dragon-community.net

Archive => High Five - Titan x10 /CLOSED => Obsolete => General => Topic started by: Mertiful on December 18, 2014, 12:53:53 AM

Title: About retail
Post by: Mertiful on December 18, 2014, 12:53:53 AM
So basically you`re talking about retail server, BUT (at first i`m not trying to be some asshole or bitching but) i never played on dn servers before, playing only retail, so retail is a little bit different for me, and what you are thinking about so.
1)mana potions is big difference (it is not retail thing, in my opinion, it would be nice to play without it, but its not a big problem)
2)3rd class for free (would be nice to do it,but ok)
3)AQ ring drop rate 100% (retail it is 30%)
so basically its okay if these thing will be on server, but i just want to know all not retail things here, to know what to expect if there is more. oh i saw about rb and epic boss respawn time change so it would be like retail for example baium 5days (120h spawn) and it retail its 8h random and in this server it will be 120h+1h random? like aq is 24h +-4h so 20h+8 random and in this server will be 24h +-1h so 23h+2 random?
Title: Re: About retail
Post by: =^TrackZero^= on December 18, 2014, 01:02:52 AM
Quote from: Mertiful on December 18, 2014, 12:53:53 AM
So basically you`re talking about retail server, BUT (at first i`m not trying to be some asshole or bitching but) i never played on dn servers before, playing only retail, so retail is a little bit different for me, and what you are thinking about so.
1)mana potions is big difference (it is not retail thing, in my opinion, it would be nice to play without it, but its not a big problem)
2)3rd class for free (would be nice to do it,but ok)
3)AQ ring drop rate 100% (retail it is 30%)
so basically its okay if these thing will be on server, but i just want to know all not retail things here, to know what to expect if there is more. oh i saw about rb and epic boss respawn time change so it would be like retail for example baium 5days (120h spawn) and it retail its 8h random and in this server it will be 120h+1h random? like aq is 24h +-4h so 20h+8 random and in this server will be 24h +-1h so 23h+2 random?
Hello and Welcome,

I will be answering you with some quick answers , because right now im not in position to explain it more deeper:
1) Mana potions yes, it will help new players to build their economies up and earn some cash by making mana potions. Mana potions will be with "mana over time" system, therefor there wont be any instant and unlimited boosts.
2) Varka/Ketra was/is and will be always a place for pvp actions, "forcing"players to do those quests will just accumulate players at same spot, which brings pvp eventually.
3) It will be 100% , as i said, i find it normally that if i tend to kill something of such importance to drop it at least to someone.

*Shorten EPIC spawn is simply made because epics bring pvp as well, shorten the respawn time = more pvp actions. Secondly, if you calculate yearly drop of epic jewels (on retail spawn times) , you will realise that there will be like 50ish lucky players to have them, which limits others quite a lot.
So shorting its spawn time you actually have more often pvp + more jewels on market for players.

*PS Fine tuning will be made during OBT with its community. (on noes :/ )
Title: Re: About retail
Post by: MegaZord on December 18, 2014, 01:21:09 AM
It will bring more pvp but only on start Track. If you thinking about long term server, respawn of epics should be like on official. Yes there will be maybe 1-2 clan with 50 ppl with boss jewels during 1 year and thats the point, it will force smaller clans and other ppl to gear up and fight for it. In l2 its always like this. 1 very good clan with for example 4-5 pt vs other clan with 8-9 pt with ppl with lower items. Final of it will be that anyway this 1 good clan will kill every epic on start,gear up own ppl fast, own server, and sell epics on market,make for 2-3 months hero and leave server. H5 is very easy chronicle to gear up, and shorter time spawn of epics will make it more easier.

ps.
My best times in l2, was when we was pvping in toi 13 for 5-6 hours waiting on respawn, and now its 1 hour which is total bullsh1t.
Title: Re: About retail
Post by: Mertiful on December 18, 2014, 01:21:57 AM
Quote from: =^TrackZero^= on December 18, 2014, 01:02:52 AM
Hello and Welcome,

I will be answering you with some quick answers , because right now im not in position to explain it more deeper:
1) Mana potions yes, it will help new players to build their economies up and earn some cash by making mana potions. Mana potions will be with "mana over time" system, therefor there wont be any instant and unlimited boosts.
2) Varka/Ketra was/is and will be always a place for pvp actions, "forcing"players to do those quests will just accumulate players at same spot, which brings pvp eventually.
3) It will be 100% , as i said, i find it normally that if i tend to kill something of such importance to drop it at least to someone.

*Shorten EPIC spawn is simply made because epics bring pvp as well, shorten the respawn time = more pvp actions. Secondly, if you calculate yearly drop of epic jewels (on retail spawn times) , you will realise that there will be like 50ish lucky players to have them, which limits others quite a lot.
So shorting its spawn time you actually have more often pvp + more jewels on market for players.

*PS Fine tuning will be made during OBT with its community. (on noes :/ )
no no you don`t understand my question, its okay if these thing will be in server, but i asked about more "not retail things" maybe there is more about i don`t know, and when you did short respawn times of epics i asked about time for aq example because its a lil confusing for me now, im not looking for quick answer , you can take whatever time it needs its not a problem :) like aq now will be 23+2 random or 24+1 random ?
Title: Re: About retail
Post by: MegaZord on December 18, 2014, 01:22:54 AM
http://dragon-network.net/?panel=panel_playersdata
Title: Re: About retail
Post by: ^Evacuate^ on December 18, 2014, 01:35:51 AM
We can still change those little thing to match full retail server,we might considere to set back normal respawn time for first months so strongest clans will be actually stronger than others,no pain no gain afterall  8),for first months.in the other hard we dont want make such an huge difference between clans and players.
Title: Re: About retail
Post by: MegaZord on December 18, 2014, 01:41:42 AM
Be sure this quests will work correctly --> http://l2wiki.com/Don%27t_Know,_Don%27t_Care
http://l2wiki.com/Antharas_Lair
Title: Re: About retail
Post by: Morel on December 18, 2014, 02:05:06 AM
Quote from: MegaZord on December 18, 2014, 01:21:09 AM

ps.
My best times in l2, was when we was pvping in toi 13 for 5-6 hours waiting on respawn, and now its 1 hour which is total bullsh1t.

And we were like 15 years old with infinite amount of free time -.-
Title: Re: About retail
Post by: Mertiful on December 18, 2014, 02:11:28 AM
Quote from: Morel on December 18, 2014, 02:05:06 AM
And we were like 15 years old with infinite amount of free time -.-
and you know that l2 is grind game, if you don`t have time you can`t dominate, or dominate in x1000 servers, retails low rate( 15x is not that low) dominating players play high amount of time, if you want to dominate ant play 4h a day go play mid/high servers because in low you can play only for chill :) l2 is that kind of game you need to nolife at start for month or two :)
Title: Re: About retail
Post by: DVP on December 18, 2014, 04:46:34 AM
Quote from: Morel on December 18, 2014, 02:05:06 AM
And we were like 15 years old with infinite amount of free time -.-

yap
Title: Re: About retail
Post by: moodazz on December 18, 2014, 05:49:39 PM
don't change the random respawn +-1h is perfect.
Title: Re: About retail
Post by: Tytus9 on December 19, 2014, 04:23:23 AM
Mana potions? That`s really odd to me... I`ve been plaing for couple years without them, so i don`t understand who may need them...
Title: Re: About retail
Post by: Peorexo on December 19, 2014, 11:15:41 AM
Quote from: Tytus9 on December 19, 2014, 04:23:23 AM
Mana potions? That`s really odd to me... I`ve been plaing for couple years without them, so i don`t understand who may need them...
Neither do I, playing without mana potions is much more fun and brings more balanced gameplay all around (you just cant face backstab everything in your area of sight).
The only thing which is "good" with them, that they are not in any grocery nor gm shop, you have to craft them with a high-lvl healer class from a herbs which drops from mobs.
They will be here just becouse community here is already spoiled a lot (dragon x15, going easy in tarantula as well) and many of them cant afford to think, so just f1 and f2 for mana pots :/
Title: Re: About retail
Post by: Oblique on December 19, 2014, 12:04:32 PM
There are some expensive chars to play on L2. Two of them are Cardinal and Dominator. Both need top gear to their supportive roles. Managing MP for those 2 classes is not easy, but can be done. Conversion weapon, embroider buff, mana gain, pet recharge kookabura, profecy of water and passives enchanted can help a lot. Ofc, an Elder is priceless.
Title: Re: About retail
Post by: moodazz on December 19, 2014, 06:52:47 PM
guys, forgot about pets or what? in h5 mana is no problem
Title: Re: About retail
Post by: zarobekas20 on December 19, 2014, 09:52:30 PM
I want to know how this server will be close to be called ''retail''

On dragon server some pro admin prefer put some ''fixes'' instead of fix real bugs, for example: pets of summoner/tank classes still can walk on buff after resummon, ok it is not so big problem on stacksub server and maybe put some ''balance'', but self restore mp? healer classes are able to self restore mp, which is simply Lo0L, cause this crap has been blocked chronicles ago.

Maybe at least here be different, but hard to believe since staff wanna put mp potions for nabs, skills spammers without any kind of tactic. Dunno, all will see. Good luck to make it retail like server.
Title: Re: About retail
Post by: Tytus9 on December 19, 2014, 10:16:24 PM
It is just what i`m afraid of- skill spammers, and endles heals at pvp. I`ve got mana burn skill to burn someone`s mana, not to enforce him to drink a potion.
Title: Re: About retail
Post by: whiteberry on December 21, 2014, 08:04:23 PM
ROFL@Idea of mana potions.
It gonna ruin whole h5 gameplay.

H5 is itself one of best ever ballanced chronicle.

For farming purpose you grow your own kookabura that regen your MP.

Mage party on H5 have easiest start ever, and melee/archer setups will need to catch up anyway.

You will have all this crowd rerolling to gladi's/mages after week of uptime.

/reconsider
/discuss

cheers
Title: Re: About retail
Post by: =^TrackZero^= on December 22, 2014, 12:49:13 PM
We will add MP on the OBT, if community thinks its better without them, we will remove them. Not a big deal!
Thats why we have forum and thats why we want to run OBT.
Title: Re: About retail
Post by: Oblique on December 22, 2014, 12:53:27 PM
Nobody force you to play using mana potions. Also, you shall consider removing some buffs like improved movement/condition/elemental rezist :)
Title: Re: About retail
Post by: whiteberry on December 22, 2014, 02:53:53 PM
Quote from: Oblique on December 22, 2014, 12:53:27 PM
Also, you shall consider removing some buffs like improved movement/condition/elemental rezist :)

And why is that?
Title: Re: About retail
Post by: djvancho on December 22, 2014, 09:20:38 PM
OMG MANA POTIONS ON RETAIL SERVER you want to kill rechargers clases omfg who want mana can lvl up kokabura there is quest on 25 lvl for this pets
Title: Re: About retail
Post by: =^TrackZero^= on December 22, 2014, 09:27:44 PM
Quote from: djvancho on December 22, 2014, 09:20:38 PM
OMG MANA POTIONS ON RETAIL SERVER you want to kill rechargers clases omfg who want mana can lvl up kokabura there is quest on 25 lvl for this pets
Did you bother to read my previous post, or you just did as usual, press caps lock and write random?

Thank you
Title: Re: About retail
Post by: djvancho on December 22, 2014, 09:30:40 PM
mages on H5  lvl up too fast if they dont have kokaburas they will exp 2 time more faster then fighters
because fighters need to lvl wolfs/fenirs great wolfs and they take half exp from fighters on h5 suports need pets to be interesting for playing this is not substacks server . if there is mana potions
this is big advantage for mages pls dont fail server again .suports (sws/bd/tanks/wc  need wolfs mages/healers/rechargers need kokaburas to can farm alone if they want and if there is no party for them on party matching.
Title: Re: About retail
Post by: djvancho on December 22, 2014, 09:35:31 PM
1 more thing make server  5x rate because on 15x rate people will be 85 lvl on first week with vitality system
Title: Re: About retail
Post by: Tytus9 on December 22, 2014, 10:18:35 PM
Please learn how to edit your post, and stop spamming.

If you`re weak get something to sustain yourself ;)
Title: Re: About retail
Post by: whiteberry on December 23, 2014, 04:38:20 PM
Quote from: djvancho on December 22, 2014, 09:35:31 PM
1 more thing make server  5x rate because on 15x rate people will be 85 lvl on first weak with vitality system

+1.

on x15 with VIT system you can manage to 0-78 in 1 day.
Title: Re: About retail
Post by: qwertyzxc on December 23, 2014, 04:56:30 PM
+1   for x 5 rate ! dont make all thinks so easy, lets  spend some time for exp and fight for spots ;)  same on hb server
Title: Re: About retail
Post by: DemiGoth on December 23, 2014, 05:27:30 PM
Quote from: qwertyzxc on December 23, 2014, 04:56:30 PM
+1   for x 5 rate ! dont make all thinks so easy, lets  spend some time for exp and fight for spots ;)  same on hb server
If possible I'd even want a lower rate than 5x. I'm hoping that Innova or NCWest will launch a classic server as NC has done in Korea. That'd really reboot my L2 days again :D
Title: Re: About retail
Post by: =^TrackZero^= on December 23, 2014, 08:03:11 PM
Quote from: qwertyzxc on December 23, 2014, 04:56:30 PM
+1   for x 5 rate ! dont make all thinks so easy, lets  spend some time for exp and fight for spots ;)  same on hb server
Regarding lowering the rate, x5 is too low for nowadays terms, however we can find each other somewhere in between, like x10.
Title: Re: About retail
Post by: Oblique on December 23, 2014, 08:06:44 PM
Keep the promised 15x pls.
Title: Re: About retail
Post by: =^TrackZero^= on December 23, 2014, 08:15:47 PM
Quote from: Oblique on December 23, 2014, 08:06:44 PM
Keep the promised 15x pls.
In all do respect, between x10 / x15 you wont see the difference, add on top of that Vitality system and Runes.
However, you wont have to worry about rates, it wont be hard at all.
Title: Re: About retail
Post by: Oblique on December 23, 2014, 10:13:48 PM
Ok, as you wish. Maybe you have info that more players are interested in x10. Is not only about EXP rate, other rates will be lower. Is not a problem to lvl up chars. I agree more with x20 to x30. Future x15 looked to be a little lower for casual players (4-5h/day max) but we wanted to give it a try for a long term run.
Title: Re: About retail
Post by: =^TrackZero^= on December 23, 2014, 10:18:17 PM
Quote from: Oblique on December 23, 2014, 10:13:48 PM
Ok, as you wish. Maybe you have info that more players are interested in x10. Is not only about EXP rate, other rates will be lower. Is not a problem to lvl up chars. I agree more with x20 to x30. Future x15 looked to be a little lower for casual players (4-5h/day max) but we wanted to give it a try for a long term run.
4-5h/day is more then enough for this server, believe me. Vitality+Rune system will make exp easy as piece of cake! So dont get concerned of rates please.

Thank you
Title: Re: About retail
Post by: Oblique on December 23, 2014, 11:40:35 PM
I've said I'm not concerned about EXP rates. To make EXP lvl 85 and 3 subclass+nobless in 1 day is a piece of cake on x10 or x15. But the 2nd day will start the work to make full vesper sets + weapons + full att for a CP. That is why I said about other rates.
Title: Re: About retail
Post by: =^TrackZero^= on December 23, 2014, 11:45:29 PM
Quote from: Oblique on December 23, 2014, 11:40:35 PM
I've said I'm not concerned about EXP rates. To make EXP lvl 85 and 3 subclass+nobless in 1 day is a piece of cake on x10 or x15. But the 2nd day will start the work to make full vesper sets + weapons + full att for a CP. That is why I said about other rates.
You cant expect other rates to be equal to x15 else server would be pretty much boring within a month. Gearing up and gathering items for it is a vital part in order to have long lasting server with plenty pvp actions.
Title: Re: About retail
Post by: +GekKey+ on December 24, 2014, 12:02:55 AM
Quote from: Oblique on December 23, 2014, 10:13:48 PM
Ok, as you wish. Maybe you have info that more players are interested in x10. Is not only about EXP rate, other rates will be lower. Is not a problem to lvl up chars. I agree more with x20 to x30. Future x15 looked to be a little lower for casual players (4-5h/day max) but we wanted to give it a try for a long term run.

I made a private test server on my PC and with x20 rates you exp WAY to fast compared to items you gather.
Title: Re: About retail
Post by: MegaZord on December 24, 2014, 12:05:34 AM
x15 exp rates on h5 are too easy,on official exping on x1 rates with vitality etc. isnt  mission impossible. So imo x5 rates here would be best.
Title: Re: About retail
Post by: +GekKey+ on December 24, 2014, 12:12:17 AM
Quote from: MegaZord on December 24, 2014, 12:05:34 AM
x15 exp rates on h5 are too easy,on official exping on x1 rates with vitality etc. isnt  mission impossible. So imo x5 rates here would be best.

Yeah but retail now have OP daily quest + mentor. Anyways, IMO optimal rate would be 5x to 10x but not over.
Title: Re: About retail
Post by: Tytus9 on December 24, 2014, 02:02:24 AM
For example i came here, couse at the list of the servers i was searching one with x12/x17 exp. Of course i don`t push you, but if there will be rate x5 just tell me- i won`t wastin my time, and waiting for opening this one. The same words to you, guys- if u wanna play at x5 server let`s find one, and play. Don`t try change rates on server which was planning to be created with rates x15.
I`m a guy who is playing this game from time, when it was hot title at the store`s gaming shelf. Do you remember this times, when lineage 2 was selling in boxes? Now i have enough free time to play 3-4h per week, so i came here, where i found an announcement about server x15 creation.
Title: Re: About retail
Post by: Oblique on December 24, 2014, 03:16:28 AM
L2 population is made from a mixture between hard core players and casual players. Casual players, like Tytus9 said, log 1-2-3 times/week and more than 80% of them are donators because they dont have time to farm. They log for a social chat, a short pvp, Oly fights and thats it.
Hard core players, like I've meet before and had in clan/CP, they are able to run multiple sesions of L2 on multiple PCs to farm non-stop Zaken/Tezza alone, able to solo farm noble stones in the same spot for 15h/day or able to farm solo chimeras/LOA kariks trains for a very long time, some of them more than 15h/day. I know players that had more than 70% of all shopping accounts from Giran, other that controlled respawn of all treasure chest from server and joined Freya/Tezza instances with different chars in different parties in the same time, spoilers/crafters that gathered mats and crafted over 20 moirai/vesper items each day and players that didnt exit Chamber of Delusion for a week.
A long running server is based on donation to stay alive and an increased number of population result in bigger chances to have more donators. So, get more players = more donators.
Most players are looking for a mid-rate server, not for a low rate one. There - on mid rate - you will find donators. Offer them a stable server with no wipe after 3-6 months, offer them a funny/social community and you will have a great server to play.
Title: Re: About retail
Post by: ulfik9cki on December 24, 2014, 03:22:25 AM
Tytus, u're f**king right! I joined to this community and i hope to join to Titan x15 soon, because i am architecture's student and it is more interesting things to do than no lifing on the server with x5. I played on servers x10 and x15 and it was pretty fine, although it took me a lot of my time to achieve sth valuable. Sb said that occasional player is person who plays 3-4 hours per day. I say: it is madness! and no lifing style! 3-4hours a day is my time after school! so sory but i think that occasional player is a person who play 1, maybe 2 hours per day with 10x 15 rate of exp and it is maximum for a normal guy with a normal life...
So if the server status change to 5x, it ll incumber to achieve anything. SO IF YOU WANNA PLAY AT 5x SERVER PLEASE FIND ANOTHER ONE, NOT PUSH THIS...
Title: Re: About retail
Post by: =^TrackZero^= on December 24, 2014, 03:35:00 AM
As i said earlier, although i dont even see a reason why you speak about x5, server will remain x15 or x10 at max. So have no worries about that!

Thank you
Title: Re: About retail
Post by: Tytus9 on December 24, 2014, 03:56:00 AM
Thank You TrackZero, and thank You guys ;)
Title: Re: About retail
Post by: +GekKey+ on December 24, 2014, 04:24:54 AM
Quote from: Tytus9 on December 24, 2014, 02:02:24 AM
For example i came here, couse at the list of the servers i was searching one with x12/x17 exp. Of course i don`t push you, but if there will be rate x5 just tell me- i won`t wastin my time, and waiting for opening this one. The same words to you, guys- if u wanna play at x5 server let`s find one, and play. Don`t try change rates on server which was planning to be created with rates x15.
I`m a guy who is playing this game from time, when it was hot title at the store`s gaming shelf. Do you remember this times, when lineage 2 was selling in boxes? Now i have enough free time to play 3-4h per week, so i came here, where i found an announcement about server x15 creation.

Look, we are just sharing opinions, you are entitled to have yours and so do we. One fact remain and it is that I don't think the community wants another server that will most likely be boring before it even celebrate its 1 year online, and thats why people are sharing their opinions.

Title: Re: About retail
Post by: whiteberry on December 24, 2014, 04:25:24 PM
Quote from: Oblique on December 24, 2014, 03:16:28 AM
Zaken/Tezza alone
Quote from: Oblique on December 24, 2014, 03:16:28 AM
LOA kariks trains

A bit offtop, but it's absolutely not possible on retail files  :D
Title: Re: About retail
Post by: Peorexo on December 24, 2014, 11:01:35 PM
Quote from: whiteberry on December 24, 2014, 04:25:24 PM
A bit offtop, but it's absolutely not possible on retail files  :D
i can asure you that zaken and kariks are kind of possible solo (although with kariks there are high requirements)