see such a retarded person.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Garn. on May 18, 2014, 11:50:49 PM
Quote from: Painkiler on May 18, 2014, 11:41:31 PM
die plx, i rarely see such a retarded person.
can't agree more.
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Blind on May 20, 2014, 07:06:36 PM
Quote from: N!k on April 30, 2014, 08:27:21 PM
I must to admit that community of people who r playing me with grow up from night/morning farm due to work/family and rest issues. What do you people think about making constant respawn on that bosses? I mean 21:00+2GMT +/-2h- 2/week Baium,Frintenza & 1/week Anthatas, Valakas.

Exi ergo transgressor, exi seductor, plene omni dolo et fallacia, virtutis inimice, innocentium persecutor! Exorcizamus te, omnis immundus spiritus!   
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: sm0g on May 22, 2014, 08:51:56 AM
Quote from: ZeniT on May 18, 2014, 10:15:24 PM
sir, you play wrong game

1. L2 is a massive farm game
2. L2 is not a solo game, look for friends, solve exp together
3. 3x mss price how comes to make nobles? farm 500 mss, like before, its not harder
2 aka weexpwitholwcandbdbox 24/7 at varka?
team playazZ at its best. and then awkward questions inc: y our bp haz no cleanse,  Whyyyy? :D get a life  mr pwnitall
Title: Re: Respawn time of epic bosses [Frintenza,Baium,Valakas,Anthatas]
Post by: Denzo on May 22, 2014, 03:28:02 PM
Quote from: sm0g on May 22, 2014, 08:51:56 AM
team playazZ at its best. and then awkward questions inc: y our bp haz no cleanse,  Whyyyy? :D get a life  mr pwnitall

It was cleanse bro, but true story. After "awkward moment", papa has bought one for me :P