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Archive => Infinite Nightmare 20x server => Obsolete => General => Topic started by: Argriev on August 13, 2011, 01:47:26 PM

Title: Drain health problem
Post by: Argriev on August 13, 2011, 01:47:26 PM
skill drain health  from: dark avenger, bd, shillen knight dont use bsss anymore and casting seems slower as before but cannot confirm cause of not bsss use

p.s. seems low level drain health skill from paladin work good  so its a problem related to top lvl skill
Title: Re: Drain health problem
Post by: andreww on August 13, 2011, 02:02:55 PM
Quote from: Argriev on August 13, 2011, 01:47:26 PM
skill drain health  from: dark avenger, bd, shillen knight dont use bsss anymore and casting seems slower as before but cannot confirm cause of not bsss use

p.s. seems low level drain health skill from paladin work good  so its a problem related to top lvl skill
its like official now

be happy :D
Title: Re: Drain health problem
Post by: Argriev on August 13, 2011, 03:18:37 PM
on official i dont think they dont use bsss :P
Title: Re: Drain health problem
Post by: flamingAwe on August 13, 2011, 03:47:54 PM
low lvl  skill from paladin worked as expected with 200 cast speed, but not tested with any kind of shots
and it was faster than casting 1 buff by PP in heavy armor
the skill is magic, not active skill, so activation should be based on cast speed not attak speed, and spiritshots should be usable
Title: Re: Drain health problem
Post by: Luthor123 on August 14, 2011, 03:47:54 AM
Quote from: andreww on August 13, 2011, 02:02:55 PM
its like official now

be happy :D
On official all bd carry bsss for this reason.
Enjoy ,another fail added to your collection. :))
Title: Re: Drain health problem
Post by: windoo on August 14, 2011, 04:35:47 AM
Quote from: Luthor123 on August 14, 2011, 03:47:54 AM
On official all bd carry bsss for this reason.
Enjoy ,another fail added to your collection. :))
Muahahaha pwn
Right, on offi there are few styles to play on bd as mage - in robe and mage weapon, as fighter with sword / dual sword, and as fighter - archer ;P
Title: Re: Drain health problem
Post by: Gonzal on August 14, 2011, 06:17:03 AM
u can look this from 2 sides...
if u dont use BSSS u will lose half of the power of the skill
So i think i would sacrifice some casting for the dmg.
Dunno nothing about it cause i didnt tested, just adding my ideas to the tread :D
Cheers
Title: Re: Drain health problem
Post by: Sigh on August 14, 2011, 11:30:19 AM
I noticed it was slower today - first time I've played my ps/sk in a long time.  Its listed as a magical skill in the skill window, isn't it?  It shouldn't depend on attack speed >.> but I guess it is.
Title: Re: Drain health problem
Post by: Unt0uchable on August 15, 2011, 02:53:01 PM
again, thre isnt any other skill to fck? always have to be this drain ?
turn off shots on dagers :)
Title: Re: Drain health problem
Post by: Kastro on August 15, 2011, 06:44:14 PM
Quote from: Unt0uchable on August 15, 2011, 02:53:01 PM
again, thre isnt any other skill to fck? always have to be this drain ?
turn off shots on dagers :)
why evryone complane about dagger`s first allways   like daggers are not the onlyone  allready nerf it in this chronical bluff nerfed  lethel nerfed  half skills working  based on  mental atttacks  fighter will  give  pvp dmg in all fighters skills  only not in daggers what els u want  nerf  remove the blow`s also   damn cry boy`s  that why in evry fu cking chronical dagger`s was not playable  cry more will heppand in this hronical also pffff patetic did u ask ur self  how should work ur shild of revange  u should ask ur self why give beck to enamy duble time  dmg? or that is good for u and u dont complane just allways what is slow u lower u compare it with somone els who u cant kill if u ask for some fix ask to be fix it dont ask for nerfing somone els .........
Title: Re: Drain health problem
Post by: windoo on August 16, 2011, 11:24:42 AM
Well, i've never said that dagger is so op ;p
If he is on target already he dies easily (excepts our lovely tanks - so nerf commin ? xD)
Another thing is that UD is op in sets other than Hvy
And another thing is that even th with Hvy got better stats than on light and many daggers not even subbed to tank runnin in hvy - thats sick for me.
Title: Re: Drain health problem
Post by: Kastro on August 16, 2011, 11:30:54 AM
Quote from: windoo on August 16, 2011, 11:24:42 AM
Well, i've never said that dagger is so op ;p
If he is on target already he dies easily (excepts our lovely tanks - so nerf commin ? xD)
Another thing is that UD is op in sets other than Hvy
And another thing is that even th with Hvy got better stats than on light and many daggers not even subbed to tank runnin in hvy - thats sick for me.

to remand u some daggers  have also passiv  heavy armor mastery  from subclass  like PP  so is 25% reduse critical dmg   + the p.def  + shild def  exaclly now when we dotn have off-hand dagger i dont see the reason why should not have better stat in heavy then in light anyway  the light set is vs  archer`s mostly  playign on evasion stat  and + a bit more speed  so is not sixk at all  just dicaide what u prefer p.def or evasion
Title: Re: Drain health problem
Post by: flamingAwe on August 16, 2011, 11:31:13 AM
Quote from: Kastro on August 15, 2011, 06:44:14 PM
why evryone complane about dagger`s first allways   like daggers are not the onlyone  allready nerf it in this chronical bluff nerfed  lethel nerfed  half skills working  based on  mental atttacks  fighter will  give  pvp dmg in all fighters skills  only not in daggers what els u want  nerf  remove the blow`s also   damn cry boy`s  that why in evry fu cking chronical dagger`s was not playable  cry more will heppand in this hronical also pffff patetic did u ask ur self  how should work ur shild of revange  u should ask ur self why give beck to enamy duble time  dmg? or that is good for u and u dont complane just allways what is slow u lower u compare it with somone els who u cant kill if u ask for some fix ask to be fix it dont ask for nerfing somone els .........

are you idiot or what? that was sarcasm about daggers, and only you didn't see it. i won't een comment on you "daggers already nerfed crap"...
and making drain health from magic to (even not moving to active group) non magic is really sick
Title: Re: Drain health problem
Post by: Kastro on August 16, 2011, 12:02:38 PM
Quote from: flamingAwe on August 16, 2011, 11:31:13 AM
are you idiot or what? that was sarcasm about daggers, and only you didn't see it. i won't een comment on you "daggers already nerfed crap"...
and making drain health from magic to (even not moving to active group) non magic is really sick

ye evry chronical was starting with sarcasm  and   that why afther few years all return  on daggers coz  still the sarcasm did not catch them  and to be forbbiden to be playable again .....

and for that u calling somone idtiot and only spam topic  maybe spend ur time in game and impruve ur lame gear coz all time i read u get dmg from this this much that much on that sh1t gear ..... so instatoly spaming do something usfull for ur self and spear all ppl around with ur`s sarcasms
Title: Re: Drain health problem
Post by: flamingAwe on August 16, 2011, 12:58:25 PM
Quote from: Kastro on August 16, 2011, 12:02:38 PM
ye evry chronical was starting with sarcasm  and   that why afther few years all return  on daggers coz  still the sarcasm did not catch them  and to be forbbiden to be playable again .....

and for that u calling somone idtiot and only spam topic  maybe spend ur time in game and impruve ur lame gear coz all time i read u get dmg from this this much that much on that sh1t gear ..... so instatoly spaming do something usfull for ur self and spear all ppl around with ur`s sarcasms

you ARE absolutely positevly IDIOT. personnaly, never cried about any damage made on me, ever. and why would i cry if most daggers hit me 2k, same as archers, same as mages if i don't have right attribute? (most = not all)
This topic not about your  "omg-i'm-nerfed-dagger", cause daggers work fine, as should, but about breaking 1 of skills, sarcasm was in that that this disabling spirit shots for mage skill is same as deletting soul shots for daggers - total crap. Unto didn't ask to delete shot for daggers, so GTFO, noone touches your dagger.
Title: Re: Drain health problem
Post by: Kastro on August 16, 2011, 01:42:19 PM
Quote from: flamingAwe on August 16, 2011, 12:58:25 PM
you ARE absolutely positevly IDIOT. personnaly, never cried about any damage made on me, ever. and why would i cry if most daggers hit me 2k, same as archers, same as mages if i don't have right attribute? (most = not all)
This topic not about your  "omg-i'm-nerfed-dagger", cause daggers work fine, as should, but about breaking 1 of skills, sarcasm was in that that this disabling spirit shots for mage skill is same as deletting soul shots for daggers - total crap. Unto didn't ask to delete shot for daggers, so GTFO, noone touches your dagger.

u know a sh1t about daggers that why u say working evrything how should work   .... and i dont see reason why drain   not be activ skills when is anyway from  fighter class not from mage  class  so   dont see reason to use bless spiritshot    bp/da { healer / tank + dmg dealer not look like  2 classes only sems to me like 3 in 1 char
Title: Re: Drain health problem
Post by: wildpussy on August 16, 2011, 02:09:38 PM
talking to a wall...
Title: Re: Drain health problem
Post by: Unt0uchable on August 16, 2011, 02:26:30 PM
Dagers was just example :)
stop this war. Start spam abut topic. Many ppl need this skils (drain health). After merge drain healt sux, they repair it, nec chronice started again drain healt sux, tehy repaired it, so now its sux again, so i please GM to repair it.
simple. u can make even 10k dmg on me with or w/o shout but just turn on bsss on drain health
Title: Re: Drain health problem
Post by: sirSethan on August 16, 2011, 07:20:53 PM
up for repair  drain, time to make happy some tanks :P
Title: Re: Drain health problem
Post by: YaHoYaH on August 17, 2011, 10:39:52 AM
bump for all sk-s :]
Title: Re: Drain health problem
Post by: Arpee87 on August 17, 2011, 10:57:27 AM
Quote from: Kastro on August 16, 2011, 01:42:19 PM
u know a sh1t about daggers that why u say working evrything how should work   .... and i dont see reason why drain   not be activ skills when is anyway from  fighter class not from mage  class  so   dont see reason to use bless spiritshot    bp/da { healer / tank + dmg dealer not look like  2 classes only sems to me like 3 in 1 char

U are so funny :D

fix drain health pls
Title: Re: Drain health problem
Post by: YaHoYaH on August 17, 2011, 11:31:26 AM
Quote from: Arpee87 on August 17, 2011, 10:57:27 AM
U are so funny :D

fix drain health pls


+1 Arpi :]
Title: Re: Drain health problem
Post by: Kastro on August 17, 2011, 03:33:53 PM
Quote from: YaHoYaH on August 17, 2011, 11:31:26 AM

+1 Arpi :]

ye ye for all who use bd/se i`m funny   but when i ask for some fix i got answer is work how should be so  accpet it also and tell me afther how much funny i`m
Title: Re: Drain health problem
Post by: Alex on August 17, 2011, 05:54:38 PM
pff short story long, working as intended
Title: Re: Drain health problem
Post by: Phate on August 17, 2011, 07:43:05 PM
Quote from: Alex on August 17, 2011, 05:54:38 PM
pff short story long, working as intended

well...i guess u wanted to say "long story short, ..."  ^^
Title: Re: Drain health problem
Post by: Alex on August 17, 2011, 07:47:41 PM
Quote from: Phate on August 17, 2011, 07:43:05 PM
well...i guess u wanted to say "long story short, ..."  ^^

not exactly, what I meant is that this huge topic about a simple subject wasnt necessary, fighters should have quick cast of their drain in gracia that's why it is working fine
Title: Re: Drain health problem
Post by: Unt0uchable on August 17, 2011, 07:48:16 PM
no it doesn't. Its magic skill, so like all magic he should depend on cast speed not atak speed, and he should use bsss. AND MBY GM WILL TAKE SOME VOICE HERE :)
on every site its wrote MAGIC SKILS, thats why it give magic cryt hit :P
So Alex pls stop saying it work how intended.
Title: Re: Drain health problem
Post by: Alex on August 17, 2011, 08:24:29 PM
Quote from: Unt0uchable on August 17, 2011, 07:48:16 PM
no it doesn't. Its magic skill, so like all magic he should depend on cast speed not atak speed, and he should use bsss. AND MBY GM WILL TAKE SOME VOICE HERE :)
on every site its wrote MAGIC SKILS, thats why it give magic cryt hit :P
So Alex pls stop saying it work how intended.

nobody said it stopped being a magic skill, it still depends on matk, but simply fighters should use it faster now.
Title: Re: Drain health problem
Post by: Argriev on August 18, 2011, 12:31:05 PM
looking for gm answer!
Title: Re: Drain health problem
Post by: Alex on August 18, 2011, 01:02:16 PM
btw, having shield slam's silence its impossible to use that drain now xD
Title: Re: Drain health problem
Post by: Unt0uchable on August 18, 2011, 02:06:26 PM
lol
Title: Re: Drain health problem
Post by: Jamesisko on August 19, 2011, 12:00:08 AM
fak, it is too slow to play with se/bd .. drain health now i crap not skill ;/
Title: Re: Drain health problem
Post by: Argriev on August 19, 2011, 07:12:55 PM
UP
Title: Re: Drain health problem
Post by: Thalin on August 19, 2011, 07:39:24 PM
Drain health is based on: cast. spd. and m. atk - atm this skill dont use ss/bss there is other attack skill which don't use above? GM pls answer it will stay like this or will be changed? cuz atm playing sk or bd with sub on mage is pointless.
Title: Re: Drain health problem
Post by: Jamesisko on August 21, 2011, 12:16:56 AM
Track will answer:

(http://i1.kwejk.pl/site_media/obrazki/2011/08/52f341fa0ff2c78cf581ce9c713e059c.jpg?1313802687)
Title: Re: Drain health problem
Post by: Argriev on August 22, 2011, 01:28:46 PM
w8ing for gm answer about it
Title: Re: Drain health problem
Post by: vandaloup on August 22, 2011, 06:03:22 PM
i think nobody cares... thats why they fak this skill.. cause they dont care about sk/bd/da mage classes... those classes were weak at pvp but have some advantages on oly.. now they do nothing.. they r useless...

and all this sh1t about being physical skill r stupid... freezing strike works as before, life leech as before only fakin drain changed, why fighers dont need that skill? make them depend on att spd too idiots...

just because they dont care about ppl.. only not to loose at oly.. so fak them.. they wont answer... dont w8... just delete your chars, leave server and fak them too...
Title: Re: Drain health problem
Post by: Arpee87 on August 23, 2011, 11:53:22 AM
Still w8ing for answer, I help to choose (just say smth)

1. Drain health is foked forever, live with it.
2. We screwed it but we will try to fix it.
3. We don't care.
Title: Re: Drain health problem
Post by: EvilPL on August 23, 2011, 12:09:02 PM
Quote from: vandaloup on August 22, 2011, 06:03:22 PM
just because they dont care about ppl.. only not to loose at oly.. so fak them.. they wont answer... dont w8... just delete your chars, leave server and fak them too...
This is always the smartest option here XD
We will got no GM answer here, only some smart asses and their theories like "working like intended" Mby they will show us more nukes w/o shots consumption ? Or explain why on 1 char 1 nuke using shots and 2nd not ?
Title: Re: Drain health problem
Post by: FeelmyBow on August 23, 2011, 12:17:29 PM
Quote from: Arpee87 on August 23, 2011, 11:53:22 AM
Still w8ing for answer, I help to choose (just say smth)

1. Drain health is foked forever, live with it.
2. We screwed it but we will try to fix it.
3. We don't care.

i pick 1 and 3
Title: Re: Drain health problem
Post by: EvilPL on August 25, 2011, 12:46:31 AM
bump
Title: Re: Drain health problem
Post by: Unt0uchable on August 25, 2011, 12:59:12 AM
Dear GM said he will look on it :)
but is possible to look on it before this turnament ?
Title: Re: Drain health problem
Post by: Kastro on August 25, 2011, 03:25:41 PM
Quote from: EvilPL on August 23, 2011, 12:09:02 PM
This is always the smartest option here XD
We will got no GM answer here, only some smart asses and their theories like "working like intended" Mby they will show us more nukes w/o shots consumption ? Or explain why on 1 char 1 nuke using shots and 2nd not ?

just dont get the points why u all count da like a nuker when that skill is coming from  tank class  or also some ppl who play pal/bp should ask for  nuke  skill  coz for real bp/tank +nuker  is very intresting

and to answer to vandaloup  how can be some char OP on oly and suxs in pvp that`s  nevar heppand  we have it allways char good in pvp but suxs in oly but ur case is extrim mistery
Title: Re: Drain health problem
Post by: EvilPL on August 25, 2011, 06:49:25 PM
Quote from: Kastro on August 25, 2011, 03:25:41 PM
just dont get the points why u all count da like a nuker when that skill is coming from  tank class  or also some ppl who play pal/bp should ask for  nuke  skill  coz for real bp/tank +nuker  is very intresting

and to answer to vandaloup  how can be some char OP on oly and suxs in pvp that`s  nevar heppand  we have it allways char good in pvp but suxs in oly but ur case is extrim mistery
Sorry for missunderstanding, but I meant se/bd not .../da. On se/bd are 2 nukes - freezing strike - works with shots, and drain - works w/o shots. I can add here on necro another drain works fine.
Title: Re: Drain health problem
Post by: Kastro on August 25, 2011, 07:30:56 PM
Quote from: EvilPL on August 25, 2011, 06:49:25 PM
Sorry for missunderstanding, but I meant se/bd not .../da. On se/bd are 2 nukes - freezing strike - works with shots, and drain - works w/o shots. I can add here on necro another drain works fine.

u cant add necro drain here coz is from mage skill is not skill from fighter class but still  as i saw  dance fury combats and the cast is again  fast  and the skill is still based on M.atack i dont see why so much tears
Title: Re: Drain health problem
Post by: VforVanilla on August 25, 2011, 07:31:15 PM
Quote from: EvilPL on August 25, 2011, 06:49:25 PM
Sorry for missunderstanding, but I meant se/bd not .../da. On se/bd are 2 nukes - freezing strike - works with shots, and drain - works w/o shots. I can add here on necro another drain works fine.

Just did some test and is lol  :D. When i log game i hit a npc for 300-400 dmg with Drain Health.I open blessed spiritshot and the dmg become 600-800 all hits. So with one spiritshot you have double dmg all time but the casting animation speed is the same.  :D
Title: Re: Drain health problem
Post by: Arpee87 on August 27, 2011, 09:20:55 PM
Quote from: Kastro on August 25, 2011, 07:30:56 PM
u cant add necro drain here coz is from mage skill is not skill from fighter class but still  as i saw  dance fury combats and the cast is again  fast  and the skill is still based on M.atack i dont see why so much tears

So U say it is a magic skill which casting (CASTING) is based on atk speed? Ok let it be, but then make soulshot work on it.
U told already too much bullshits jst to write smth.
Title: Re: Drain health problem
Post by: vandaloup on August 29, 2011, 06:23:43 PM
Quote from: Kastro on August 25, 2011, 03:25:41 PM
just dont get the points why u all count da like a nuker when that skill is coming from  tank class  or also some ppl who play pal/bp should ask for  nuke  skill  coz for real bp/tank +nuker  is very intresting

and to answer to vandaloup  how can be some char OP on oly and suxs in pvp that`s  nevar heppand  we have it allways char good in pvp but suxs in oly but ur case is extrim mistery


bd/se was at least a very good char on oly... but on pvp because all have buff was a bit weaker than others... same for se/sk.. same for some orc classes...

bp/da also is very good char for oly.. i dont say he is not good at pvp.. ofc he is.. but he cant kill ppl outside oly.. thats not his role anyway...

thats what i meant.. only 1 vs 1 not general..
Title: Re: Drain health problem
Post by: Kastro on August 30, 2011, 11:58:20 AM
Quote from: Arpee87 on August 27, 2011, 09:20:55 PM
So U say it is a magic skill which casting (CASTING) is based on atk speed? Ok let it be, but then make soulshot work on it.
U told already too much bullshits jst to write smth.

i say the skill is still based on M.attack and the casting  on the  skill is based on attack speed what`s mean u still need good m.atack but to cast it  fasther u need attack speed buffs/dance and test  u can see the critical hits are so ofthen  from the skill
Title: Re: Drain health problem
Post by: Kastro on August 30, 2011, 12:02:26 PM
Quote from: vandaloup on August 29, 2011, 06:23:43 PM

bd/se was at least a very good char on oly... but on pvp because all have buff was a bit weaker than others... same for se/sk.. same for some orc classes...

bp/da also is very good char for oly.. i dont say he is not good at pvp.. ofc he is.. but he cant kill ppl outside oly.. thats not his role anyway...

thats what i meant.. only 1 vs 1 not general..

bd/se was very good on oly when they put it {edited  skil -heal } but also if u play it good can win some classes  about pvp  ask ensign or slimtk   if is not good char for pvp coz as i remeber ensign is somwhere in top  10 pvp  players with this char  i gess he was not making them with dual`s  or killing bots .... bp/da is tank bishop   supose to heal not to nuke if he want to huke he have transformation and can use it
Title: Re: Drain health problem
Post by: Arpee87 on August 30, 2011, 12:57:07 PM
Quote from: Kastro on August 30, 2011, 12:02:26 PM
bd/se was very good on oly when they put it {edited  skil -heal } but also if u play it good can win some classes  about pvp  ask ensign or slimtk   if is not good char for pvp coz as i remeber ensign is somwhere in top  10 pvp  players with this char  i gess he was not making them with dual`s  or killing bots .... bp/da is tank bishop   supose to heal not to nuke if he want to huke he have transformation and can use it

So U say that (let us stay at the example U gave) bp/da should not use a skill what it has in it's skill list, bcuz healer is not nuker?
It is the same if U would tell to sps/tk not to use shield bash cuz U are not a fighter, or don't use tol and elemental heal  cuz U are not healer.
Btw still w8ing for GM's answer, bcuz Track is posting almost in every topic, made a pvp event (which we say thx) but he is avoiding this topic, dunno why.
Title: Re: Drain health problem
Post by: Kastro on August 30, 2011, 01:03:20 PM
Quote from: Arpee87 on August 30, 2011, 12:57:07 PM
So U say that (let us stay at the example U gave) bp/da should not use a skill what it has in it's skill list, bcuz healer is not nuker?
It is the same if U would tell to sps/tk not to use shield bash cuz U are not a fighter.
Btw still w8ing for GM's answer, bcuz Track is posting almost in every topic, made a pvp event (which we say thx) but he is avoiding this topic, dunno why.

i did not told u to not use it  i just say it now is based the cast on  attack speed u can use use it   the cast is a bit slower   but still make same dmg like before + shild bush when  mage use is a bit slow cast if u have notice  what`s mean like fighter use  slowly the magic skills that how is now for mage who use fighter skills   can u aggree with this? {exanple shild bush in fighter stat u cast it intantly and mage stat u castiting it like half sec right or no?}
Title: Re: Drain health problem
Post by: Arpee87 on August 30, 2011, 01:05:15 PM
But the core of the problem is that drain health is not using bsss. To be frank I never tried on off but till now that skill used bsss, even at start of gracia final start, and suddenly not. That is why I/we ask if it is a fixed skill now or is it a bug.
Tbh I still don't understand why should be a magic skill's casting based on atk speed.
Title: Re: Drain health problem
Post by: flamingAwe on August 30, 2011, 01:12:42 PM
Quote from: Arpee87 on August 30, 2011, 01:05:15 PM
But the core of the problem is that drain health is not using bsss. To be frank I never tried on off but till now that skill used bsss, even at start of gracia final start, and suddenly not. That is why I/we ask if it is a fixed skill now or is it a bug.

read some posts above, drain health damage doubles, when BSSS are on, compaired to damage w/o BSSS. you don't lose shots, cast speed sux, but damage is normal. Track was asking about the skill at event, so he knows this "problem", too bad no idea, what will be the solution...
Title: Re: Drain health problem
Post by: Kastro on August 30, 2011, 01:16:25 PM
Quote from: Arpee87 on August 30, 2011, 01:05:15 PM
But the core of the problem is that drain health is not using bsss. To be frank I never tried on off but till now that skill used bsss, even at start of gracia final start, and suddenly not. That is why I/we ask if it is a fixed skill now or is it a bug.
Tbh I still don't understand why should be a magic skill's casting based on atk speed.

maybe coz of balance? have u think? and able like exanple SK use it just to  attack from range some skill and land some of his curses{cubic`s}

p.s the skill get power from bsss but not consume them  try hit 1 time w/o bsss and afther open bsss and check ur dmg :P
Title: Re: Drain health problem
Post by: Arpee87 on August 30, 2011, 01:18:14 PM
Quote from: flamingAwe on August 30, 2011, 01:12:42 PM
read some posts above, drain health damage doubles, when BSSS are on, compaired to damage w/o BSSS. you don't lose shots, cast speed sux, but damage is normal. Track was asking about the skill at event, so he knows this "problem", too bad no idea, what will be the solution...

Good, so the result is that it is working wrong (U just wrote). I was not on the whole event so dunno what TZ wrote/asked, but thx.
Title: Re: Drain health problem
Post by: Arpee87 on August 30, 2011, 01:21:19 PM
Quote from: Kastro on August 30, 2011, 01:16:25 PM
maybe coz of balance? have u think? and able like exanple SK use it just to  attack from range some skill and land some of his curses{cubic`s}

p.s the skill get power from bsss but not consume them  try hit 1 time w/o bsss and afther open bsss and check ur dmg :P

Balance? If U want balance then dn sub types should be nerfed and boosted not skills.
Title: Re: Drain health problem
Post by: Kastro on August 30, 2011, 01:45:29 PM
Quote from: Arpee87 on August 30, 2011, 01:21:19 PM
Balance? If U want balance then dn sub types should be nerfed and boosted not skills.

there is no problem of the dn subclasses is allways some char  OP coz of 1 skill  mostly coz of 1 skill nothing els   and in pass  was allways nerf nerf  on the main class not on the skill so that why we have nevar balance on server  {example  we was gething allways nerf nerf on archer  and there was only 1 skill who was OP and all archers was gething nerf coz of this skill {duals spirit} when that skill got fix it  was no cry anymore all archers was hiting almost same as they should   ofc depands of the  gear } is allways 1 skill who make 1 class OP no more then 1  coz is not wokring like should so same heppand with DA/bp atm skills got the proper stats  and  there u go bp/da become the char what`s exacly he is make it to be suport in heal/ same is for se/bd is 2 suport class  is not bs/sh is not se/sh u want play 2 suport chars that u are doing suport coz outher wise se/bd is full attack buff with nuke skills on self i`m spiking {dance/emp/pow/wm i dont know what els need for mage to incrase his max m.atack so this should explan u evrything  coz outher wise is 3 subclass in 1 char not 2 like all have

atm reflect skills are fu ck up  DA/mage  not get bonus of this coz is based on p.atack if DA put p.atack wepoan on him  will be same story  huge reflect dmg on enmays who use close range phizical  skills  and that dmg what is most inportant u gething it 2 times  bugged ofc
Title: Re: Drain health problem
Post by: Arpee87 on August 30, 2011, 01:56:32 PM
Imo U're not right, but at least it is nice to talk with U.
I think that it is a weak explanation that bp/da is a tank/healer, it should not nuke. It has a nuke skill, no matter from where, so it should work. Same for se/bd. I can come up again with the tk elemental heal, sps/tk is not a healer, but it can heal itself pretty fast with. And there is not such problem with casting. Tell me if I'm wrong and fe it is based on atk speed.
Title: Re: Drain health problem
Post by: Kastro on August 30, 2011, 03:13:27 PM
Quote from: Arpee87 on August 30, 2011, 01:56:32 PM
Imo U're not right, but at least it is nice to talk with U.
I think that it is a weak explanation that bp/da is a tank/healer, it should not nuke. It has a nuke skill, no matter from where, so it should work. Same for se/bd. I can come up again with the tk elemental heal, sps/tk is not a healer, but it can heal itself pretty fast with. And there is not such problem with casting. Tell me if I'm wrong and fe it is based on atk speed.

ye can heal but that heal cost 239 mana  each heal so u calculate if is same aka bp heals who cost 59 mana
Title: Re: Drain health problem
Post by: Arpee87 on August 30, 2011, 03:16:20 PM
Quote from: Kastro on August 30, 2011, 03:13:27 PM
ye can heal but that heal cost 239 mana  each heal so u calculate if is same aka bp heals who cost 59 mana

We are not talking about mana cost but proper working of a skill.
Title: Re: Drain health problem
Post by: Kastro on August 30, 2011, 03:27:28 PM
Quote from: Arpee87 on August 30, 2011, 03:16:20 PM
We are not talking about mana cost but proper working of a skill.

zzz dude anoying  how u can say we not talking about mana if the skill eat 239 mana how long u can heal and eat 239 mana coz is from fighter class heal is not from mage heal simple have evryting with mana and all detals if u think a bit with the head u care u will undestand what`s is fighter skill what is mage skills  and will accept it some skills are fix it  to have more ballance and not get  editted by 1 skill and all rerroll on that class coz 1 damn skill if u injoy rerolling evry day be my gest  half sec casting more not making the char pointless  the dmg is still same  so stop anoying with this drain health..... all mage`s have no reuse on attack skills and all fighters have fix it resuse on skills not evan based on  attack speed not evan based on casting speed so be my gest calculate and make it this skill to be balaance it or somone els of the skills not just cry for saving char`s  and nerf outhers like was allready done  for dagger 2nd nerf bljak from this cryers cant be playeble any class like should is ....
Title: Re: Drain health problem
Post by: Arpee87 on August 30, 2011, 03:44:47 PM
Quote from: Kastro on August 30, 2011, 03:27:28 PM
zzz dude anoying  how u can say we not talking about mana if the skill eat 239 mana how long u can heal and eat 239 mana coz is from fighter class heal is not from mage heal simple have evryting with mana and all detals if u think a bit with the head u care u will undestand what`s is fighter skill what is mage skills  and will accept it some skills are fix it  to have more ballance and not get  editted by 1 skill and all rerroll on that class coz 1 damn skill if u injoy rerolling evry day be my gest  half sec casting more not making the char pointless  the dmg is still same  so stop anoying with this drain health..... all mage`s have no reuse on attack skills and all fighters have fix it resuse on skills not evan based on  attack speed not evan based on casting speed so be my gest calculate and make it this skill to be balaance it or somone els of the skills not just cry for saving char`s  and nerf outhers like was allready done  for dagger 2nd nerf bljak from this cryers cant be playeble any class like should is ....

Reuse was set up by NCSoft for every class, blame them, as mana use. I would not care if drain health would use 300 mana / cast.
Ofc I wanna the best for my char, cuz se/bd is now the most useless piece of sh1t, but I like it (I won't reroll, even if it stays like that). And drain health is not working properly, others said the same. In that half sec more casting many things can happen btw.
I don't rly understand why do U put always other classes like daggers here. Don't talk about balance cuz this word does not even exist on real L2.
Title: Re: Drain health problem
Post by: Kastro on August 30, 2011, 04:15:13 PM
ofc will not exsist in the l2 coz evryone cry somone is owerpower somone is nerfed same story evry chornical  nevar cant change play style  only and stfu  must cry this one give me 10k this one give me 20k and nerf what evar kill u fast not think on set up ur char properly  and afther when char is rdy come and say that somone hit u with 10 k ...

as for u dude bd/se just change the style only  put fury dance   combat haste buff wat evar and monk tatto if u want nuke  and i dont think u will evan notice the casting  but ofc was till now like that i dont like change something on my char so i will QQ on forum let them fix it something what is allready fix it  patetic....  i also say it that trick switch /bluff  should remove 100 % target   and what answer i got now is based on mental attack what`s mean  when u switch target on somone`s mean i win bingo and what i did nothing simple remove the skills form bars and continue playing  that all i can do ... { and dont tell me switch/trick are not so inportant skills coz is the 2 most powerfull skills if u knwo to use the properly}
Title: Re: Drain health problem
Post by: Alex on August 30, 2011, 04:17:28 PM
oh surprise surprise, bd/se, a class with 2 support subs doesnt deal damage? omfg how unfair!
Title: Re: Drain health problem
Post by: Arpee87 on August 30, 2011, 04:28:19 PM
Quote from: Alex on August 30, 2011, 04:17:28 PM
oh surprise surprise, bd/se, a class with 2 support subs doesnt deal damage? omfg how unfair!

It deals just slowly xD
I don't understand why is it a problem that I/we won't drain health working like before, or like it should. Don't tell me that it is ok now.
Title: Re: Drain health problem
Post by: Kastro on August 30, 2011, 04:37:18 PM
Quote from: Arpee87 on August 30, 2011, 04:28:19 PM
It deals just slowly xD
I don't understand why is it a problem that I/we won't drain health working like before, or like it should. Don't tell me that it is ok now.

i will make the same question why switch/trick  and bluff not remove target like before. Don`t tell me is ok to lose 2-3 skills from 1 class
Title: Re: Drain health problem
Post by: Arpee87 on August 30, 2011, 04:40:46 PM
Quote from: Kastro on August 30, 2011, 04:37:18 PM
i will make the same question why switch/trick  and bluff not remove target like before. Don`t tell me is ok to lose 2-3 skills from 1 class

Dunno.. ask TZ, I'm not GM or coder. I'm doing the same with my skill.
Title: Re: Drain health problem
Post by: Kastro on August 30, 2011, 04:48:35 PM
Quote from: Arpee87 on August 30, 2011, 04:40:46 PM
Dunno.. ask TZ, I'm not GM or coder. I'm doing the same with my skill.

somone answer it that is how it`s work now so i see this skills uslles and i remove them tell u doing the same  start play on attack speed if u want to cast fast simple
Title: Re: Drain health problem
Post by: =^TrackZero^= on August 30, 2011, 07:21:41 PM
Okey after talking with drake about drain health problem , here is the conclusion:

If we make it work with BSSS it freaks up even more cause it would drain too much. The drain skill have an high rate ratio, but its fine cause is used by a warrior, now u sub to a mage and use it result u get is a magic skill with SENSLESS power, so to fix it we simply changed the kind of skill from magical to physical. This means that uses normal SS and doesnt use the matack bonus to drain(else it was draining 1k hp each shot when used by a mage). By becoming physical means:
a) cant be interrupted
b) usses SS instead of BSS
c) skill that voosts reuse of mafic skills doesnt affect it
d) matack is not  used for drain
Basically is_magic become 0 instead of 1) to overcome the issue of warrior / mage subclass combo using it. This was anyway the "trick"to make massive drains , it was over abused for 2 months, was existing even in HB.
Title: Re: Drain health problem
Post by: flamingAwe on August 30, 2011, 07:42:13 PM
Quote from: TrackZero on August 30, 2011, 07:21:41 PM
This means that uses normal SS and doesnt use the matack bonus to drain(else it was draining 1k hp each shot when used by a mage).

Is this a joke?
skill drains 20% of damage. 1k drain from 5k damage. (+30 sap enchant=50% drain, so 1k from 2k damage). did you see in PvP damages for 5k by mages lately?
skill  has 2x weaker drain (20% vs 40%) than necro's VClaw, ~2.5x lower mana cost (48 vs 123), and 1.3 longer reuse (4 vs 3 sec), kinda balanced w/o changing it to fighter type skill
basically it was deactivated by silence, now not (since it's not magic)? was criting based on m crit rate,  now it will crit based on what(crit stat???)?
Title: Re: Drain health problem
Post by: Weezer on August 30, 2011, 07:45:16 PM
Quote from: flamingAwe on August 30, 2011, 07:42:13 PM
Is this a joke?
skill drains 20% of damage. 1k drain from 5k damage. (+30 sap enchant=50% drain, so 1k from 2k damage). did you see in PvP damages for 5k by mages lately?
skill  has 2x weaker drain (20% vs 40%) than necro's VClaw, ~2.5x lower mana cost (48 vs 123), and 1.3 longer reuse (4 vs 3 sec), kinda balanced w/o changing it to fighter type skill
basically it was deactivated by silence, now not (since it's not magic)? was criting based on m crit rate,  now it will crit based on what(crit stat???)?

Well we got the info about how skill works now, the best we can make is to make tests and screens about damage to proove if it's wrong or not this change on skill.
Title: Re: Drain health problem
Post by: ForgotPass on August 30, 2011, 10:47:35 PM
i'll just laugh seeying an fighter using drain health in mass pvp. "You did 59 damage."

The skill was already close to useless when it was seen as an magic attack.

And what FlamingAwe said... + add that drain health has an range of 600 (while other drains like vampiric claw has 900). + The re-use of drain health (even with 2,4k c speed and all the buffs) was still not spam-able like all other mage attacks.

So i dont get the problem how it was before. It seems there's something wrong with my eyes... cause it seemed to be wtf OP.
Title: Re: Drain health problem
Post by: Unt0uchable on August 30, 2011, 11:07:25 PM
ok so if it psychical skill so why dager+ full dark  give less dmg than am+ full dark,
next think: on official server tanks and bd use robe set magic shout for cast this skill.
another: where u saw hits from this drain for 5k ?
Title: Re: Drain health problem
Post by: Jamesisko on August 30, 2011, 11:31:20 PM
Soo... now to pk ppl i must fro my se/bd make warrior ?
not arcana mace just some weapon for warrior with good p.atak ?
and now i have to get set for str ? is this skill depends from str ?

.... after some modyfications (now i got bd/se) and items and bufs for warrior - still its just support. ;/
Title: Re: Drain health problem
Post by: vandaloup on August 31, 2011, 04:01:48 AM
sorry but i still dont understand why this skill should be changed.... the reasons i think r funny and imaginary... for me its another useless change, there r many other things to be fixed and they did that!!!!! nc.. i think they dont have anything else to do and just mess with our brains.... the result of all these topic is one answer at least...

"we faked this skill because we though it d be fun to screw some classes (that we though was OP because of that skill.. lol) live with it"
Title: Re: Drain health problem
Post by: Arpee87 on August 31, 2011, 08:00:11 AM
Senseless "fix"... there was no problem with it before.
Anyway thx for the answer TZ.
Title: Re: Drain health problem
Post by: flamingAwe on August 31, 2011, 01:07:29 PM
Tests on se/bd on mage stats of drain health skill:
Spirit shots activated consumes spiritshot: no
Spirit shots activated increases damage: yes
Spirit shots activated increases cast speed : no
damage based on m atck : yes
soulshots activated consumes soulshots: no
soulshots activated increases damage: no
soulshots activated increases cast speed : no
crit damage, compaired to normal damage: ~x3
PoWind gives +20% crit power:  seems not (but with variable skill damage this test is unreliabe)
death whisper incresing crit power: no
Title: Re: Drain health problem
Post by: Kastro on August 31, 2011, 01:31:06 PM
Quote from: flamingAwe on August 31, 2011, 01:07:29 PM
Tests on se/bd on mage stats of drain health skill:
Spirit shots activated consumes spiritshot: no
Spirit shots activated increases damage: yes
Spirit shots activated increases cast speed : no
damage based on m atck : yes
soulshots activated consumes soulshots: no
soulshots activated increases damage: no
soulshots activated increases cast speed : no
crit damage, compaired to normal damage: ~x3
PoWind gives +20% crit power:  seems not (but with variable skill damage this test is unreliabe)
death whisper incresing crit power: no

w8 restart on server  and afther make 1 more test ... but like i undestand the critical hits will be based on critical of stats {focus .hunter} but wont be based on m.atack anymore reause is fix 2 sec casting speed based on attack speed = totaly meaning fughter skill based on p.atack and fighters statistincs what`s means with this topic u lost it more then u espectit  u have it at last slow casting on skill wat was faster on attack speed buffs but based on m.atack now u lost it totaly the skill  from mage stats .....

p.s: now will come the real cry`s coz is totaly uslles for mage :)
Title: Re: Drain health problem
Post by: Arpee87 on August 31, 2011, 01:35:12 PM
Quote from: Kastro on August 31, 2011, 01:31:06 PM
w8 restart on server  and afther make 1 more test ... but like i undestand the critical hits will be based on critical of stats {focus .hunter} but wont be based on m.atack anymore reause is fix 2 sec casting speed based on attack speed = totaly meaning fughter skill based on p.atack and fighters statistincs what`s means with this topic u lost it more then u espectit  u have it at last slow casting on skill wat was faster on attack speed buffs but based on m.atack now u lost it totaly the skill  from mage stats .....

p.s: now will come the real cry`s coz is totaly uslles for mage :)

Dunno why are U so happy for this..
Title: Re: Drain health problem
Post by: flamingAwe on August 31, 2011, 01:39:46 PM
Quote from: Kastro on August 31, 2011, 01:31:06 PM
w8 restart on server  and afther make 1 more test ... but like i undestand the critical hits will be based on critical of stats {focus .hunter} but wont be based on m.atack anymore reause is fix 2 sec casting speed based on attack speed = totaly meaning fughter skill based on p.atack and fighters statistincs what`s means with this topic u lost it more then u espectit  u have it at last slow casting on skill wat was faster on attack speed buffs but based on m.atack now u lost it totaly the skill  from mage stats .....

p.s: now will come the real cry`s coz is totaly uslles for mage :)

where did you see any skill crit based on critical stat? xD
also any ph skill with power 108 is... 0 xD will deal maybe 10 damage
Title: Re: Drain health problem
Post by: Kastro on August 31, 2011, 01:40:17 PM
Quote from: Arpee87 on August 31, 2011, 01:35:12 PM
Dunno why are U so happy for this..

not heppy just laugh coz u dont know to stop cry when u still have it the dmg from the skill  and with little chnage on  playstyle on attack speed what was 2 buffs only  u almost have it same cast speed  and with continue crying u lost it totaly the skill  so why i should not laugh
Title: Re: Drain health problem
Post by: Arpee87 on August 31, 2011, 01:47:24 PM
U would cry too if your backstab would be a magic skill suddenly (ofc if U have dagger).
Btw wanted to change playing style on se/bd... And U're right, we should w8 that restart, and check the skill then.
Title: Re: Drain health problem
Post by: Argriev on August 31, 2011, 02:27:18 PM
so to avoid problem of mage/fighter sub lets delete also soul cry and soul guard from all orc subbed ol and wc

drain health never was so overpowered skill cause 600 range and LOW sap in comparison of vampiric claw or dark vortex or ol-wc drain and since gracia had a fixed reuse u just made made a mess where there isnt problem about

maybe some uberdonator cryed about that ? :P
Title: Re: Drain health problem
Post by: vandaloup on September 01, 2011, 08:22:55 PM
i m w8ing that change also to
freezing strike~lighning strike~hex~power break~life leech (dont know about sacrifise~tol) cause they are figher skills....
they must work based on att speed... not on cast............

p.s. what i heard today! bp/da was OP thats why they nerf drain!! axaxxaxaxaxaxaxaxaaxxaxaxaxaxaxaxaaa.... the weakest bp/tank on server is OP because of a drain..... xaxaxaxaxxaxaxaxaxaxaxaxaxaxaaa.... rofl!!!!!!!!!!
Title: Re: Drain health problem
Post by: Argriev on September 04, 2011, 05:59:44 PM
UP UP we dont have exhaustive excuse :D
Title: Re: Drain health problem
Post by: Argriev on September 13, 2011, 03:37:04 PM
just to remind :D

Drain health
Target: Someone (TARGET_ONE)
Element: Dark
Element Power: 20
Reuse Delay: 4000
Hit Time: 3000
Skill Type: DRAIN
Is Magic: Yes (true)
Operate Type: Active (OP_ACTIVE)
Cast Range: 600
Effect Range: 1100
Absorbs HP, %: 0.2

better dont forget!
Title: Re: Drain health problem
Post by: Unt0uchable on September 13, 2011, 05:06:58 PM
come one Track You cant just leave it now. Or be fair and make all fighters skill depens on a speed
Title: Re: Drain health problem
Post by: Argriev on September 19, 2011, 09:55:07 AM
Quote from: Argriev on September 13, 2011, 03:37:04 PM
just to remind :D

Drain health
Target: Someone (TARGET_ONE)
Element: Dark
Element Power: 20
Reuse Delay: 4000
Hit Time: 3000
Skill Type: DRAIN
Is Magic: Yes (true)
Operate Type: Active (OP_ACTIVE)
Cast Range: 600
Effect Range: 1100
Absorbs HP, %: 0.2
Title: Re: Drain health problem
Post by: Arienrod on September 19, 2011, 10:13:00 AM
Quote from: Unt0uchable on September 13, 2011, 05:06:58 PM
come one Track You cant just leave it now. Or be fair and make all fighters skill depens on a speed

hex, LS, and drains are magic skills, in what it's fair to make them as fighter skills ? :D
Title: Re: Drain health problem
Post by: flamingAwe on September 19, 2011, 10:21:02 AM
btw, debuff that blocks all ph skills on dino island, doesn't block drain health xD
so the only thing they chaged is dependsnt on atck speed and non consumable usage of spirit shots xD
Title: Re: Drain health problem
Post by: Argriev on September 19, 2011, 03:51:43 PM
Quote from: flamingAwe on September 19, 2011, 10:21:02 AM
btw, debuff that blocks all ph skills on dino island, doesn't block drain health xD
so the only thing they chaged is dependsnt on atck speed and non consumable usage of spirit shots xD

till last week dino island silence it block that, i must try if i get mage silence i still can use that skill
Title: Re: Drain health problem
Post by: Argriev on September 24, 2011, 01:15:45 PM
Quote from: Argriev on September 13, 2011, 03:37:04 PM
just to remind :D

Drain health
Target: Someone (TARGET_ONE)
Element: Dark
Element Power: 20
Reuse Delay: 4000
Hit Time: 3000
Skill Type: DRAIN
Is Magic: Yes (true)
Operate Type: Active (OP_ACTIVE)
Cast Range: 600
Effect Range: 1100
Absorbs HP, %: 0.2

better dont forget
Title: Re: Drain health problem
Post by: YaHoYaH on September 26, 2011, 09:17:25 AM
UPUPUPUP !!!!!!!!!!
Title: Re: Drain health problem
Post by: Argriev on October 03, 2011, 09:13:38 PM
Quote from: Argriev on September 13, 2011, 03:37:04 PM
just to remind :D

Drain health
Target: Someone (TARGET_ONE)
Element: Dark
Element Power: 20
Reuse Delay: 4000
Hit Time: 3000
Skill Type: DRAIN
Is Magic: Yes (true)
Operate Type: Active (OP_ACTIVE)
Cast Range: 600
Effect Range: 1100
Absorbs HP, %: 0.2
Title: Re: Drain health problem
Post by: Argriev on October 11, 2011, 10:33:06 AM
Quote from: Argriev on September 13, 2011, 03:37:04 PM
just to remind :D

Drain health
Target: Someone (TARGET_ONE)
Element: Dark
Element Power: 20
Reuse Delay: 4000
Hit Time: 3000
Skill Type: DRAIN
Is Magic: Yes (true)
Operate Type: Active (OP_ACTIVE)
Cast Range: 600
Effect Range: 1100
Absorbs HP, %: 0.2

reminder
Title: Re: Drain health problem
Post by: Arienrod on October 12, 2011, 09:42:18 AM
+1
Title: Re: Drain health problem
Post by: lucifsg on October 13, 2011, 08:25:02 AM
+2
Title: Re: Drain health problem
Post by: endoriel on October 13, 2011, 11:34:55 AM
i think drain heath need activated shots.Now shots no rules when i use and i think all clasess needs = oportunitys to competitoion at game.Me clas is se/bd andf i like me char.Pls if it posible activated shots for darin health thanx.
Title: Re: Drain health problem
Post by: Argriev on October 16, 2011, 01:29:04 PM
Quote from: Argriev on September 13, 2011, 03:37:04 PM
just to remind :D

Drain health
Target: Someone (TARGET_ONE)
Element: Dark
Element Power: 20
Reuse Delay: 4000
Hit Time: 3000
Skill Type: DRAIN
Is Magic: Yes (true)
Operate Type: Active (OP_ACTIVE)
Cast Range: 600
Effect Range: 1100
Absorbs HP, %: 0.2


better dont forget!!