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Archive => Interlude - Tarantula server [sub-stack]/CLOSED => Obsolete => General => Topic started by: ZeniT on February 22, 2014, 05:00:23 PM

Title: AQ fights
Post by: ZeniT on February 22, 2014, 05:00:23 PM
Here is nobody.

Still 0 fight at AQ with new respawntime.

zzzZZZzzz
Title: Re: AQ fights
Post by: Oo on February 22, 2014, 05:01:51 PM
Quote from: ZeniT on February 22, 2014, 05:00:23 PM
Here is nobody.

Still 0 fight at AQ with new respawntime.

zzzZZZzzz
How fight if low lvl destros are full buffed near QA, they will log and bah 30 sec and QA dead xD Awesome pvp!
Title: Re: AQ fights
Post by: naTiexu on February 22, 2014, 05:02:44 PM
whole server go on that Golky raids which nobody realy needs.
Title: Re: AQ fights
Post by: ZeniT on February 22, 2014, 05:06:02 PM
with 2h respawn window ppl could camp it.

lower 2h to 10min, maybe somebody comes. thxx
Title: Re: AQ fights
Post by: Maneuver on February 22, 2014, 05:07:14 PM
Quote from: Oo on February 22, 2014, 05:01:51 PM
How fight if low lvl destros are full buffed near QA, they will log and bah 30 sec and QA dead xD Awesome pvp!

win the pvp and pk them!!!thats how it works...

unless you are in excidium and even if you log the destros you dont know what to do with them!!!
Title: Re: AQ fights
Post by: sm0g on February 22, 2014, 05:25:44 PM
wtt aq for horns
also wtt barakiel for horns.
open your purses meng!
Title: Re: AQ fights
Post by: =drake= on February 22, 2014, 05:26:41 PM
What if we make AQ area a no-restart area?
Title: Re: AQ fights
Post by: Oo on February 22, 2014, 05:27:22 PM
Quote from: =drake= on February 22, 2014, 05:26:41 PM
What if we make AQ area a no-restart area?
Everyone will love you ^^
Title: Re: AQ fights
Post by: somasz on February 22, 2014, 05:28:00 PM
Quote from: =drake= on February 22, 2014, 05:26:41 PM
What if we make AQ area a no-restart area?
<3
Title: Re: AQ fights
Post by: sm0g on February 22, 2014, 05:28:38 PM
Quote from: =drake= on February 22, 2014, 05:26:41 PM
What if we make AQ area a no-restart area?
Even if i have to walk from goddard,enemies just wont appear there with their mages coz of raid silence :)
Title: Re: AQ fights
Post by: Oo on February 22, 2014, 05:29:02 PM
Quote from: sm0g on February 22, 2014, 05:28:38 PM
Even if i have to walk from goddard,enemies just wont appear there with their mages coz of raid silence :)
Are you sure?
Title: Re: AQ fights
Post by: sm0g on February 22, 2014, 05:29:22 PM
Quote from: Oo on February 22, 2014, 05:29:02 PM
Are you sure?
yes,i am :(
Title: Re: AQ fights
Post by: ZeniT on February 22, 2014, 05:29:35 PM
ppl even with these easy settings dont show up here.

If AQ will be harder to kill, thats better for me :D
Title: Re: AQ fights
Post by: Maneuver on February 22, 2014, 05:32:33 PM
we are there with mages since day 1...and this raid curse is also part of the game!!!anw 1 more change to the AQ is nothing...when we said about the combat zone that it was rediculous no1 cared...w/e change it we can deal with it also...its the rest of the ppl that we are worried about!!!
Title: Re: AQ fights
Post by: Teqi on February 22, 2014, 05:35:30 PM
drake,
from the past experiences..
if we would not disturb these ppl who tried killing aq (excidium mostly, and sometime before ws) they still could not kill aq, we have already seen how they kill aq or vice versa!? :D
anyway feel free to customize it, I guess we will sort out a way to kill it, except if it's going to be immortal
Title: Re: AQ fights
Post by: sm0g on February 22, 2014, 05:36:19 PM
Changing everything because of crybabies is a great idea,lets give pvp opportunity even more: spawn 5 more AQ to the server so we cant camp it with destros. But dont forget the fact,we were two nukerparty since the start,and all AQ killed by us yet now. We wont get raidcurse? Yes ,we do,so what? All what you have to do is camp AQ when the window starts(2 hour,coz of pvp opportunities,u kno') and pk our destroyers ,log your chars and kill her.
Hard to manage.
Title: Re: AQ fights
Post by: ameba40 on February 22, 2014, 05:55:25 PM
Quote from: =drake= on February 22, 2014, 05:26:41 PM
What if we make AQ area a no-restart area?
great idea like baium ^^ would be nice , if they restart appear at gludio !
Title: Re: AQ fights
Post by: Denzo on February 22, 2014, 05:56:39 PM
(http://oi62.tinypic.com/2qukpzd.jpg)
on the picture u can see exci's destros failed vs Queen Ant alone (i bet those were full buffed too). We havent disturbed them.

Sad parts I've missed exci's mass ress after they've attacked AQ, but you can see their disappointed destros are retreating rather then killing it.

Want to see more actions there, so come out your cave, and show urself!
Title: Re: AQ fights
Post by: Pheeo on February 22, 2014, 06:05:11 PM
oke and why not make AQ 78lvl boss? we will not need loget of destroyers
Title: Re: AQ fights
Post by: Maneuver on February 22, 2014, 06:22:40 PM
Quote from: Pheeo on February 22, 2014, 06:05:11 PM
oke and why not make AQ 78lvl boss? we will not need loget of destroyers


lol
Title: Re: AQ fights
Post by: Pheeo on February 22, 2014, 06:27:18 PM
or we can make instance same as in GOD, that everyone will be able to do it!

Drake please remember that we like to play an INTERLUDE!
Title: Re: AQ fights
Post by: =drake= on February 22, 2014, 06:34:34 PM
I didnt say instance, but no-relog makes everyone fight it fair without the "logout buffed" and then when boss spawns "login buffed and beat the crap out of the boss in 30seconds"

So everyone have to walk there and buff "on the moment" else is more like "who do login first"

I would like to see more comments by players about this option.
Title: Re: AQ fights
Post by: Pheeo on February 22, 2014, 06:37:01 PM
u just make it harder to manage, so randoms and low clans will have less chance to do it ...
Title: Re: AQ fights
Post by: =^TrackZero^= on February 22, 2014, 06:41:11 PM
Quote from: Pheeo on February 22, 2014, 06:37:01 PM
u just make it harder to manage, so randoms and low clans will have less chance to do it ...
Randoms and lows dont do bosses. Period.
Title: Re: AQ fights
Post by: PunkeD on February 22, 2014, 06:42:32 PM
Yes good option ,seems pretty fair to everyone.
Title: Re: AQ fights
Post by: ZeniT on February 22, 2014, 06:43:34 PM
Quote from: =drake= on February 22, 2014, 06:34:34 PM
I didnt say instance, but no-relog makes everyone fight it fair without the "logout buffed" and then when boss spawns "login buffed and beat the crap out of the boss in 30seconds"

So everyone have to walk there and buff "on the moment" else is more like "who do login first"

I would like to see more comments by players about this option.

noone do it except my ppl. we killed 29 AQ in row now like this, and noone tried it to do same way. It was never depend on who log fisrt, since except us nobody try to kill AQ.
Title: Re: AQ fights
Post by: =drake= on February 22, 2014, 06:43:55 PM
Quote from: Pheeo on February 22, 2014, 06:37:01 PM
u just make it harder to manage, so randoms and low clans will have less chance to do it ...

Uhm, can you argument it?
Title: Re: AQ fights
Post by: Pheeo on February 22, 2014, 06:44:21 PM
so for who u want to make it actualy? U prefer some clan over the others?

is not our fault that others "big clans" are not able to face us threre...
Title: Re: AQ fights
Post by: Ellesime on February 22, 2014, 06:46:15 PM
Quote from: =drake= on February 22, 2014, 06:34:34 PM
I didnt say instance, but no-relog makes everyone fight it fair without the "logout buffed" and then when boss spawns "login buffed and beat the crap out of the boss in 30seconds"

So everyone have to walk there and buff "on the moment" else is more like "who do login first"

I would like to see more comments by players about this option.
it wont change anything theres a must to manage partys and fight for aq..
Title: Re: AQ fights
Post by: Pheeo on February 22, 2014, 06:50:07 PM
is easy if we cant log destros ready near aq. We just walk there from place we can, or sumon ready destroyers close to river...

everyone have same condition all the time, if others will not be ready for big pvp or big lose of xp during pkevent...they will not come to fight anyway..

why is not there pvp arena anymore? We dont like karma!!
Title: Re: AQ fights
Post by: =^TrackZero^= on February 22, 2014, 06:53:39 PM
Quote from: ZeniT on February 22, 2014, 06:43:34 PM
noone do it except my ppl. we killed 29 AQ in row now like this, and noone tried it to do same way. It was never depend on who log fisrt, since except us nobody try to kill AQ.
Then this update will be no problem for you.
Title: Re: AQ fights
Post by: Pheeo on February 22, 2014, 06:55:08 PM
then is not any reason to make it i guess
Title: Re: AQ fights
Post by: Teqi on February 22, 2014, 06:58:12 PM
take it as a sanction  ::)
Title: Re: AQ fights
Post by: Pheeo on February 22, 2014, 07:03:12 PM
sanction for be great at organize ppl? or have nerfs to camp it whole two hours. or for what? I realy dont understand
Title: Re: AQ fights
Post by: ZeniT on February 22, 2014, 07:03:36 PM
Quote from: =^TrackZero^= on February 22, 2014, 06:53:39 PM
Then this update will be no problem for you.

noone comes to AQ fight. Ur solution for this -> make AQ harder to kill.

That will sure stimulate ppl to fight for AQ. :D
Title: Re: AQ fights
Post by: Pheeo on February 22, 2014, 07:06:03 PM
im just curious, why nobody form other big clan are not discus it here with us?

Maybe then even dont want any aQ because they are MAGES!!!
Title: Re: AQ fights
Post by: Teqi on February 22, 2014, 07:09:05 PM
some1 from our group pm'ed excidium if they come or no, they said leader is offline and they doN't come and don't care cause they're mages
well whatever
ontopic: it was just being said it's not a gathering point (yet!?)
Title: Re: AQ fights
Post by: Pheeo on February 22, 2014, 07:12:45 PM
nobody want to play with us  :'(
Title: Re: AQ fights
Post by: Blizzer on February 22, 2014, 07:34:03 PM
Fighter clans are not coming for simple reason - being a fighter makes it harder at start. You are further with lvl, subs etc. So maybe enjoy the moment when you still have the possibilities to do that  ;)
Title: Re: AQ fights
Post by: ZeniT on February 22, 2014, 07:40:40 PM
Quote from: Blizzer on February 22, 2014, 07:34:03 PM
Fighter clans are not coming for simple reason - being a fighter makes it harder at start. You are further with lvl, subs etc. So maybe enjoy the moment when you still have the possibilities to do that  ;)

actually fighter clans should know they have advantage in AQ fights since near Ant Guards mages get raid curse everytime. Fighters too, but who care, they can hit...
Title: Re: AQ fights
Post by: Maneuver on February 23, 2014, 12:46:45 AM
i don't understand something...loging out near AQ isn't the same for everyone?are we the only ones capable of preparing destros and loging off??when everybody plays with the same rules its not something to cry about...even if you make it a non restart zone that will only slow us 15secs to walk from river to AQ spawn!!if ppl don't show for pvp nothing will change!!anw i don't know why we discuss it even!
Title: Re: AQ fights
Post by: Painkiler on February 23, 2014, 12:57:39 AM
Make area around bosses same as in GoE, with possibility to get marks, just without pvp zone if it's possible, and make it 50% chance to get a mark.
Title: Re: AQ fights
Post by: Maneuver on February 23, 2014, 01:28:45 AM
Quote from: Painkiler on February 23, 2014, 12:57:39 AM
Make area around bosses same as in GoE, with possibility to get marks, just without pvp zone if it's possible, and make it 50% chance to get a mark.

where did that come from??what marks?? lol i will pretend i didnt read that!
Title: Re: AQ fights
Post by: Painkiler on February 23, 2014, 08:51:19 AM
Quote from: Maneuver on February 23, 2014, 01:28:45 AM
where did that come from??what marks?? lol i will pretend i didnt read that!
Learn more about this server before posting, because u just fail too hard.
Title: Re: AQ fights
Post by: Csenky on February 23, 2014, 08:53:22 AM
Quote from: Painkiler on February 23, 2014, 08:51:19 AM
Learn more about this server before posting, because u just fail too hard.
You missed the point imho. Putting the pvp event feature on AQ area sounds like a joke - well, I guess he meant this.
Title: Re: AQ fights
Post by: Painkiler on February 23, 2014, 09:04:48 AM
Not only aq, around all epic bosses(w/o orfen and core mby). Best if this feature will be on only when boss is in his random spawn window.
Title: Re: AQ fights
Post by: sm0g on February 23, 2014, 09:18:43 AM
Quote from: Painkiler on February 23, 2014, 09:04:48 AM
Not only aq, around all epic bosses(w/o orfen and core mby). Best if this feature will be on only when boss is in his random spawn window.
im sure if +15% crit dmg dont bring enemies to the Queen,+5 mark of Andarta wont bring them either...:)
Title: Re: AQ fights
Post by: Painkiler on February 23, 2014, 09:29:49 AM
Quote from: sm0g on February 23, 2014, 09:18:43 AM
im sure if +15% crit dmg dont bring enemies to the Queen,+5 mark of Andarta wont bring them either...:)
If they don't want to kill aq(don't have chars for example), they can just come to get some marks. Now they will come only if they want to kill aq or just kill players trying to kill aq w/o reward.
Title: Re: AQ fights
Post by: Maneuver on February 23, 2014, 09:31:02 AM
Quote from: Painkiler on February 23, 2014, 09:04:48 AM
Not only aq, around all epic bosses(w/o orfen and core mby). Best if this feature will be on only when boss is in his random spawn window.

we saw how good was a pvp zone in AQ,awesome...if you say all epic bosses leave out AQ and baium cause as far as i remember gms don't consider them epics!!!they have stated so in forum...
Title: Re: AQ fights
Post by: Painkiler on February 23, 2014, 10:34:19 AM
Read my previous posts again...
Title: Re: AQ fights
Post by: ChujoZord on February 23, 2014, 12:35:44 PM
Quote from: =drake= on February 22, 2014, 06:34:34 PM
I didnt say instance, but no-relog makes everyone fight it fair without the "logout buffed" and then when boss spawns "login buffed and beat the crap out of the boss in 30seconds"

So everyone have to walk there and buff "on the moment" else is more like "who do login first"

I would like to see more comments by players about this option.
It would be best idea. Right now it dies 30 sec after spawn from 11 fullbuffed orcs logged out on frenzy.
I vote for PvP zone there and no restart area. It will bring more action for sure.

Going back to topic. Noone comes there cause mages can't do any freak cause of raid curse. So basicly you cant even cast one spell. Only fighters can do there anything.
Title: Re: AQ fights
Post by: preater on February 23, 2014, 12:39:23 PM
Zenit got 20AQs and cant even sell it anymore -> make boss harder ?    if u change it, deletle all rings that have been dropped the easy way :))
Title: Re: AQ fights
Post by: igi on February 23, 2014, 12:57:24 PM
Quote from: preater on February 23, 2014, 12:39:23 PM
Zenit got 20AQs and cant even sell it anymore -> make boss harder ?    if u change it, deletle all rings that have been dropped the easy way :))
So if u go to kill QA and no1 else comes to fight u for the ring then GMs should delete it? -.- Great logic
Title: Re: AQ fights
Post by: Garn. on February 23, 2014, 01:19:37 PM
wtb AQ ring cheap  8)
Title: Re: AQ fights
Post by: ZeniT on February 23, 2014, 04:15:11 PM
Quote from: preater on February 23, 2014, 12:39:23 PM
Zenit got 20AQs and cant even sell it anymore -> make boss harder ?    if u change it, deletle all rings that have been dropped the easy way :))

I think its easy to get a dc set too. Pls make it harder to get a dc set. Delete all dc pls what ppl made the easy way. :D
Title: Re: AQ fights
Post by: ZeniT on February 23, 2014, 04:19:39 PM
so many retard post here again.

1. ppl never camped AQ here
2. ppl never fought for AQ here
3. ppl never killed AQ here

But u all know how it would be better. :D

Sons!
Come down tomorrow morning and show me how easy to kill AQ.
I will be there.
Title: Re: AQ fights
Post by: emissary on February 23, 2014, 07:57:19 PM
Quote from: Maneuver on February 23, 2014, 12:46:45 AM
i don't understand something...loging out near AQ isn't the same for everyone?are we the only ones capable of preparing destros and loging off??when everybody plays with the same rules its not something to cry about...even if you make it a non restart zone that will only slow us 15secs to walk from river to AQ spawn!!if ppl don't show for pvp nothing will change!!anw i don't know why we discuss it even!

we/you discuss it cuz :

Quote from: ZeniT on February 22, 2014, 05:00:23 PM
Here is nobody.

Still 0 fight at AQ with new respawntime.

zzzZZZzzz

:)
Title: Re: AQ fights
Post by: sm0g on February 23, 2014, 08:09:07 PM
Quote from: ChujoZord on February 23, 2014, 12:35:44 PM
It would be best idea. Right now it dies 30 sec after spawn from 11 fullbuffed orcs logged out on frenzy.
I vote for PvP zone there and no restart area. It will bring more action for sure.

Going back to topic. Noone comes there cause mages can't do any freak cause of raid curse. So basicly you cant even cast one spell. Only fighters can do there anything.
FYI:
MoarPony's party: Mages
Nostermagnus party: Mages
what we did?
rush orcs early and def with mages.
Exci and Warsaw tried to stop us like 3 times but when they realized we are smarter than them and they stand with perma raidcurse they just wont shown up again.
Noone else bothered to come down. They tried to kill her with sorcs or even orcs and died like no tomorrow.
Title: Re: AQ fights
Post by: sm0g on February 23, 2014, 08:57:54 PM
Quote from: Garro on February 23, 2014, 08:25:58 PM
You are smarter?  ;D Seriously your way of thinking is pretty amazing. While we were fighting eachother, you made carebear mode and simply wait till the end of a day to kill it, interrupting each of the side when they were trying to kill it with your 1 pt. Do you think that any of us would let you be there if there would be no war or other enemies around?
cant wait to stick up and wipe us from ant nest or barakiel. atm both on lockdown :(
Title: Re: AQ fights
Post by: Maneuver on February 23, 2014, 09:22:23 PM
the fact that we were 2 parties and sticked there and waited and farmed it should say something on its own...about whoever says "QQ we can we are mages"...prepare yourselves and give it a try!!!

garro,the thing is that we saw as many times you tried it how hard you failed...so even if you are left alone down you you guys don't know what to do,and that's a fact!!!
Title: Re: AQ fights
Post by: Voodoo on February 23, 2014, 10:11:07 PM
Quote from: sm0g on February 23, 2014, 08:57:54 PM
cant wait to stick up and wipe us from ant nest or barakiel. atm both on lockdown :(
Damn, you are awesome.
Title: Re: AQ fights
Post by: sm0g on February 24, 2014, 05:57:18 AM
Quote from: Voodoo on February 23, 2014, 10:11:07 PM
Damn, you are awesome.
Nop we arent,  you are awful :(
Title: Re: AQ fights
Post by: DocHolliday on February 24, 2014, 09:33:19 AM
Quote from: =^TrackZero^= on February 22, 2014, 06:41:11 PM
Randoms and lows dont do bosses. Period.

hoped for this response in another thread  :o

Title: Re: AQ fights
Post by: SnoopD0g on February 24, 2014, 10:20:52 AM
Can some1 explain me if nowtime on AQ pvp zone ? if you log near AQ when its alive you got teleported or you can log and kill ?
Title: Re: AQ fights
Post by: Ellesime on February 24, 2014, 12:51:13 PM
Quote from: SnoopD0g on February 24, 2014, 10:20:52 AM
Can some1 explain me if nowtime on AQ pvp zone ? if you log near AQ when its alive you got teleported or you can log and kill ?
can u explain with what this info gona help you ?
btw answer is in previous posts..
Title: Re: AQ fights
Post by: SnoopD0g on February 25, 2014, 02:24:29 PM
I read again all the topic, and didnt understand if drake made non restart area or no ?
Why i am interested ? well.... maybe wonna challange with aq farmers if they are bored to kill it alone
Title: Re: AQ fights
Post by: ZeniT on February 25, 2014, 04:42:35 PM
Quote from: SnoopD0g on February 25, 2014, 02:24:29 PM
I read again all the topic, and didnt understand if drake made non restart area or no ?
Why i am interested ? well.... maybe wonna challange with aq farmers if they are bored to kill it alone

i think its work like earlier.

welcome guys
Title: Re: AQ fights
Post by: Chicks on February 25, 2014, 07:02:54 PM
no respawn zone is an idea.
Title: Re: AQ fights
Post by: Ellesime on February 25, 2014, 07:46:27 PM
Quote from: SnoopD0g on February 25, 2014, 02:24:29 PM
I read again all the topic, and didnt understand if drake made non restart area or no ?
Why i am interested ? well.... maybe wonna challange with aq farmers if they are bored to kill it alone
1.staff said they thinkin about it
2.others crying cause of that

read with understanding