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great job

Started by cthon, January 13, 2010, 01:08:02 AM

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cthon

great job with FS this time :D working as it should... +1
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Triuferkkk

i dont like how counter mind works now, this 42 mp sux xD
rest seems fine

Slania SK/PR    Carebears

Cenarius

Nayfall - Magmeld Server - Aore Cardinal 99 / Genocide Clan Member
Irizar (Trick / SH) -> Hero x 2 (Bugged :D)
DraculeMihawk PAL/HE -> Hero x 3
Aziz -> ILuxx gift ;) Hero x 8 (Sold)

flamingAwe

Quote from: cthon on January 13, 2010, 01:08:02 AM
great job with FS this time :D working as it should... +1

What FS got fixed?
AFAIK sws/bd skills moved to lower learn lvls, so mutants can learn them as should.. anything else?

emek

no moar trains on dino by my necro :D
NM x30
Emek - ne/bp
iEmek - ne/pp
HeYYa - ne/da
xEmekx - bd/se
Skatawa - sps/ee
PokaCycki - ee/sws
NeedForWeed - ss/wk

Furesy

Quote from: flamingAwe on January 13, 2010, 10:31:02 AM
What FS got fixed?
AFAIK sws/bd skills moved to lower learn lvls, so mutants can learn them as should.. anything else?
FS Prot of Rune/Element/Alignment are now triggered by magic attacks and give correct bonusses.
FS Fighters and Archers will are now triggered when attacking someone instead of being always active. (Fighters will trigger rate is very low though)

Other FS like Counter Dash work as well.

PS: Something else, if you have a clanhall, check the Mercenaries you can buy there or something, you can summon them outside siege times as well now lol

VforVanilla

Fighters/Archers will for sure don't work like it should but whatever  :D

Weezer

+1 for the updates...

now who will make the QQ topic about buff slots?!?  :D

zenice

Archer Will now gonna activate aswell live counter dash and counter rapid shot?  :-\

Weezer

Quote from: zenice on January 13, 2010, 01:22:00 PM
Archer Will now gonna activate aswell live counter dash and counter rapid shot?  :-\

yes it works as it should.

zenice

Quote from: Weezer on January 13, 2010, 01:33:03 PM
yes it works as it should.

I tryed them, archer will for 10 seconds and takes long time to activate, like rune fs, and counter dash and rapid shot activates all the time, so more 4 buff slots? I think its gonna be a bit hard to buff again. Why archer will and rune dont have 1 min like counter dash?
tbh i dont like this changes, i should choose when i want to use counter dash ou counter rapid shot, in rune and archers will i think at least they could take more time...

Furesy

Quote from: zenice on January 13, 2010, 01:46:49 PM
I tryed them, archer will for 10 seconds and takes long time to activate, like rune fs, and counter dash and rapid shot activates all the time, so more 4 buff slots? I think its gonna be a bit hard to buff again. Why archer will and rune dont have 1 min like counter dash?
tbh i dont like this changes, i should choose when i want to use counter dash ou counter rapid shot, in rune and archers will i think at least they could take more time...
It's how the skills should work lol, there's no 'to choose' with those skills