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Your dagger experience (maybe a GM/coder can explain?)

Started by Dag, June 18, 2009, 01:54:00 PM

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fontalia

Quote from: thehunted on June 18, 2009, 05:20:14 PM
During my test i also noticed Deadly Blow is not able to do a Critical Stab anymore.
Deadly blow have never been able to skill critical :/

Result:
Deadly_Count: 600
Land_Count: 347
Leth_Count: 46
Crit_count: 0

Blizzer

tell whatever u want, but I've checked AS+CD and AS w/o SA and blows with AS+CD are bigger for about 150-200
The Special One
Blizzer TH/DA 43x HERO - reloaded as TH/PAL
20+ HERO on other dagger classes
DaggerAllStar

Ziomek26

Quote from: Blizzer on June 18, 2009, 10:20:39 PM
tell whatever u want, but I've checked AS+CD and AS w/o SA and blows with AS+CD are bigger for about 150-200

it is true, i have as+cd
http://zjebanypojeb.mybrute.com

niD

Quote from: Dag on June 18, 2009, 01:54:00 PM
startin some little test here and there about dyes/weapon etc

Blows land rate: affected by?

Damage on blows: affected by?

about damage :
till now i can say for sure that the P atk doesn't make a shit (might, great might pof or crit damage related like death wisp etcetc)
AS+10 vs DD+MM+3:   damage 1200-1300 vs 1200-1300
And as reflex also the +STR or - STR has no relfex (tested on blows with +4 STR or - 5 STR: always same damage)
(ps: also using or not Soulshot doesn't affect it ..... +100 dmg on B or on S weapon, nothin more)

What influence blow LAND rate?
For now i can say FOR SURE the lvl difference
to have some fun i tested around 100-120 mob lvl 40-50
it was like a oneshot party
i can say at least a 85% blows landed (and high % of lethal )
PS: demon mm had better landing rate than AS.... what a news :D

abouth Lethal landing rate: well this is simple the theory that they Should be based on str (but honestly i prefer to make 10 succesflul blow than one succesful lethal.... lethal is funny fjust from tim eto time)


but wold be nice , due the fact we are Dnet and so custom, to know WHAT affect WHAT
maybe Drake putted blows landrate MEN based. ok. or on char name. well, ok again.
just to have clear ideas.
magic crit is WIT. ok.
Matk / curses is INT vs MEN. ok
Crit damage skill on fighter just p atk based? ooook

and us? :D

tnx

Ps: notice i didn't asked anything about lethals. if anyone has the lethal formula, nice for him and keep it for yourself :D

I use as+haste(clarity) with dyes -9 str +5 dex +4 con
niDFly  5.8k pvp - HE/WK

atlant

Quote from: Onionis on June 18, 2009, 06:06:21 PM
why every one thing that CD in daggers give u more dmg..... its not c4 when every blow was a Critical HIT( in c4 ur blows was 200 dmg better) in HB we have blows and critical blows so SA CD works only when u have Critical BLow .......
so atm MM ftw :P
breakin benjamin - blow me away
.. right ? ;d
Dragon 15x
Syndicate
Atl4nt - he/bitch+n on

fontalia

Some AW stats
Dies + 4 Dex (i think) dynasty heady set + assasin passive skill and i didn't used Mortal strike.
All blows are launch from the back of the target

Result:
Dead_Count: 400
Land_Count: 303 = 75.75%
Crit_Count: 0
Leth_Count: 32 = 8%
Full_Lethal_Count: 1 = 0.25%



Result:
Back_Count: 400
Land_Count: 378 = 94.5%
Crit_Count: 46 = 11.5%
Lethal_Count: 32 = 8%
Full_Lethal_Count: 1 = 0.25%


On most of the C4Off based servers rate for lethal (don't know if they are retail like...) :
Deadly blow 6% for lethal and 1% for full lethal
BackStab 4% for lethal and 1% for full lethal
I didn't looked at L2J stats

Old Dragon interlude results:
Result:
Deadly_Count: 600
Land_Count: 358 = 59.666%
Crit_count: 0
Leth_Count: 51 = 8.5% lethal + full lethal


Result:
Back_Count: 600
Land_Count: 530 = 88.333%
Crit_count: 132 = 22%
Leth_Count: 18 = 3% lethal + full lethal


Finisters test on DNeT Interlude
http://forum.dragon-community.net/index.php/topic,132783.0.html

zthrx

Quote from: Chicks on June 18, 2009, 05:44:30 PM
we defenitly need the formula ... cuz its a necessity to fix it its not as pointless as return there, its a 1 hit kill wtvr the hp u got. My idea is to set the lethal to half damage at each letal (so u cant , theoricly, hit 0) and that way its still a good skill but not as OP as this. Remove all CP and half hp is well enougth

but for the rest I guess its dex.



What I've admitted in my test, lethal has higher chance at killing mobs, and other in PvP

killing thousands chimeras fullbuffed, I made many lethals but just a few were 100% hp and CP, you can even make 3 (I think possible to make even 4) lethals on chimera and it takes random points of HP (not CP like in PvP), sometimes lethal took 1/5 of hp only and that wasn't even half (cp) lethal.
lethal from deadly blow or backstab on mobs is way way way less in PvP, dun remember to lethal some1 from those skills at PvP last time, but mobs yee....

And at PvP you can make or CP or full lethal, so you should test it more since you make a decision how lethal is "OP"

and from my "test" at sieges, lethals lands like 20 time less than magical crits (some1 said I can't compare those two, but lets face it, you are dead after 2 m. crits  :D, which is way higher than lethal...) and you have to be rly unlucky to get 100% lethal during the siege....

and to make things clear, I've killed hundreds mobs in blazing to test SA CD on dyna and AS (on icarus CD bonus is same as dyna dagger):
DS-mm- the lowest dmg from: AS+CD which makes difference, dyna +cd makes only 200->400< max dmg more (during critical and about 100-near 200 more at normal blow) (so it's not the bonus 559) I think CD dyna bonus still doesn't work as it should...
the difference at the normal hits makes ur weapon's P.atk... and if u have +str dyes only your normal hits gonna be higher, it doesn't count to blows or criticals... it's clear

thehunted

Quote from: Blizzer on June 18, 2009, 10:20:39 PM
tell whatever u want, but I've checked AS+CD and AS w/o SA and blows with AS+CD are bigger for about 150-200

On a 2k blow, who cares. +7% attack speed is much better.
Flatline Delivery:



Critias
DirtyDutch
Caedis

Dag

well' now i have some numbers to compare
as soon as possible (it will take some time to land so many skills) i'll test also difference between those setting
no buff (only haste )
th lvl 81 vs ty/wc lvl 81 (i'll put dyes on ty to take him dex-->30 like human basic stat)
dyes : no dyes,      dyes +4str -4dex dynasty heavy to maximize str     , dyes +4dex -4str and dynasty light to maximize dex
DD+MM and AS+H
(fewwww it will take some hours :D)

other suggestion?

ribadiamo che siamo contari a tutte queste cose della parità
PERCHE ????
le donne vogliono la parità sessuale....ma..boia della vigliacca NON SIAMO PARI.
c'è una bella differenza fra tenere aperto il sacco e sbadilarci dentro

PALMIRO SEI UN DIO !!!!
zelig. 23/02/10

Dag

fontalia

in your test u wrote DYES +4 DEX

ok but.....-4 what? str or con? (dyna heavy...i bet for con but who knows)
ribadiamo che siamo contari a tutte queste cose della parità
PERCHE ????
le donne vogliono la parità sessuale....ma..boia della vigliacca NON SIAMO PARI.
c'è una bella differenza fra tenere aperto il sacco e sbadilarci dentro

PALMIRO SEI UN DIO !!!!
zelig. 23/02/10

fontalia

Quote from: Dag on June 22, 2009, 11:07:53 AM
fontalia

in your test u wrote DYES +4 DEX

ok but.....-4 what? str or con? (dyna heavy...i bet for con but who knows)
Oups sry ^^
STR -4 Dex +4

Dag

tnx

so

point till now:

AW (str 41 dex 34) + dyna heavy (+2 str) +4dex -4 str----> 39 str 38 dex
vs
Finisterre PW DEX 35, STR 36 +1 dex from maje light ----> 36 str 36dex

AW result: deadly blow from back
Dead_Count: 400
Land_Count: 303 = 75.75%

PW
made:221
landed :150 = 67.87%


but the most interesting thing comes from backstab

they both have same % ( 94 for AW and 92 for PW)
the nice thing is the succesfull number or crit or lethal

till now everyone thought they were (should...?) based on DEX or STR

well
AW:
Back_Count: 400
Land_Count: 378 = 94.5%
Crit_Count: 46 = 11.5%
Lethal_Count: 32 = 8%
Full_Lethal_Count: 1 = 0.25%

PW : 0.92% 2.77% 26.08% 92%  - from back (first number lethal on hp, second lethal on cp third skill crit fourth % landed)


so WHAT?
the char that has lower dex and str has better % in crit and also  same % in landing

what can be?
skills are based on NATIVE CLASS stats? (and so the better dex help light elf?)
skills are based on passives? (and so crit chance help light elf?)
skills based on OTHER stats? (like ...dunno  CON? or maybe WIT / INT?)

this is situation till now: seems that the only certain thing is we don't have a certain result.

i hope that my th test will help a bit

gogogo with test guys

ribadiamo che siamo contari a tutte queste cose della parità
PERCHE ????
le donne vogliono la parità sessuale....ma..boia della vigliacca NON SIAMO PARI.
c'è una bella differenza fra tenere aperto il sacco e sbadilarci dentro

PALMIRO SEI UN DIO !!!!
zelig. 23/02/10