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"FAKE" shops

Started by =^TrackZero^=, April 05, 2014, 10:34:21 PM

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=^TrackZero^=

Quote from: =drake= on April 06, 2014, 06:47:29 PM
you are both wrong :D

min/max as of now IS the min/max as the name states.
While Open/Close instead are the averages of all sells done at begin and end of the day (in fact: open and close of the market)

I think i will change a bit the graph system to use a different approach more useful to players.
Im not about arithmetic average formula.
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unhandledexeption

Which is now green was good enough before, with open close data, but now it's a bit easier to select a day. But what is the orange graph?
Disconnect HE/WK infinity 5x, BlackArmy (abandoned with the server...)
Farostlemez TK rpg-club federation (abandoned)

=drake=

Quote from: unhandledexeption on April 06, 2014, 07:50:14 PM
Which is now green was good enough before, with open close data, but now it's a bit easier to select a day. But what is the orange graph?

So wait... is better now or no?
The orange line is the trending of the price from global prospective since day 1 (is evaluated over all the transactions).
While the green line (with dots) is specifically showing the average value of that day.

This why, on some items, you dont have "dots" everyday (horn for example)

unhandledexeption

the green line with dots is better than those rectangles that were before. But the open close information would be still useful next to the average.
Disconnect HE/WK infinity 5x, BlackArmy (abandoned with the server...)
Farostlemez TK rpg-club federation (abandoned)

Chicks

I prefered the rectangle myself, but this is easier to read I guess.
The last of his kind
Tk/Es 80 -> sorc 76
Quote from: Brownxtown
he pwns ppl, they see his pink poney and there like OMG GHEY PONEY and they dont hit it then the pony uses its pro pink powers and they die and the dead ppl go WTF PONY HAX

http://www.youtube.com/watch?v=76hYNCxHBUE

=drake=

I could even put both... for me is indifferent.
i could even use a dot-scattered graph in case or whatever

If you have ideas i am open to suggestion (also related to which info you wanna see)

Chicks

Quote from: =drake= on April 07, 2014, 06:37:56 PM
I could even put both... for me is indifferent.
i could even use a dot-scattered graph in case or whatever

If you have ideas i am open to suggestion (also related to which info you wanna see)

Well the possibility to filter/reorder by columns (name, lvl, quantity, etc) is one of the main issue I have with your current system. Searching what mob spoil what per level is pretty painfull right now.

Knowing who's the group leader/other group members/minions of said mob (when searching a mob) could also help understanding what your up against directly. Currently I go on other sites for a clearer map and that information (mob group composition).
The last of his kind
Tk/Es 80 -> sorc 76
Quote from: Brownxtown
he pwns ppl, they see his pink poney and there like OMG GHEY PONEY and they dont hit it then the pony uses its pro pink powers and they die and the dead ppl go WTF PONY HAX

http://www.youtube.com/watch?v=76hYNCxHBUE

=drake=

Well, right now the items are ordered by quantity and then by final % of drop.

see here:
http://www.dragon-network.net/drop/iteminfo.php?name=coarse_bone_powder&server_id=1&from_level=0

i guessed was the most useful ordering but i may have been wrong so... NOW you can click on the column titles of this page and the items are sorted by that column. Let me know if you want the sorting also somewhere else! :D


About the grouping by leader/minions i will look over it.

What else? And graphs?